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Author SHA1 Message Date
Flatlogic Bot
7de43ece9e Autosave: 20260303-011426 2026-03-03 01:14:26 +00:00
8 changed files with 945 additions and 398 deletions

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@ -1,302 +1,316 @@
:root {
--bg-dark: #0f172a;
--bg-mesh: #020617;
--card-bg: rgba(30, 41, 59, 0.7);
--accent: #38bdf8;
--accent-hover: #7dd3fc;
--text-main: #f8fafc;
--text-muted: #94a3b8;
--snake-head: #4ade80;
--snake-body: #166534;
--apple: #ef4444;
--wall: #475569;
--font-main: 'Inter', sans-serif;
--font-mono: 'JetBrains Mono', monospace;
--shadow-sm: 0 4px 6px -1px rgb(0 0 0 / 0.1), 0 2px 4px -2px rgb(0 0 0 / 0.1);
--shadow-xl: 0 20px 25px -5px rgb(0 0 0 / 0.1), 0 8px 10px -6px rgb(0 0 0 / 0.1);
}
* {
box-sizing: border-box;
margin: 0;
padding: 0;
-webkit-tap-highlight-color: transparent;
}
body {
background: linear-gradient(-45deg, #ee7752, #e73c7e, #23a6d5, #23d5ab);
background-size: 400% 400%;
animation: gradient 15s ease infinite;
color: #212529;
font-family: 'Inter', -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif;
font-size: 14px;
margin: 0;
min-height: 100vh;
font-family: var(--font-main);
background-color: var(--bg-dark);
color: var(--text-main);
line-height: 1.5;
min-height: 100vh;
display: flex;
flex-direction: column;
overflow-x: hidden;
position: relative;
}
.main-wrapper {
display: flex;
align-items: center;
justify-content: center;
min-height: 100vh;
width: 100%;
padding: 20px;
box-sizing: border-box;
position: relative;
z-index: 1;
.background-mesh {
position: fixed;
inset: 0;
z-index: -1;
background-color: var(--bg-mesh);
background-image:
radial-gradient(at 0% 0%, rgba(56, 189, 248, 0.15) 0px, transparent 50%),
radial-gradient(at 100% 0%, rgba(139, 92, 246, 0.15) 0px, transparent 50%),
radial-gradient(at 100% 100%, rgba(236, 72, 153, 0.1) 0px, transparent 50%),
radial-gradient(at 0% 100%, rgba(56, 189, 248, 0.1) 0px, transparent 50%);
}
@keyframes gradient {
0% {
background-position: 0% 50%;
}
50% {
background-position: 100% 50%;
}
100% {
background-position: 0% 50%;
}
.container {
width: 100%;
max-width: 1100px;
margin: 0 auto;
padding: 0 1rem;
}
.chat-container {
width: 100%;
max-width: 600px;
background: rgba(255, 255, 255, 0.85);
border: 1px solid rgba(255, 255, 255, 0.3);
border-radius: 20px;
display: flex;
flex-direction: column;
height: 85vh;
box-shadow: 0 20px 40px rgba(0,0,0,0.2);
backdrop-filter: blur(15px);
-webkit-backdrop-filter: blur(15px);
overflow: hidden;
.main-header {
padding: 1.5rem 0;
text-align: center;
}
.chat-header {
padding: 1.5rem;
border-bottom: 1px solid rgba(0, 0, 0, 0.05);
background: rgba(255, 255, 255, 0.5);
font-weight: 700;
font-size: 1.1rem;
display: flex;
justify-content: space-between;
align-items: center;
.main-header h1 {
font-size: 2.25rem;
font-weight: 800;
letter-spacing: -0.025em;
margin-bottom: 0.25rem;
background: linear-gradient(to right, var(--accent), #818cf8);
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
.chat-messages {
flex: 1;
overflow-y: auto;
padding: 1.5rem;
display: flex;
flex-direction: column;
gap: 1.25rem;
.badge {
font-size: 0.75rem;
padding: 0.2rem 0.6rem;
background: var(--accent);
border-radius: 9999px;
-webkit-text-fill-color: var(--bg-dark);
vertical-align: middle;
margin-left: 0.4rem;
text-transform: uppercase;
font-weight: 700;
}
/* Custom Scrollbar */
::-webkit-scrollbar {
width: 6px;
.subtitle {
color: var(--text-muted);
font-size: 0.95rem;
}
::-webkit-scrollbar-track {
background: transparent;
.main-layout {
display: flex;
flex-direction: column;
gap: 1.5rem;
padding-bottom: 2rem;
}
::-webkit-scrollbar-thumb {
background: rgba(255, 255, 255, 0.3);
border-radius: 10px;
@media (min-width: 968px) {
.main-layout {
display: grid;
grid-template-columns: 1fr 340px;
}
}
::-webkit-scrollbar-thumb:hover {
background: rgba(255, 255, 255, 0.5);
.card {
background: var(--card-bg);
backdrop-filter: blur(12px);
-webkit-backdrop-filter: blur(12px);
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 1.25rem;
padding: 1.25rem;
box-shadow: var(--shadow-xl);
margin-bottom: 1rem;
}
.message {
max-width: 85%;
padding: 0.85rem 1.1rem;
border-radius: 16px;
line-height: 1.5;
font-size: 0.95rem;
box-shadow: 0 4px 15px rgba(0,0,0,0.05);
animation: fadeIn 0.4s cubic-bezier(0.175, 0.885, 0.32, 1.275);
.card h3 {
font-size: 1.125rem;
margin-bottom: 1rem;
font-weight: 600;
border-bottom: 1px solid rgba(255, 255, 255, 0.05);
padding-bottom: 0.5rem;
color: var(--accent);
}
@keyframes fadeIn {
from { opacity: 0; transform: translateY(20px) scale(0.95); }
to { opacity: 1; transform: translateY(0) scale(1); }
.canvas-wrapper {
position: relative;
background: #000;
border-radius: 1.25rem;
overflow: hidden;
box-shadow: 0 0 30px rgba(0, 0, 0, 0.5), 0 0 0 1px rgba(255, 255, 255, 0.1);
aspect-ratio: 1 / 1;
display: flex;
align-items: center;
justify-content: center;
max-width: 600px;
margin: 0 auto;
}
.message.visitor {
align-self: flex-end;
background: linear-gradient(135deg, #212529 0%, #343a40 100%);
color: #fff;
border-bottom-right-radius: 4px;
#gameCanvas {
width: 100%;
height: 100%;
touch-action: none;
}
.message.bot {
align-self: flex-start;
background: #ffffff;
color: #212529;
border-bottom-left-radius: 4px;
.overlay {
position: absolute;
inset: 0;
background: rgba(15, 23, 42, 0.9);
display: flex;
align-items: center;
justify-content: center;
z-index: 10;
transition: opacity 0.3s ease;
backdrop-filter: blur(8px);
}
.chat-input-area {
padding: 1.25rem;
background: rgba(255, 255, 255, 0.5);
border-top: 1px solid rgba(0, 0, 0, 0.05);
.overlay.hidden {
opacity: 0;
pointer-events: none;
}
.chat-input-area form {
display: flex;
gap: 0.75rem;
.overlay-content h2 {
font-size: 2.5rem;
color: var(--snake-head);
margin-bottom: 0.5rem;
text-shadow: 0 0 15px rgba(74, 222, 128, 0.3);
}
.chat-input-area input {
flex: 1;
border: 1px solid rgba(0, 0, 0, 0.1);
border-radius: 12px;
padding: 0.75rem 1rem;
outline: none;
background: rgba(255, 255, 255, 0.9);
transition: all 0.3s ease;
.stats-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 0.75rem;
}
.chat-input-area input:focus {
border-color: #23a6d5;
box-shadow: 0 0 0 3px rgba(35, 166, 213, 0.2);
.stat-item {
background: rgba(15, 23, 42, 0.5);
padding: 0.75rem;
border-radius: 1rem;
text-align: center;
border: 1px solid rgba(255, 255, 255, 0.05);
transition: transform 0.2s;
}
.chat-input-area button {
background: #212529;
color: #fff;
border: none;
padding: 0.75rem 1.5rem;
border-radius: 12px;
cursor: pointer;
font-weight: 600;
transition: all 0.3s ease;
.stat-item:hover {
transform: translateY(-2px);
border-color: rgba(56, 189, 248, 0.2);
}
.chat-input-area button:hover {
background: #000;
transform: translateY(-2px);
box-shadow: 0 5px 15px rgba(0,0,0,0.2);
.stat-item .label {
display: block;
font-size: 0.65rem;
text-transform: uppercase;
color: var(--text-muted);
font-weight: 700;
margin-bottom: 0.2rem;
letter-spacing: 0.05em;
}
/* Background Animations */
.bg-animations {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: 0;
overflow: hidden;
pointer-events: none;
.stat-item .value {
display: block;
font-size: 1.25rem;
font-family: var(--font-mono);
font-weight: 700;
color: var(--text-main);
}
.blob {
position: absolute;
width: 500px;
height: 500px;
background: rgba(255, 255, 255, 0.2);
border-radius: 50%;
filter: blur(80px);
animation: move 20s infinite alternate cubic-bezier(0.45, 0, 0.55, 1);
.control-group {
margin-bottom: 1.25rem;
}
.blob-1 {
top: -10%;
left: -10%;
background: rgba(238, 119, 82, 0.4);
.control-group label {
display: block;
margin-bottom: 0.75rem;
color: var(--text-muted);
font-size: 0.8rem;
font-weight: 600;
}
.blob-2 {
bottom: -10%;
right: -10%;
background: rgba(35, 166, 213, 0.4);
animation-delay: -7s;
width: 600px;
height: 600px;
input[type="range"] {
width: 100%;
accent-color: var(--accent);
height: 6px;
border-radius: 3px;
cursor: pointer;
}
.blob-3 {
top: 40%;
left: 30%;
background: rgba(231, 60, 126, 0.3);
animation-delay: -14s;
width: 450px;
height: 450px;
.range-labels {
display: flex;
justify-content: space-between;
margin-top: 0.5rem;
font-size: 0.7rem;
color: var(--text-muted);
font-weight: 600;
}
@keyframes move {
0% { transform: translate(0, 0) rotate(0deg) scale(1); }
33% { transform: translate(150px, 100px) rotate(120deg) scale(1.1); }
66% { transform: translate(-50px, 200px) rotate(240deg) scale(0.9); }
100% { transform: translate(0, 0) rotate(360deg) scale(1); }
.button-group {
display: flex;
gap: 0.75rem;
}
.admin-link {
font-size: 14px;
color: #fff;
text-decoration: none;
background: rgba(0, 0, 0, 0.2);
padding: 0.5rem 1rem;
border-radius: 8px;
transition: all 0.3s ease;
.btn {
flex: 1;
padding: 0.75rem 1rem;
border-radius: 0.85rem;
font-weight: 700;
cursor: pointer;
transition: all 0.2s;
border: none;
font-size: 0.85rem;
text-transform: uppercase;
letter-spacing: 0.025em;
}
.admin-link:hover {
background: rgba(0, 0, 0, 0.4);
text-decoration: none;
.btn-primary {
background: linear-gradient(135deg, var(--accent), #6366f1);
color: white;
box-shadow: 0 4px 15px rgba(56, 189, 248, 0.3);
}
/* Admin Styles */
.admin-container {
max-width: 900px;
margin: 3rem auto;
padding: 2.5rem;
background: rgba(255, 255, 255, 0.85);
backdrop-filter: blur(20px);
-webkit-backdrop-filter: blur(20px);
border-radius: 24px;
box-shadow: 0 20px 50px rgba(0,0,0,0.15);
border: 1px solid rgba(255, 255, 255, 0.4);
position: relative;
z-index: 1;
.btn-primary:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px rgba(56, 189, 248, 0.4);
}
.admin-container h1 {
margin-top: 0;
color: #212529;
font-weight: 800;
.btn-secondary {
background: rgba(255, 255, 255, 0.05);
color: var(--text-main);
border: 1px solid rgba(255, 255, 255, 0.1);
}
.table {
width: 100%;
border-collapse: separate;
border-spacing: 0 8px;
margin-top: 1.5rem;
.btn-secondary:hover {
background: rgba(255, 255, 255, 0.1);
}
.table th {
background: transparent;
border: none;
.info-card p {
font-size: 0.85rem;
color: var(--text-muted);
line-height: 1.6;
}
.info-card strong {
color: var(--accent);
}
.main-footer {
margin-top: auto;
padding: 2rem 0;
text-align: center;
color: var(--text-muted);
font-size: 0.8rem;
}
@media (max-width: 640px) {
.main-header h1 {
font-size: 1.75rem;
}
.canvas-wrapper {
border-radius: 1rem;
}
.card {
padding: 1rem;
color: #6c757d;
font-weight: 600;
text-transform: uppercase;
font-size: 0.75rem;
letter-spacing: 1px;
}
.overlay-content h2 {
font-size: 2rem;
}
}
.table td {
background: #fff;
padding: 1rem;
border: none;
}
.table tr td:first-child { border-radius: 12px 0 0 12px; }
.table tr td:last-child { border-radius: 0 12px 12px 0; }
.form-group {
margin-bottom: 1.25rem;
}
.form-group label {
display: block;
margin-bottom: 0.5rem;
font-weight: 600;
font-size: 0.9rem;
}
.form-control {
width: 100%;
padding: 0.75rem 1rem;
border: 1px solid rgba(0, 0, 0, 0.1);
border-radius: 12px;
background: #fff;
transition: all 0.3s ease;
box-sizing: border-box;
}
.form-control:focus {
outline: none;
border-color: #23a6d5;
box-shadow: 0 0 0 3px rgba(35, 166, 213, 0.1);
@media (max-height: 700px) and (orientation: landscape) {
.main-layout {
flex-direction: row;
}
.canvas-wrapper {
max-width: 400px;
}
}

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@ -1,39 +1,599 @@
document.addEventListener('DOMContentLoaded', () => {
const chatForm = document.getElementById('chat-form');
const chatInput = document.getElementById('chat-input');
const chatMessages = document.getElementById('chat-messages');
/**
* Auto-Snake: AI-Powered Snake Game
* Implements Advanced Pathfinding (BFS + Longest Path Survival)
* to ensure the snake fills the grid and avoids infinite loops.
*/
const appendMessage = (text, sender) => {
const msgDiv = document.createElement('div');
msgDiv.classList.add('message', sender);
msgDiv.textContent = text;
chatMessages.appendChild(msgDiv);
chatMessages.scrollTop = chatMessages.scrollHeight;
};
const CONFIG = {
GRID_SIZE: 20,
TILE_SIZE: 0,
COLORS: {
BG: '#020617',
SNAKE_HEAD: '#4ade80',
SNAKE_BODY: '#22c55e',
SNAKE_BODY_GRADIENT: '#166534',
APPLE: '#ef4444',
APPLE_SHINE: '#fca5a5',
WALL: '#475569',
GRID: 'rgba(56, 189, 248, 0.05)'
}
};
chatForm.addEventListener('submit', async (e) => {
e.preventDefault();
const message = chatInput.value.trim();
if (!message) return;
class Game {
constructor() {
this.canvas = document.getElementById('gameCanvas');
this.ctx = this.canvas.getContext('2d');
this.winCount = parseInt(localStorage.getItem('winCount') || '0');
this.bestScore = parseInt(localStorage.getItem('bestScore') || '0');
this.lastWinTime = parseInt(localStorage.getItem('lastWinTime') || Date.now());
this.speedRange = document.getElementById('speedRange');
this.winDisplay = document.getElementById('winCount');
this.timerDisplay = document.getElementById('timer');
this.scoreDisplay = document.getElementById('currentScore');
this.bestScoreDisplay = document.getElementById('bestScore');
this.resetBtn = document.getElementById('resetBtn');
this.toggleMazeBtn = document.getElementById('toggleMazeBtn');
this.overlay = document.getElementById('gameOverlay');
this.snake = [];
this.apple = { x: 0, y: 0 };
this.mazeEnabled = false;
this.walls = [];
this.isGameOver = false;
this.isWin = false;
this.frameCount = 0;
this.lastFrameTime = 0;
this.init();
this.setupEventListeners();
this.reset();
this.gameLoop(0);
}
appendMessage(message, 'visitor');
chatInput.value = '';
init() {
const resize = () => {
const container = this.canvas.parentElement;
const size = Math.min(container.clientWidth, 600);
this.canvas.width = size;
this.canvas.height = size;
CONFIG.TILE_SIZE = size / CONFIG.GRID_SIZE;
};
window.addEventListener('resize', resize);
resize();
this.winDisplay.textContent = this.winCount;
this.bestScoreDisplay.textContent = this.bestScore;
this.updateTimer();
setInterval(() => this.updateTimer(), 1000);
}
try {
const response = await fetch('api/chat.php', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ message })
});
const data = await response.json();
// Artificial delay for realism
setTimeout(() => {
appendMessage(data.reply, 'bot');
}, 500);
} catch (error) {
console.error('Error:', error);
appendMessage("Sorry, something went wrong. Please try again.", 'bot');
setupEventListeners() {
this.resetBtn.addEventListener('click', () => {
this.winCount = 0;
this.bestScore = 0;
localStorage.setItem('winCount', '0');
localStorage.setItem('bestScore', '0');
this.winDisplay.textContent = '0';
this.bestScoreDisplay.textContent = '0';
this.reset();
});
this.toggleMazeBtn.addEventListener('click', () => {
this.mazeEnabled = !this.mazeEnabled;
this.reset();
});
}
reset() {
const mid = Math.floor(CONFIG.GRID_SIZE / 2);
this.snake = [
{ x: mid, y: mid },
{ x: mid, y: mid + 1 },
{ x: mid, y: mid + 2 }
];
this.isGameOver = false;
this.isWin = false;
this.overlay.classList.add('hidden');
this.generateMaze();
this.spawnApple();
this.scoreDisplay.textContent = '0';
}
generateMaze() {
this.walls = [];
if (!this.mazeEnabled) return;
const padding = 4;
const length = 8;
for (let i = padding; i < padding + length; i++) {
this.walls.push({ x: i, y: padding });
this.walls.push({ x: CONFIG.GRID_SIZE - 1 - i, y: CONFIG.GRID_SIZE - 1 - padding });
this.walls.push({ x: padding, y: CONFIG.GRID_SIZE - 1 - i });
this.walls.push({ x: CONFIG.GRID_SIZE - 1 - padding, y: i });
}
});
});
}
spawnApple() {
let possible = [];
for (let y = 0; y < CONFIG.GRID_SIZE; y++) {
for (let x = 0; x < CONFIG.GRID_SIZE; x++) {
if (!this.isOccupied(x, y)) possible.push({ x, y });
}
}
if (possible.length === 0) {
this.handleWin();
return;
}
this.apple = possible[Math.floor(Math.random() * possible.length)];
}
isOccupied(x, y, ignoreTail = false) {
if (x < 0 || x >= CONFIG.GRID_SIZE || y < 0 || y >= CONFIG.GRID_SIZE) return true;
const snakeToCheck = ignoreTail ? this.snake.slice(0, -1) : this.snake;
if (snakeToCheck.some(s => s.x === x && s.y === y)) return true;
if (this.walls.some(w => w.x === x && w.y === y)) return true;
return false;
}
updateTimer() {
const diff = Math.floor((Date.now() - this.lastWinTime) / 1000);
const mins = Math.floor(diff / 60).toString().padStart(2, '0');
const secs = (diff % 60).toString().padStart(2, '0');
this.timerDisplay.textContent = `${mins}:${secs}`;
}
handleWin() {
this.isWin = true;
this.winCount++;
this.lastWinTime = Date.now();
localStorage.setItem('winCount', this.winCount);
localStorage.setItem('lastWinTime', this.lastWinTime);
this.winDisplay.textContent = this.winCount;
this.overlay.classList.remove('hidden');
document.getElementById('overlayTitle').textContent = 'VICTORY!';
document.getElementById('overlayMessage').textContent = 'Perfect cycle complete. Restarting...';
setTimeout(() => this.reset(), 5000);
}
handleGameOver() {
this.isGameOver = true;
this.overlay.classList.remove('hidden');
document.getElementById('overlayTitle').textContent = 'RECALCULATING';
document.getElementById('overlayMessage').textContent = 'Wait, adjusting strategy...';
setTimeout(() => this.reset(), 1000);
}
bfs(start, target, ignoreTail = false) {
const queue = [[start]];
const visited = new Set();
visited.add(`${start.x},${start.y}`);
while (queue.length > 0) {
const path = queue.shift();
const curr = path[path.length - 1];
if (curr.x === target.x && curr.y === target.y) return path;
const neighbors = [
{ x: curr.x, y: curr.y - 1 }, { x: curr.x, y: curr.y + 1 },
{ x: curr.x - 1, y: curr.y }, { x: curr.x + 1, y: curr.y }
];
for (const n of neighbors) {
if (!this.isOccupied(n.x, n.y, ignoreTail) && !visited.has(`${n.x},${n.y}`)) {
visited.add(`${n.x},${n.y}`);
queue.push([...path, n]);
}
}
}
return null;
}
getLongestPath(start, target) {
let path = this.bfs(start, target, true);
if (!path) return null;
let extended = true;
while (extended) {
extended = false;
for (let i = 0; i < path.length - 1; i++) {
const p1 = path[i];
const p2 = path[i+1];
const dirs = [
{ x: 0, y: -1 }, { x: 0, y: 1 },
{ x: -1, y: 0 }, { x: 1, y: 0 }
];
for (const d of dirs) {
const n1 = { x: p1.x + d.x, y: p1.y + d.y };
const n2 = { x: p2.x + d.x, y: p2.y + d.y };
if (!this.isOccupied(n1.x, n1.y, true) && !this.isOccupied(n2.x, n2.y, true) &&
!path.some(p => p.x === n1.x && p.y === n1.y) &&
!path.some(p => p.x === n2.x && p.y === n2.y)) {
path.splice(i + 1, 0, n1, n2);
extended = true;
break;
}
}
if (extended) break;
}
}
return path;
}
canReachTail(virtualSnake) {
if (virtualSnake.length < 2) return true;
const head = virtualSnake[0];
const tail = virtualSnake[virtualSnake.length - 1];
const originalSnake = this.snake;
this.snake = virtualSnake;
const path = this.bfs(head, tail, true);
this.snake = originalSnake;
return !!path;
}
update() {
if (this.isGameOver || this.isWin) return;
const head = this.snake[0];
const tail = this.snake[this.snake.length - 1];
// 1. Path to apple
let path = this.bfs(head, this.apple, true);
let nextMove = null;
if (path && path.length > 1) {
const virtualSnake = [path[1], ...this.snake];
if (!(path[1].x === this.apple.x && path[1].y === this.apple.y)) {
virtualSnake.pop();
}
if (this.canReachTail(virtualSnake)) {
nextMove = path[1];
}
}
// 2. Fallback: Longest path to tail
if (!nextMove) {
const pathToTail = this.getLongestPath(head, tail);
if (pathToTail && pathToTail.length > 1) {
nextMove = pathToTail[1];
} else {
nextMove = this.getSurvivalMove();
}
}
if (!nextMove) {
this.handleGameOver();
return;
}
this.snake.unshift(nextMove);
if (nextMove.x === this.apple.x && nextMove.y === this.apple.y) {
const score = this.snake.length - 3;
this.scoreDisplay.textContent = score;
if (score > this.bestScore) {
this.bestScore = score;
this.bestScoreDisplay.textContent = score;
localStorage.setItem('bestScore', score);
}
this.spawnApple();
} else {
this.snake.pop();
}
this.frameCount++;
}
getSurvivalMove() {
const head = this.snake[0];
const neighbors = [
{ x: head.x, y: head.y - 1 }, { x: head.x, y: head.y + 1 },
{ x: head.x - 1, y: head.y }, { x: head.x + 1, y: head.y }
].filter(n => !this.isOccupied(n.x, n.y));
if (neighbors.length === 0) return null;
return neighbors.sort((a, b) => this.getReachableArea(b) - this.getReachableArea(a))[0];
}
getReachableArea(pos) {
const visited = new Set();
const stack = [pos];
visited.add(`${pos.x},${pos.y}`);
let count = 0;
while (stack.length > 0) {
const curr = stack.pop();
count++;
const neighbors = [
{ x: curr.x, y: curr.y - 1 }, { x: curr.x, y: curr.y + 1 },
{ x: curr.x - 1, y: curr.y }, { x: curr.x + 1, y: curr.y }
];
for (const n of neighbors) {
if (!this.isOccupied(n.x, n.y) && !visited.has(`${n.x},${n.y}`)) {
visited.add(`${n.x},${n.y}`);
stack.push(n);
}
}
}
return count;
}
draw() {
const { ctx, canvas } = this;
const ts = CONFIG.TILE_SIZE;
ctx.fillStyle = CONFIG.COLORS.BG;
ctx.fillRect(0, 0, canvas.width, canvas.height);
// Grid
ctx.strokeStyle = CONFIG.COLORS.GRID;
ctx.lineWidth = 0.5;
for (let i = 0; i <= CONFIG.GRID_SIZE; i++) {
ctx.beginPath();
ctx.moveTo(i * ts, 0); ctx.lineTo(i * ts, canvas.height); ctx.stroke();
ctx.beginPath();
ctx.moveTo(0, i * ts); ctx.lineTo(canvas.width, i * ts); ctx.stroke();
}
// Walls
this.walls.forEach(w => {
const x = w.x * ts, y = w.y * ts;
ctx.fillStyle = CONFIG.COLORS.WALL;
this.drawTexturedRect(ctx, x, y, ts, ts, 'wall');
});
// Apple
const ax = this.apple.x * ts + ts/2, ay = this.apple.y * ts + ts/2;
this.drawApple(ctx, ax, ay, ts);
// Snake
for (let i = this.snake.length - 1; i >= 0; i--) {
const s = this.snake[i];
const x = s.x * ts, y = s.y * ts;
if (i === 0) {
this.drawSnakeHead(ctx, x, y, ts);
} else if (i === this.snake.length - 1) {
this.drawSnakeTail(ctx, x, y, ts, i);
} else {
this.drawSnakeBody(ctx, x, y, ts, i);
}
}
}
drawApple(ctx, x, y, ts) {
const radius = ts / 2 - 2;
ctx.fillStyle = 'rgba(0,0,0,0.3)';
ctx.beginPath();
ctx.ellipse(x, y + ts/4, radius, radius/2, 0, 0, Math.PI*2);
ctx.fill();
const grad = ctx.createRadialGradient(x - ts/6, y - ts/6, ts/10, x, y, ts/2);
grad.addColorStop(0, '#ff4d4d');
grad.addColorStop(1, '#8b0000');
ctx.fillStyle = grad;
ctx.beginPath();
ctx.arc(x, y, radius, 0, Math.PI * 2);
ctx.fill();
ctx.fillStyle = 'rgba(255,255,255,0.4)';
ctx.beginPath();
ctx.arc(x - ts/5, y - ts/5, ts/8, 0, Math.PI*2);
ctx.fill();
ctx.fillStyle = '#22c55e';
ctx.beginPath();
ctx.ellipse(x + 2, y - ts/2.5, ts/4, ts/8, Math.PI/4, 0, Math.PI * 2);
ctx.fill();
}
drawSnakeHead(ctx, x, y, ts) {
const next = this.snake[1];
let rotation = 0;
if (next) {
if (next.x < this.snake[0].x) rotation = Math.PI / 2;
else if (next.x > this.snake[0].x) rotation = -Math.PI / 2;
else if (next.y < this.snake[0].y) rotation = Math.PI;
else if (next.y > this.snake[0].y) rotation = 0;
}
ctx.save();
ctx.translate(x + ts/2, y + ts/2);
ctx.rotate(rotation);
const grad = ctx.createRadialGradient(0, 0, ts/4, 0, 0, ts/2);
grad.addColorStop(0, CONFIG.COLORS.SNAKE_HEAD);
grad.addColorStop(1, CONFIG.COLORS.SNAKE_BODY);
ctx.fillStyle = grad;
this.drawRoundedRect(ctx, -ts/2 + 1, -ts/2 + 1, ts - 2, ts + 2, 12);
// Apple tracking eyes
const dx = this.apple.x - this.snake[0].x;
const dy = this.apple.y - this.snake[0].y;
const angle = Math.atan2(dy, dx) - rotation + Math.PI/2;
const eyeOffset = ts * 0.05;
const ex = Math.cos(angle) * eyeOffset;
const ey = Math.sin(angle) * eyeOffset;
ctx.fillStyle = '#fff';
ctx.beginPath();
ctx.arc(-ts*0.22, -ts*0.2, ts*0.14, 0, Math.PI*2);
ctx.arc(ts*0.22, -ts*0.2, ts*0.14, 0, Math.PI*2);
ctx.fill();
ctx.fillStyle = '#000';
ctx.beginPath();
ctx.arc(-ts*0.22 + ex, -ts*0.2 + ey, ts*0.07, 0, Math.PI*2);
ctx.arc(ts*0.22 + ex, -ts*0.2 + ey, ts*0.07, 0, Math.PI*2);
ctx.fill();
// Nostrils
ctx.fillStyle = 'rgba(0,0,0,0.3)';
ctx.beginPath();
ctx.arc(-ts*0.1, -ts*0.4, 2, 0, Math.PI*2);
ctx.arc(ts*0.1, -ts*0.4, 2, 0, Math.PI*2);
ctx.fill();
if (this.frameCount % 20 < 10) {
ctx.strokeStyle = '#ef4444';
ctx.lineWidth = 2;
ctx.beginPath();
ctx.moveTo(0, -ts/2);
ctx.lineTo(0, -ts/2 - 10);
ctx.lineTo(-4, -ts/2 - 14);
ctx.moveTo(0, -ts/2 - 10);
ctx.lineTo(4, -ts/2 - 14);
ctx.stroke();
}
ctx.restore();
}
drawSnakeBody(ctx, x, y, ts, index) {
const curr = this.snake[index];
const next = this.snake[index - 1];
const prev = this.snake[index + 1];
if (!next || !prev) return;
ctx.save();
ctx.translate(x + ts/2, y + ts/2);
const grad = ctx.createLinearGradient(-ts/2, -ts/2, ts/2, ts/2);
grad.addColorStop(0, CONFIG.COLORS.SNAKE_BODY);
grad.addColorStop(1, CONFIG.COLORS.SNAKE_BODY_GRADIENT);
ctx.fillStyle = grad;
const dirNext = { x: next.x - curr.x, y: next.y - curr.y };
const dirPrev = { x: prev.x - curr.x, y: prev.y - curr.y };
const isHorizontal = next.y === prev.y;
const isVertical = next.x === prev.x;
if (isHorizontal) {
this.drawRoundedRect(ctx, -ts/2, -ts/2 + 2, ts, ts - 4, 4);
} else if (isVertical) {
this.drawRoundedRect(ctx, -ts/2 + 2, -ts/2, ts - 4, ts, 4);
} else {
// Corner - smooth arc connection
ctx.beginPath();
if ((dirNext.x === 1 && dirPrev.y === 1) || (dirNext.y === 1 && dirPrev.x === 1)) {
// Bottom-right
ctx.arc(ts/2, ts/2, ts - 2, Math.PI, Math.PI * 1.5);
ctx.lineTo(ts/2, ts/2);
} else if ((dirNext.x === -1 && dirPrev.y === 1) || (dirNext.y === 1 && dirPrev.x === -1)) {
// Bottom-left
ctx.arc(-ts/2, ts/2, ts - 2, Math.PI * 1.5, 0);
ctx.lineTo(-ts/2, ts/2);
} else if ((dirNext.x === 1 && dirPrev.y === -1) || (dirNext.y === -1 && dirPrev.x === 1)) {
// Top-right
ctx.arc(ts/2, -ts/2, ts - 2, Math.PI * 0.5, Math.PI);
ctx.lineTo(ts/2, -ts/2);
} else {
// Top-left
ctx.arc(-ts/2, -ts/2, ts - 2, 0, Math.PI * 0.5);
ctx.lineTo(-ts/2, -ts/2);
}
ctx.closePath();
ctx.fill();
}
// Animated scales
if ((index + Math.floor(this.frameCount/2)) % 6 === 0) {
ctx.fillStyle = 'rgba(255,255,255,0.12)';
ctx.beginPath();
ctx.arc(0, 0, ts/5, 0, Math.PI * 2);
ctx.fill();
}
ctx.restore();
}
drawSnakeTail(ctx, x, y, ts, index) {
const curr = this.snake[index];
const prev = this.snake[index - 1];
if (!prev) return;
let rotation = 0;
if (prev.x < curr.x) rotation = Math.PI / 2;
else if (prev.x > curr.x) rotation = -Math.PI / 2;
else if (prev.y < curr.y) rotation = Math.PI;
else if (prev.y > curr.y) rotation = 0;
ctx.save();
ctx.translate(x + ts/2, y + ts/2);
ctx.rotate(rotation);
const grad = ctx.createLinearGradient(-ts/2, -ts/2, ts/2, ts/2);
grad.addColorStop(0, CONFIG.COLORS.SNAKE_BODY);
grad.addColorStop(1, CONFIG.COLORS.SNAKE_BODY_GRADIENT);
ctx.fillStyle = grad;
// Tapered tail
ctx.beginPath();
ctx.moveTo(-ts/2 + 4, -ts/2);
ctx.lineTo(ts/2 - 4, -ts/2);
ctx.quadraticCurveTo(0, ts/2, 0, ts/2 + 6);
ctx.closePath();
ctx.fill();
ctx.restore();
}
drawTexturedRect(ctx, x, y, w, h, type) {
if (type === 'wall') {
const grad = ctx.createLinearGradient(x, y, x + w, y + h);
grad.addColorStop(0, '#475569');
grad.addColorStop(1, '#1e293b');
ctx.fillStyle = grad;
this.drawRoundedRect(ctx, x + 2, y + 2, w - 4, h - 4, 6);
ctx.strokeStyle = 'rgba(255,255,255,0.1)';
ctx.strokeRect(x + 6, y + 6, w - 12, h - 12);
}
}
drawRoundedRect(ctx, x, y, w, h, r) {
ctx.beginPath();
if (ctx.roundRect) {
ctx.roundRect(x, y, w, h, r);
} else {
ctx.moveTo(x + r, y);
ctx.lineTo(x + w - r, y);
ctx.quadraticCurveTo(x + w, y, x + w, y + r);
ctx.lineTo(x + w, y + h - r);
ctx.quadraticCurveTo(x + w, y + h, x + w - r, y + h);
ctx.lineTo(x + r, y + h);
ctx.quadraticCurveTo(x, y + h, x, y + h - r);
ctx.lineTo(x, y + r);
ctx.quadraticCurveTo(x, y, x + r, y);
}
ctx.closePath();
ctx.fill();
}
gameLoop(timestamp) {
const speed = parseInt(this.speedRange.value);
const interval = 1000 / speed;
if (timestamp - this.lastFrameTime >= interval) {
this.update();
this.draw();
this.lastFrameTime = timestamp;
}
requestAnimationFrame((t) => this.gameLoop(t));
}
}
document.addEventListener('DOMContentLoaded', () => new Game());

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231
index.php
View File

@ -6,145 +6,118 @@ declare(strict_types=1);
$phpVersion = PHP_VERSION;
$now = date('Y-m-d H:i:s');
// SEO Meta Tags
$title = "Auto-Snake: The Infinite Loop";
$description = "Watch an AI-powered snake navigate mazes and eat apples in an infinite, perfect loop. A mesmerizing demonstration of pathfinding.";
$projectImageUrl = $_SERVER['PROJECT_IMAGE_URL'] ?? '';
?>
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>New Style</title>
<?php
// Read project preview data from environment
$projectDescription = $_SERVER['PROJECT_DESCRIPTION'] ?? '';
$projectImageUrl = $_SERVER['PROJECT_IMAGE_URL'] ?? '';
?>
<?php if ($projectDescription): ?>
<!-- Meta description -->
<meta name="description" content='<?= htmlspecialchars($projectDescription) ?>' />
<!-- Open Graph meta tags -->
<meta property="og:description" content="<?= htmlspecialchars($projectDescription) ?>" />
<!-- Twitter meta tags -->
<meta property="twitter:description" content="<?= htmlspecialchars($projectDescription) ?>" />
<?php endif; ?>
<?php if ($projectImageUrl): ?>
<!-- Open Graph image -->
<meta property="og:image" content="<?= htmlspecialchars($projectImageUrl) ?>" />
<!-- Twitter image -->
<meta property="twitter:image" content="<?= htmlspecialchars($projectImageUrl) ?>" />
<?php endif; ?>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0" />
<title><?= htmlspecialchars($title) ?></title>
<meta name="description" content="<?= htmlspecialchars($description) ?>" />
<!-- Open Graph / Facebook -->
<meta property="og:type" content="website" />
<meta property="og:title" content="<?= htmlspecialchars($title) ?>" />
<meta property="og:description" content="<?= htmlspecialchars($description) ?>" />
<?php if ($projectImageUrl): ?>
<meta property="og:image" content="<?= htmlspecialchars($projectImageUrl) ?>" />
<?php endif; ?>
<!-- Twitter -->
<meta property="twitter:card" content="summary_large_image" />
<meta property="twitter:title" content="<?= htmlspecialchars($title) ?>" />
<meta property="twitter:description" content="<?= htmlspecialchars($description) ?>" />
<?php if ($projectImageUrl): ?>
<meta property="twitter:image" content="<?= htmlspecialchars($projectImageUrl) ?>" />
<?php endif; ?>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;700&display=swap" rel="stylesheet">
<style>
:root {
--bg-color-start: #6a11cb;
--bg-color-end: #2575fc;
--text-color: #ffffff;
--card-bg-color: rgba(255, 255, 255, 0.01);
--card-border-color: rgba(255, 255, 255, 0.1);
}
body {
margin: 0;
font-family: 'Inter', sans-serif;
background: linear-gradient(45deg, var(--bg-color-start), var(--bg-color-end));
color: var(--text-color);
display: flex;
justify-content: center;
align-items: center;
min-height: 100vh;
text-align: center;
overflow: hidden;
position: relative;
}
body::before {
content: '';
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-image: url('data:image/svg+xml,<svg xmlns="http://www.w3.org/2000/svg" width="100" height="100" viewBox="0 0 100 100"><path d="M-10 10L110 10M10 -10L10 110" stroke-width="1" stroke="rgba(255,255,255,0.05)"/></svg>');
animation: bg-pan 20s linear infinite;
z-index: -1;
}
@keyframes bg-pan {
0% { background-position: 0% 0%; }
100% { background-position: 100% 100%; }
}
main {
padding: 2rem;
}
.card {
background: var(--card-bg-color);
border: 1px solid var(--card-border-color);
border-radius: 16px;
padding: 2rem;
backdrop-filter: blur(20px);
-webkit-backdrop-filter: blur(20px);
box-shadow: 0 8px 32px 0 rgba(0, 0, 0, 0.1);
}
.loader {
margin: 1.25rem auto 1.25rem;
width: 48px;
height: 48px;
border: 3px solid rgba(255, 255, 255, 0.25);
border-top-color: #fff;
border-radius: 50%;
animation: spin 1s linear infinite;
}
@keyframes spin {
from { transform: rotate(0deg); }
to { transform: rotate(360deg); }
}
.hint {
opacity: 0.9;
}
.sr-only {
position: absolute;
width: 1px; height: 1px;
padding: 0; margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
white-space: nowrap; border: 0;
}
h1 {
font-size: 3rem;
font-weight: 700;
margin: 0 0 1rem;
letter-spacing: -1px;
}
p {
margin: 0.5rem 0;
font-size: 1.1rem;
}
code {
background: rgba(0,0,0,0.2);
padding: 2px 6px;
border-radius: 4px;
font-family: ui-monospace, SFMono-Regular, Menlo, Consolas, monospace;
}
footer {
position: absolute;
bottom: 1rem;
font-size: 0.8rem;
opacity: 0.7;
}
</style>
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;600;800&family=JetBrains+Mono:wght@400;700&display=swap" rel="stylesheet">
<link rel="stylesheet" href="assets/css/custom.css?v=<?php echo time(); ?>">
</head>
<body>
<main>
<div class="card">
<h1>Analyzing your requirements and generating your website…</h1>
<div class="loader" role="status" aria-live="polite" aria-label="Applying initial changes">
<span class="sr-only">Loading…</span>
</div>
<p class="hint"><?= ($_SERVER['HTTP_HOST'] ?? '') === 'appwizzy.com' ? 'AppWizzy' : 'Flatlogic' ?> AI is collecting your requirements and applying the first changes.</p>
<p class="hint">This page will update automatically as the plan is implemented.</p>
<p>Runtime: PHP <code><?= htmlspecialchars($phpVersion) ?></code> — UTC <code><?= htmlspecialchars($now) ?></code></p>
<div class="background-mesh"></div>
<header class="main-header">
<div class="container">
<h1>Auto-Snake <span class="badge">AI Bot</span></h1>
<p class="subtitle">Smart, smooth, and never-ending.</p>
</div>
</header>
<main class="container main-layout">
<div class="game-column">
<div class="canvas-wrapper">
<canvas id="gameCanvas"></canvas>
<div id="gameOverlay" class="overlay hidden">
<div class="overlay-content">
<h2 id="overlayTitle">VICTORY!</h2>
<p id="overlayMessage">The grid is full. Restarting...</p>
</div>
</div>
</div>
</div>
<aside class="sidebar">
<div class="stats-card card">
<h3>Live Stats</h3>
<div class="stats-grid">
<div class="stat-item">
<span class="label">Wins</span>
<span id="winCount" class="value">0</span>
</div>
<div class="stat-item">
<span class="label">Time Since Win</span>
<span id="timer" class="value">00:00</span>
</div>
<div class="stat-item">
<span class="label">Score</span>
<span id="currentScore" class="value">0</span>
</div>
<div class="stat-item">
<span class="label">Best Score</span>
<span id="bestScore" class="value">0</span>
</div>
</div>
</div>
<div class="controls-card card">
<h3>Simulation Controls</h3>
<div class="control-group">
<label for="speedRange">Simulation Speed</label>
<input type="range" id="speedRange" min="1" max="60" value="45">
<div class="range-labels">
<span>Slow</span>
<span>Fast</span>
</div>
</div>
<div class="button-group">
<button id="resetBtn" class="btn btn-secondary">Reset Data</button>
<button id="toggleMazeBtn" class="btn btn-primary">Toggle Maze</button>
</div>
</div>
<div class="info-card card">
<h3>How it works</h3>
<p>This AI uses <strong>Breadth-First Search (BFS)</strong> for pathfinding. To avoid loops, it employs a <strong>Longest Path approximation</strong> when following its tail, ensuring it consumes the most space possible to wait for a safe opening to the apple.</p>
</div>
</aside>
</main>
<footer>
Page updated: <?= htmlspecialchars($now) ?> (UTC)
<footer class="main-footer">
<div class="container">
<p>&copy; <?= date('Y') ?> Auto-Snake AI. Built with PHP <?= $phpVersion ?>.</p>
</div>
</footer>
<script src="assets/js/main.js?v=<?php echo time(); ?>"></script>
</body>
</html>
</html>