Flatlogic Bot 055d24df95 WORKING
2025-10-14 02:37:44 +00:00

17 lines
494 B
GLSL

/**
* Get default parameters for physically based rendering. These defaults
* describe a rough dielectric (non-metal) surface (e.g. rough plastic).
*
* @return {czm_pbrParameters} Default parameters for {@link czm_pbrLighting}
*/
czm_pbrParameters czm_defaultPbrMaterial()
{
czm_pbrParameters results;
results.diffuseColor = vec3(1.0);
results.roughness = 1.0;
const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
results.f0 = REFLECTANCE_DIELECTRIC;
return results;
}