38465-vm/bot/index.js
Flatlogic Bot 33b1653816 V3
2026-02-16 03:42:10 +00:00

187 lines
6.3 KiB
JavaScript

require('dotenv').config();
const { Client, GatewayIntentBits } = require('discord.js');
const { joinVoiceChannel, createAudioPlayer, createAudioResource, AudioPlayerStatus, NoSubscriberBehavior } = require('@discordjs/voice');
const { CronJob } = require('cron');
const path = require('path');
const play = require('play-dl');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildVoiceStates,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
]
});
const VC_ID = process.env.VC_ID;
const AUDIO_PATH = path.join(__dirname, '../assets/audio/sahur.mp3');
const PREFIX = '!';
// Global state
const queues = new Map(); // guildId -> { queue: [], player, connection }
client.once('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
// Sahur Alarm
new CronJob('30 03 * * *', async () => {
if (!VC_ID) return;
const guild = client.guilds.cache.first();
const channel = guild.channels.cache.get(VC_ID);
if (channel) {
playLocal(channel, AUDIO_PATH);
}
}, null, true, 'Asia/Jakarta');
});
async function playLocal(channel, filePath) {
const connection = joinVoiceChannel({
channelId: channel.id,
guildId: channel.guild.id,
adapterCreator: channel.guild.voiceAdapterCreator,
});
const player = createAudioPlayer();
const resource = createAudioResource(filePath);
player.play(resource);
connection.subscribe(player);
player.once(AudioPlayerStatus.Idle, () => {
connection.destroy();
});
}
client.on('messageCreate', async (message) => {
if (message.author.bot || !message.content.startsWith(PREFIX)) return;
const args = message.content.slice(PREFIX.length).trim().split(/ +/);
const command = args.shift().toLowerCase();
const voiceChannel = message.member?.voice.channel;
if (command === 'join') {
if (!voiceChannel) return message.reply('Anda harus berada di voice channel!');
joinVoiceChannel({
channelId: voiceChannel.id,
guildId: message.guild.id,
adapterCreator: message.guild.voiceAdapterCreator,
});
message.reply('Sudah join! 🎧');
}
if (command === 'testsahur') {
if (!voiceChannel) return message.reply('Anda harus berada di voice channel!');
playLocal(voiceChannel, AUDIO_PATH);
message.reply('Memainkan suara sahur... 📢');
}
if (command === 'play') {
if (!voiceChannel) return message.reply('Anda harus berada di voice channel!');
const query = args.join(' ');
if (!query) return message.reply('Berikan link atau nama lagu!');
let serverQueue = queues.get(message.guild.id);
if (!serverQueue) {
serverQueue = {
songs: [],
connection: null,
player: createAudioPlayer({
behaviors: { noSubscriber: NoSubscriberBehavior.Play }
}),
};
queues.set(message.guild.id, serverQueue);
}
try {
message.reply('Mencari lagu... 🔍');
let songInfo;
if (play.sp_validate(query) === 'track') {
const sp_data = await play.spotify(query);
const search = await play.search(`${sp_data.name} ${sp_data.artists[0].name}`, { limit: 1 });
songInfo = { title: sp_data.name, url: search[0].url };
} else if (play.so_validate(query)) {
const so_data = await play.soundcloud(query);
songInfo = { title: so_data.name, url: so_data.url };
} else {
const yt_info = await play.search(query, { limit: 1 });
if (yt_info.length === 0) return message.reply('Lagu tidak ditemukan!');
songInfo = { title: yt_info[0].title, url: yt_info[0].url };
}
serverQueue.songs.push(songInfo);
if (serverQueue.songs.length === 1) {
playSong(message.guild.id, voiceChannel);
message.channel.send(`🎵 Sekarang memutar: **${songInfo.title}**`);
} else {
message.channel.send(`✅ **${songInfo.title}** ditambahkan ke antrean.`);
}
} catch (error) {
console.error(error);
message.reply('Gagal memutar lagu.');
}
}
if (command === 'skip') {
const serverQueue = queues.get(message.guild.id);
if (!serverQueue) return message.reply('Tidak ada lagu yang sedang diputar!');
serverQueue.player.stop();
message.reply('Lagu dilewati! ⏭️');
}
if (command === 'stop') {
const serverQueue = queues.get(message.guild.id);
if (serverQueue) {
serverQueue.songs = [];
serverQueue.player.stop();
if (serverQueue.connection) serverQueue.connection.destroy();
queues.delete(message.guild.id);
}
message.reply('Musik dihentikan. 👋');
}
if (command === 'pause') {
const serverQueue = queues.get(message.guild.id);
if (serverQueue) serverQueue.player.pause();
message.reply('Dipause. ⏸️');
}
if (command === 'resume') {
const serverQueue = queues.get(message.guild.id);
if (serverQueue) serverQueue.player.unpause();
message.reply('Dilanjutkan. ▶️');
}
});
async function playSong(guildId, channel) {
const serverQueue = queues.get(guildId);
if (serverQueue.songs.length === 0) {
// Leave after some time if needed, for now just stay
return;
}
const song = serverQueue.songs[0];
const stream = await play.stream(song.url);
const resource = createAudioResource(stream.stream, { inputType: stream.type });
if (!serverQueue.connection) {
serverQueue.connection = joinVoiceChannel({
channelId: channel.id,
guildId: guildId,
adapterCreator: channel.guild.voiceAdapterCreator,
});
serverQueue.connection.subscribe(serverQueue.player);
}
serverQueue.player.play(resource);
serverQueue.player.once(AudioPlayerStatus.Idle, () => {
serverQueue.songs.shift();
playSong(guildId, channel);
});
}
client.login(process.env.DISCORD_TOKEN);