Compare commits

..

1 Commits

Author SHA1 Message Date
Flatlogic Bot
1b166292a9 run demo 2026-02-22 13:04:38 +00:00
3 changed files with 354 additions and 396 deletions

View File

@ -1,302 +1,77 @@
body {
background: linear-gradient(-45deg, #ee7752, #e73c7e, #23a6d5, #23d5ab);
background-size: 400% 400%;
animation: gradient 15s ease infinite;
color: #212529;
font-family: 'Inter', -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif;
font-size: 14px;
margin: 0;
min-height: 100vh;
:root {
--primary: #39FF14;
--bg: #050505;
--text: #ffffff;
}
.main-wrapper {
display: flex;
align-items: center;
justify-content: center;
min-height: 100vh;
width: 100%;
padding: 20px;
box-sizing: border-box;
position: relative;
z-index: 1;
body, html, #root {
margin: 0;
padding: 0;
width: 100%;
height: 100%;
overflow: hidden;
background-color: var(--bg);
font-family: 'Inter', system-ui, -apple-system, sans-serif;
color: var(--text);
}
@keyframes gradient {
0% {
background-position: 0% 50%;
}
50% {
background-position: 100% 50%;
}
100% {
background-position: 0% 50%;
}
#ui-layer {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
display: flex;
flex-direction: column;
justify-content: flex-end;
padding: 40px;
box-sizing: border-box;
z-index: 10;
}
.chat-container {
width: 100%;
max-width: 600px;
background: rgba(255, 255, 255, 0.85);
border: 1px solid rgba(255, 255, 255, 0.3);
border-radius: 20px;
display: flex;
flex-direction: column;
height: 85vh;
box-shadow: 0 20px 40px rgba(0,0,0,0.2);
backdrop-filter: blur(15px);
-webkit-backdrop-filter: blur(15px);
overflow: hidden;
.speed-indicator {
display: flex;
flex-direction: column;
gap: 8px;
width: 200px;
}
.chat-header {
padding: 1.5rem;
border-bottom: 1px solid rgba(0, 0, 0, 0.05);
background: rgba(255, 255, 255, 0.5);
font-weight: 700;
font-size: 1.1rem;
display: flex;
justify-content: space-between;
align-items: center;
.speed-label {
font-size: 12px;
text-transform: uppercase;
letter-spacing: 2px;
opacity: 0.6;
}
.chat-messages {
flex: 1;
overflow-y: auto;
padding: 1.5rem;
display: flex;
flex-direction: column;
gap: 1.25rem;
.speed-bar-container {
height: 4px;
background: rgba(255, 255, 255, 0.1);
border-radius: 2px;
overflow: hidden;
}
/* Custom Scrollbar */
::-webkit-scrollbar {
width: 6px;
.speed-bar {
height: 100%;
background: var(--primary);
width: 0%;
transition: width 0.1s ease-out;
box-shadow: 0 0 10px var(--primary);
}
::-webkit-scrollbar-track {
background: transparent;
.instructions {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
text-align: center;
opacity: 0.4;
font-weight: 300;
letter-spacing: 1px;
pointer-events: none;
transition: opacity 1s ease;
}
::-webkit-scrollbar-thumb {
background: rgba(255, 255, 255, 0.3);
border-radius: 10px;
.instructions.hidden {
opacity: 0;
}
::-webkit-scrollbar-thumb:hover {
background: rgba(255, 255, 255, 0.5);
}
.message {
max-width: 85%;
padding: 0.85rem 1.1rem;
border-radius: 16px;
line-height: 1.5;
font-size: 0.95rem;
box-shadow: 0 4px 15px rgba(0,0,0,0.05);
animation: fadeIn 0.4s cubic-bezier(0.175, 0.885, 0.32, 1.275);
}
@keyframes fadeIn {
from { opacity: 0; transform: translateY(20px) scale(0.95); }
to { opacity: 1; transform: translateY(0) scale(1); }
}
.message.visitor {
align-self: flex-end;
background: linear-gradient(135deg, #212529 0%, #343a40 100%);
color: #fff;
border-bottom-right-radius: 4px;
}
.message.bot {
align-self: flex-start;
background: #ffffff;
color: #212529;
border-bottom-left-radius: 4px;
}
.chat-input-area {
padding: 1.25rem;
background: rgba(255, 255, 255, 0.5);
border-top: 1px solid rgba(0, 0, 0, 0.05);
}
.chat-input-area form {
display: flex;
gap: 0.75rem;
}
.chat-input-area input {
flex: 1;
border: 1px solid rgba(0, 0, 0, 0.1);
border-radius: 12px;
padding: 0.75rem 1rem;
outline: none;
background: rgba(255, 255, 255, 0.9);
transition: all 0.3s ease;
}
.chat-input-area input:focus {
border-color: #23a6d5;
box-shadow: 0 0 0 3px rgba(35, 166, 213, 0.2);
}
.chat-input-area button {
background: #212529;
color: #fff;
border: none;
padding: 0.75rem 1.5rem;
border-radius: 12px;
cursor: pointer;
font-weight: 600;
transition: all 0.3s ease;
}
.chat-input-area button:hover {
background: #000;
transform: translateY(-2px);
box-shadow: 0 5px 15px rgba(0,0,0,0.2);
}
/* Background Animations */
.bg-animations {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: 0;
overflow: hidden;
pointer-events: none;
}
.blob {
position: absolute;
width: 500px;
height: 500px;
background: rgba(255, 255, 255, 0.2);
border-radius: 50%;
filter: blur(80px);
animation: move 20s infinite alternate cubic-bezier(0.45, 0, 0.55, 1);
}
.blob-1 {
top: -10%;
left: -10%;
background: rgba(238, 119, 82, 0.4);
}
.blob-2 {
bottom: -10%;
right: -10%;
background: rgba(35, 166, 213, 0.4);
animation-delay: -7s;
width: 600px;
height: 600px;
}
.blob-3 {
top: 40%;
left: 30%;
background: rgba(231, 60, 126, 0.3);
animation-delay: -14s;
width: 450px;
height: 450px;
}
@keyframes move {
0% { transform: translate(0, 0) rotate(0deg) scale(1); }
33% { transform: translate(150px, 100px) rotate(120deg) scale(1.1); }
66% { transform: translate(-50px, 200px) rotate(240deg) scale(0.9); }
100% { transform: translate(0, 0) rotate(360deg) scale(1); }
}
.admin-link {
font-size: 14px;
color: #fff;
text-decoration: none;
background: rgba(0, 0, 0, 0.2);
padding: 0.5rem 1rem;
border-radius: 8px;
transition: all 0.3s ease;
}
.admin-link:hover {
background: rgba(0, 0, 0, 0.4);
text-decoration: none;
}
/* Admin Styles */
.admin-container {
max-width: 900px;
margin: 3rem auto;
padding: 2.5rem;
background: rgba(255, 255, 255, 0.85);
backdrop-filter: blur(20px);
-webkit-backdrop-filter: blur(20px);
border-radius: 24px;
box-shadow: 0 20px 50px rgba(0,0,0,0.15);
border: 1px solid rgba(255, 255, 255, 0.4);
position: relative;
z-index: 1;
}
.admin-container h1 {
margin-top: 0;
color: #212529;
font-weight: 800;
}
.table {
width: 100%;
border-collapse: separate;
border-spacing: 0 8px;
margin-top: 1.5rem;
}
.table th {
background: transparent;
border: none;
padding: 1rem;
color: #6c757d;
font-weight: 600;
text-transform: uppercase;
font-size: 0.75rem;
letter-spacing: 1px;
}
.table td {
background: #fff;
padding: 1rem;
border: none;
}
.table tr td:first-child { border-radius: 12px 0 0 12px; }
.table tr td:last-child { border-radius: 0 12px 12px 0; }
.form-group {
margin-bottom: 1.25rem;
}
.form-group label {
display: block;
margin-bottom: 0.5rem;
font-weight: 600;
font-size: 0.9rem;
}
.form-control {
width: 100%;
padding: 0.75rem 1rem;
border: 1px solid rgba(0, 0, 0, 0.1);
border-radius: 12px;
background: #fff;
transition: all 0.3s ease;
box-sizing: border-box;
}
.form-control:focus {
outline: none;
border-color: #23a6d5;
box-shadow: 0 0 0 3px rgba(35, 166, 213, 0.1);
}

222
assets/js/game.js Normal file
View File

@ -0,0 +1,222 @@
import React, { useState, useEffect, useRef, useMemo, Suspense } from 'https://esm.sh/react';
import ReactDOM from 'https://esm.sh/react-dom/client';
import * as THREE from 'https://esm.sh/three';
import { Canvas, useFrame, useThree } from 'https://esm.sh/@react-three/fiber';
import { useGLTF, useAnimations, PerspectiveCamera, Environment, Stars, Float } from 'https://esm.sh/@react-three/drei';
const MODEL_URL = 'https://raw.githubusercontent.com/mrdoob/three.js/master/examples/models/gltf/Horse.glb';
function Animal({ velocity }) {
const group = useRef();
const { scene, animations } = useGLTF(MODEL_URL);
const { actions } = useAnimations(animations, group);
useEffect(() => {
// Horse model usually has an animation named 'run' or the first one is the run loop
const animationName = animations[0]?.name;
if (actions[animationName]) {
actions[animationName].play();
}
return () => actions[animationName]?.stop();
}, [actions, animations]);
useFrame((state, delta) => {
const animationName = animations[0]?.name;
if (actions[animationName]) {
const animScale = 0.2 + (velocity * 3.5);
actions[animationName].setEffectiveTimeScale(animScale);
}
if (group.current) {
group.current.rotation.z = THREE.MathUtils.lerp(group.current.rotation.z, (velocity * 0.1), 0.1);
group.current.position.y = Math.sin(state.clock.elapsedTime * 15 * velocity) * 0.1 * velocity;
}
});
return (
<group ref={group} dispose={null} scale={[0.012, 0.012, 0.012]} position={[0, 0, 0]}>
<primitive object={scene} rotation={[0, Math.PI, 0]} />
</group>
);
}
function InfiniteGround({ velocity }) {
const meshRef = useRef();
const texture = useMemo(() => {
const canvas = document.createElement('canvas');
canvas.width = 512;
canvas.height = 512;
const ctx = canvas.getContext('2d');
ctx.fillStyle = '#050505';
ctx.fillRect(0, 0, 512, 512);
ctx.strokeStyle = '#39FF1444';
ctx.lineWidth = 1;
ctx.strokeRect(0, 0, 512, 512);
const tex = new THREE.CanvasTexture(canvas);
tex.wrapS = tex.wrapT = THREE.RepeatWrapping;
tex.repeat.set(100, 100);
return tex;
}, []);
useFrame((state, delta) => {
const speed = velocity * 25 * delta;
meshRef.current.material.map.offset.y += speed;
});
return (
<mesh ref={meshRef} rotation={[-Math.PI / 2, 0, 0]} position={[0, -0.01, 0]} receiveShadow>
<planeGeometry args={[1000, 1000]} />
<meshStandardMaterial map={texture} roughness={0.8} metalness={0.2} />
</mesh>
);
}
function Trees({ velocity }) {
const count = 40;
const trees = useMemo(() => {
const arr = [];
for (let i = 0; i < count; i++) {
arr.push({
id: i,
position: [
(Math.random() - 0.5) * 60 + (Math.random() > 0.5 ? 15 : -15),
0,
-Math.random() * 200
],
scale: 0.5 + Math.random() * 2
});
}
return arr;
}, []);
const groupRef = useRef();
useFrame((state, delta) => {
const speed = velocity * 25 * delta;
groupRef.current.children.forEach((child) => {
child.position.z += speed;
if (child.position.z > 20) {
child.position.z = -180;
}
});
});
return (
<group ref={groupRef}>
{trees.map((tree) => (
<group key={tree.id} position={tree.position} scale={tree.scale}>
<mesh position={[0, 1.5, 0]} castShadow>
<coneGeometry args={[0.5, 3, 8]} />
<meshStandardMaterial color="#1a2e1a" />
</mesh>
<mesh position={[0, 0.2, 0]} castShadow>
<cylinderGeometry args={[0.15, 0.15, 0.5, 8]} />
<meshStandardMaterial color="#3d2b1f" />
</mesh>
</group>
))}
</group>
);
}
function GameScene({ velocity }) {
return (
<>
<color attach="background" args={['#050505']} />
<fog attach="fog" args={['#050505', 10, 150]} />
<PerspectiveCamera makeDefault position={[0, 2, 6]} fov={50} />
<ambientLight intensity={0.5} />
<directionalLight
position={[10, 10, 5]}
intensity={1}
castShadow
shadow-mapSize-width={1024}
shadow-mapSize-height={1024}
/>
<pointLight position={[-10, 5, -10]} intensity={0.5} color="#44aaff" />
<Suspense fallback={null}>
<Animal velocity={velocity} />
<Trees velocity={velocity} />
<InfiniteGround velocity={velocity} />
<Environment preset="city" />
</Suspense>
<Stars radius={100} depth={50} count={5000} factor={4} saturation={0} fade speed={1} />
</>
);
}
function GameBridge({ onUpdate, onStart }) {
const targetVelocity = useRef(0);
const velocity = useRef(0);
useEffect(() => {
const handleScroll = (e) => {
onStart();
// Increased sensitivity for better feel
const delta = Math.abs(e.deltaY) * 0.008;
targetVelocity.current = Math.min(targetVelocity.current + delta, 1);
};
window.addEventListener('wheel', handleScroll, { passive: true });
return () => window.removeEventListener('wheel', handleScroll);
}, [onStart]);
useFrame((state, delta) => {
// Deceleration
targetVelocity.current = Math.max(targetVelocity.current - (0.4 * delta), 0);
// Smooth lerp
velocity.current = THREE.MathUtils.lerp(velocity.current, targetVelocity.current, 0.1);
onUpdate(velocity.current);
// Speed-based effects
state.camera.fov = 50 + (velocity.current * 25);
state.camera.updateProjectionMatrix();
if (velocity.current > 0.4) {
state.camera.position.x = (Math.random() - 0.5) * 0.08 * velocity.current;
state.camera.position.y = 2 + (Math.random() - 0.5) * 0.08 * velocity.current;
state.camera.position.z = 6 + (Math.random() - 0.5) * 0.04 * velocity.current;
} else {
state.camera.position.x = THREE.MathUtils.lerp(state.camera.position.x, 0, 0.1);
state.camera.position.y = THREE.MathUtils.lerp(state.camera.position.y, 2, 0.1);
state.camera.position.z = THREE.MathUtils.lerp(state.camera.position.z, 6, 0.1);
}
});
return null;
}
function App() {
const [velocity, setVelocity] = useState(0);
const [showInstructions, setShowInstructions] = useState(true);
const onFrameUpdate = (v) => setVelocity(v);
return (
<div style={{ width: '100%', height: '100%' }}>
<Canvas shadows gl={{ antialias: true, powerPreference: "high-performance" }}>
<GameScene velocity={velocity} />
<GameBridge onUpdate={onFrameUpdate} onStart={() => setShowInstructions(false)} />
</Canvas>
<div id="ui-layer">
<div className="speed-indicator">
<div className="speed-label">Velocity</div>
<div className="speed-bar-container">
<div id="speed-bar" className="speed-bar" style={{ width: `${velocity * 100}%` }}></div>
</div>
</div>
</div>
<div className={`instructions ${showInstructions ? '' : 'hidden'}`}>
SCROLL TO RUN
</div>
</div>
);
}
const root = ReactDOM.createRoot(document.getElementById('root'));
root.render(<App />);

183
index.php
View File

@ -1,150 +1,111 @@
<?php
declare(strict_types=1);
@ini_set('display_errors', '1');
@ini_set('display_errors', '0');
@error_reporting(E_ALL);
@date_default_timezone_set('UTC');
$phpVersion = PHP_VERSION;
$now = date('Y-m-d H:i:s');
// Read project preview data from environment
$projectName = $_SERVER['PROJECT_NAME'] ?? 'Animal Runner 3D';
$projectDescription = $_SERVER['PROJECT_DESCRIPTION'] ?? 'Scroll to run in this infinite 3D world.';
$projectImageUrl = $_SERVER['PROJECT_IMAGE_URL'] ?? '';
?>
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>New Style</title>
<?php
// Read project preview data from environment
$projectDescription = $_SERVER['PROJECT_DESCRIPTION'] ?? '';
$projectImageUrl = $_SERVER['PROJECT_IMAGE_URL'] ?? '';
?>
<title><?= htmlspecialchars($projectName) ?></title>
<?php if ($projectDescription): ?>
<!-- Meta description -->
<meta name="description" content='<?= htmlspecialchars($projectDescription) ?>' />
<!-- Open Graph meta tags -->
<meta name="description" content="<?= htmlspecialchars($projectDescription) ?>" />
<meta property="og:description" content="<?= htmlspecialchars($projectDescription) ?>" />
<!-- Twitter meta tags -->
<meta property="twitter:description" content="<?= htmlspecialchars($projectDescription) ?>" />
<?php endif; ?>
<?php if ($projectImageUrl): ?>
<!-- Open Graph image -->
<meta property="og:image" content="<?= htmlspecialchars($projectImageUrl) ?>" />
<!-- Twitter image -->
<meta property="twitter:image" content="<?= htmlspecialchars($projectImageUrl) ?>" />
<?php endif; ?>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;700&display=swap" rel="stylesheet">
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@300;400;700&display=swap" rel="stylesheet">
<link rel="stylesheet" href="assets/css/custom.css?v=<?= time() ?>">
<style>
:root {
--bg-color-start: #6a11cb;
--bg-color-end: #2575fc;
--text-color: #ffffff;
--card-bg-color: rgba(255, 255, 255, 0.01);
--card-border-color: rgba(255, 255, 255, 0.1);
}
body {
/* Critical styles to prevent flash of content */
body, html, #root {
background-color: #050505;
margin: 0;
font-family: 'Inter', sans-serif;
background: linear-gradient(45deg, var(--bg-color-start), var(--bg-color-end));
color: var(--text-color);
display: flex;
justify-content: center;
align-items: center;
min-height: 100vh;
text-align: center;
padding: 0;
width: 100%;
height: 100%;
overflow: hidden;
position: relative;
}
body::before {
content: '';
position: absolute;
#loader-container {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-image: url('data:image/svg+xml,<svg xmlns="http://www.w3.org/2000/svg" width="100" height="100" viewBox="0 0 100 100"><path d="M-10 10L110 10M10 -10L10 110" stroke-width="1" stroke="rgba(255,255,255,0.05)"/></svg>');
animation: bg-pan 20s linear infinite;
z-index: -1;
background: #050505;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 1000;
transition: opacity 0.5s ease;
}
@keyframes bg-pan {
0% { background-position: 0% 0%; }
100% { background-position: 100% 100%; }
.loading-text {
color: white;
font-family: 'Inter', sans-serif;
font-size: 14px;
letter-spacing: 2px;
margin-top: 20px;
opacity: 0.5;
}
main {
padding: 2rem;
}
.card {
background: var(--card-bg-color);
border: 1px solid var(--card-border-color);
border-radius: 16px;
padding: 2rem;
backdrop-filter: blur(20px);
-webkit-backdrop-filter: blur(20px);
box-shadow: 0 8px 32px 0 rgba(0, 0, 0, 0.1);
}
.loader {
margin: 1.25rem auto 1.25rem;
width: 48px;
height: 48px;
border: 3px solid rgba(255, 255, 255, 0.25);
border-top-color: #fff;
.spinner {
width: 30px;
height: 30px;
border: 2px solid rgba(255, 255, 255, 0.1);
border-top-color: #39FF14;
border-radius: 50%;
animation: spin 1s linear infinite;
}
@keyframes spin {
from { transform: rotate(0deg); }
to { transform: rotate(360deg); }
}
.hint {
opacity: 0.9;
}
.sr-only {
position: absolute;
width: 1px; height: 1px;
padding: 0; margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
white-space: nowrap; border: 0;
}
h1 {
font-size: 3rem;
font-weight: 700;
margin: 0 0 1rem;
letter-spacing: -1px;
}
p {
margin: 0.5rem 0;
font-size: 1.1rem;
}
code {
background: rgba(0,0,0,0.2);
padding: 2px 6px;
border-radius: 4px;
font-family: ui-monospace, SFMono-Regular, Menlo, Consolas, monospace;
}
footer {
position: absolute;
bottom: 1rem;
font-size: 0.8rem;
opacity: 0.7;
to { transform: rotate(360deg); }
}
</style>
</head>
<body>
<main>
<div class="card">
<h1>Analyzing your requirements and generating your website…</h1>
<div class="loader" role="status" aria-live="polite" aria-label="Applying initial changes">
<span class="sr-only">Loading…</span>
</div>
<p class="hint"><?= ($_SERVER['HTTP_HOST'] ?? '') === 'appwizzy.com' ? 'AppWizzy' : 'Flatlogic' ?> AI is collecting your requirements and applying the first changes.</p>
<p class="hint">This page will update automatically as the plan is implemented.</p>
<p>Runtime: PHP <code><?= htmlspecialchars($phpVersion) ?></code> — UTC <code><?= htmlspecialchars($now) ?></code></p>
</div>
</main>
<footer>
Page updated: <?= htmlspecialchars($now) ?> (UTC)
</footer>
<div id="loader-container">
<div class="spinner"></div>
<div class="loading-text">LOADING 3D ENGINE</div>
</div>
<div id="root"></div>
<script type="importmap">
{
"imports": {
"react": "https://esm.sh/react",
"react-dom/client": "https://esm.sh/react-dom/client",
"three": "https://esm.sh/three",
"@react-three/fiber": "https://esm.sh/@react-three/fiber",
"@react-three/drei": "https://esm.sh/@react-three/drei"
}
}
</script>
<script type="module" src="assets/js/game.js?v=<?= time() ?>"></script>
<script>
window.addEventListener('load', () => {
// Hide loader when React has mounted (roughly)
// The game.js will also handle its own Suspense
setTimeout(() => {
const loader = document.getElementById('loader-container');
if (loader) loader.style.opacity = '0';
setTimeout(() => {
if (loader) loader.style.display = 'none';
}, 500);
}, 2000);
});
</script>
</body>
</html>
</html>