34935-vm/assets/cesium/packages/engine/Source/Shaders/OctahedralProjectionFS.glsl
Flatlogic Bot 055d24df95 WORKING
2025-10-14 02:37:44 +00:00

15 lines
339 B
GLSL

in vec3 v_cubeMapCoordinates;
uniform samplerCube cubeMap;
void main()
{
vec4 rgba = czm_textureCube(cubeMap, v_cubeMapCoordinates);
#ifdef RGBA_NORMALIZED
out_FragColor = vec4(rgba.rgb, 1.0);
#else
float m = rgba.a * 16.0;
vec3 r = rgba.rgb * m;
out_FragColor = vec4(r * r, 1.0);
#endif
}