37711-vm/db/migrations/002_multiplayer_setup.sql
Flatlogic Bot b3cf9df956 123
2026-01-22 16:53:25 +00:00

21 lines
709 B
SQL

CREATE TABLE IF NOT EXISTS rooms (
id INT AUTO_INCREMENT PRIMARY KEY,
room_code VARCHAR(10) UNIQUE NOT NULL,
player1_id VARCHAR(50) NOT NULL,
player2_id VARCHAR(50) DEFAULT NULL,
status ENUM('waiting', 'playing', 'finished') DEFAULT 'waiting',
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE IF NOT EXISTS game_states (
room_id INT NOT NULL,
player_id VARCHAR(50) NOT NULL,
board TEXT,
score INT DEFAULT 0,
next_piece TEXT,
is_game_over TINYINT(1) DEFAULT 0,
updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (room_id, player_id),
FOREIGN KEY (room_id) REFERENCES rooms(id) ON DELETE CASCADE
);