Flatlogic Bot 055d24df95 WORKING
2025-10-14 02:37:44 +00:00

11 lines
229 B
GLSL

in vec3 position;
out vec3 v_texCoord;
void main()
{
vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
gl_Position = czm_projection * vec4(p, 1.0);
v_texCoord = position.xyz;
}