222 lines
2.9 KiB
JavaScript
222 lines
2.9 KiB
JavaScript
const config = require('../../config');
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const providers = config.providers;
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const crypto = require('crypto');
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const bcrypt = require('bcrypt');
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const moment = require('moment');
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module.exports = function(sequelize, DataTypes) {
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const game_servers = sequelize.define(
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'game_servers',
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{
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id: {
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type: DataTypes.UUID,
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defaultValue: DataTypes.UUIDV4,
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primaryKey: true,
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},
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server_name: {
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type: DataTypes.TEXT,
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},
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place_id: {
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type: DataTypes.TEXT,
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},
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job_id: {
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type: DataTypes.TEXT,
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},
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region: {
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type: DataTypes.ENUM,
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values: [
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"na",
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"eu",
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"asia",
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"sa",
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"oce",
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"other"
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],
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},
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status: {
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type: DataTypes.ENUM,
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values: [
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"online",
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"offline",
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"starting",
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"stopping",
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"unknown"
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],
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},
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last_heartbeat_at: {
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type: DataTypes.DATE,
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},
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current_players: {
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type: DataTypes.INTEGER,
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},
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max_players: {
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type: DataTypes.INTEGER,
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},
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importHash: {
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type: DataTypes.STRING(255),
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allowNull: true,
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unique: true,
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},
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},
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{
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timestamps: true,
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paranoid: true,
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freezeTableName: true,
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},
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);
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game_servers.associate = (db) => {
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/// loop through entities and it's fields, and if ref === current e[name] and create relation has many on parent entity
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db.game_servers.hasMany(db.players, {
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as: 'players_last_seen_server',
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foreignKey: {
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name: 'last_seen_serverId',
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},
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constraints: false,
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});
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db.game_servers.hasMany(db.moderation_actions, {
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as: 'moderation_actions_server',
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foreignKey: {
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name: 'serverId',
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},
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constraints: false,
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});
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db.game_servers.hasMany(db.zombie_events, {
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as: 'zombie_events_server',
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foreignKey: {
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name: 'serverId',
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},
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constraints: false,
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});
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db.game_servers.hasMany(db.event_triggers, {
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as: 'event_triggers_server',
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foreignKey: {
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name: 'serverId',
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},
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constraints: false,
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});
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db.game_servers.hasMany(db.luck_boosts, {
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as: 'luck_boosts_server',
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foreignKey: {
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name: 'serverId',
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},
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constraints: false,
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});
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db.game_servers.hasMany(db.game_settings, {
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as: 'game_settings_server',
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foreignKey: {
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name: 'serverId',
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},
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constraints: false,
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});
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db.game_servers.hasMany(db.admin_announcements, {
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as: 'admin_announcements_server',
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foreignKey: {
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name: 'serverId',
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},
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constraints: false,
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});
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//end loop
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db.game_servers.belongsTo(db.users, {
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as: 'createdBy',
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});
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db.game_servers.belongsTo(db.users, {
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as: 'updatedBy',
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});
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};
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return game_servers;
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};
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