185 lines
5.9 KiB
JavaScript
185 lines
5.9 KiB
JavaScript
require('dotenv').config();
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const { Client, GatewayIntentBits, REST, Routes, SlashCommandBuilder } = require('discord.js');
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const {
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joinVoiceChannel,
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createAudioPlayer,
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createAudioResource,
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AudioPlayerStatus,
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NoSubscriberBehavior,
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VoiceConnectionStatus,
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enterState
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} = require('@discordjs/voice');
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const express = require('express');
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const fs = require('fs');
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const path = require('path');
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// --- Configuration ---
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const DISCORD_TOKEN = process.env.DISCORD_TOKEN;
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const CLIENT_ID = process.env.CLIENT_ID;
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const GUILD_ID = process.env.GUILD_ID;
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// Keep-Alive Server
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const app = express();
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const port = 8080;
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app.get('/', (req, res) => res.send('Bot Sahur is Alive! 🌙'));
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app.listen(port, () => console.log(`Keep-Alive server running on port ${port}`));
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// Discord Client
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const client = new Client({
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intents: [
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GatewayIntentBits.Guilds,
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GatewayIntentBits.GuildVoiceStates
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]
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});
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let player = null;
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let connection = null;
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let isLooping = false;
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// Function to play local sahur.mp3
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function playAudio() {
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try {
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if (!connection) {
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console.error('[Audio] Connection tidak ditemukan!');
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return false;
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}
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const filePath = path.join(__dirname, 'sahur.mp3');
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console.log(`[Audio] Memutar file dari: ${filePath}`);
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if (!fs.existsSync(filePath)) {
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console.error(`[Audio] File TIDAK ditemukan di: ${filePath}`);
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return false;
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}
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if (!player) {
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console.log('[Audio] Membuat player baru...');
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player = createAudioPlayer({
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behaviors: {
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noSubscriber: NoSubscriberBehavior.Play,
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},
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});
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player.on(AudioPlayerStatus.Idle, () => {
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if (isLooping && connection) {
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console.log('[Audio] Looping: Memutar ulang sahur.mp3');
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playAudio();
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}
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});
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player.on('error', error => {
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console.error('[Audio] Player Error:', error.message);
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console.error(error);
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});
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}
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const resource = createAudioResource(filePath);
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player.play(resource);
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connection.subscribe(player);
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console.log('[Audio] Berhasil memutar resource.');
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return true;
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} catch (error) {
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console.error('[Audio] Exception di playAudio:', error);
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return false;
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}
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}
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// Slash Commands Definition
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const commands = [
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new SlashCommandBuilder()
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.setName('join')
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.setDescription('Membuat bot masuk ke Voice Channel kamu'),
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new SlashCommandBuilder()
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.setName('test_sahur')
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.setDescription('Memutar sahur.mp3 secara berulang (loop)'),
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].map(command => command.toJSON());
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const rest = new REST({ version: '10' }).setToken(DISCORD_TOKEN);
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async function registerCommands() {
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try {
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console.log('Mendaftarkan ulang slash commands (setelah reset)...');
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await rest.put(
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Routes.applicationGuildCommands(CLIENT_ID, GUILD_ID),
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{ body: commands }
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);
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console.log('Berhasil mendaftarkan command: /join, /test_sahur');
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} catch (error) {
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console.error('Gagal mendaftarkan command:', error);
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}
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}
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client.once('ready', () => {
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console.log(`Bot logged in as ${client.user.tag}`);
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registerCommands();
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// Simple Keep-Alive log every 15 minutes
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setInterval(() => {
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console.log(`[Keep-Alive] Bot active at ${new Date().toISOString()}`);
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}, 15 * 60 * 1000);
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});
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client.on('interactionCreate', async interaction => {
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if (!interaction.isChatInputCommand()) return;
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const { commandName } = interaction;
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try {
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if (commandName === 'join') {
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const member = interaction.member;
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const voiceChannel = member.voice.channel;
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if (!voiceChannel) {
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return interaction.reply({ content: 'Kamu harus berada di Voice Channel!', ephemeral: true });
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}
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connection = joinVoiceChannel({
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channelId: voiceChannel.id,
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guildId: interaction.guildId,
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adapterCreator: interaction.guild.voiceAdapterCreator,
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});
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connection.on(VoiceConnectionStatus.Disconnected, async (oldState, newState) => {
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try {
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await Promise.race([
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enterState(connection, VoiceConnectionStatus.Signalling, 5_000),
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enterState(connection, VoiceConnectionStatus.Connecting, 5_000),
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]);
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} catch (error) {
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console.error('[Voice] Gagal menyambung kembali:', error);
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if (connection) connection.destroy();
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connection = null;
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}
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});
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await interaction.reply({ content: `Bot berhasil join ke ${voiceChannel.name}! ✅` });
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}
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if (commandName === 'test_sahur') {
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if (!connection) {
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return interaction.reply({ content: 'Bot harus join ke Voice Channel dulu! Gunakan /join', ephemeral: true });
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}
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isLooping = true;
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const success = playAudio();
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if (success) {
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await interaction.reply({ content: 'Memutar sahur.mp3 dalam mode loop... 🔁' });
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} else {
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await interaction.reply({ content: 'Gagal memutar audio. Cek Logs untuk detailnya. ❌', ephemeral: true });
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}
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}
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} catch (error) {
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console.error(`[Interaction Error] Command: ${commandName}`, error);
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const errorMsg = 'Terjadi kesalahan saat menjalankan command ini. Silakan coba lagi.';
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp({ content: errorMsg, ephemeral: true });
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} else {
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await interaction.reply({ content: errorMsg, ephemeral: true });
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}
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}
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});
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client.login(DISCORD_TOKEN);
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