57 lines
1.0 KiB
JavaScript
57 lines
1.0 KiB
JavaScript
/**
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* The {@link ResourceLoader} state.
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*
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* @private
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*/
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const ResourceLoaderState = {
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/**
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* The resource has not yet been loaded.
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*
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* @type {number}
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* @constant
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* @private
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*/
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UNLOADED: 0,
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/**
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* The resource is loading. In this state, external resources are fetched as needed.
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*
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* @type {number}
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* @constant
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* @private
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*/
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LOADING: 1,
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/**
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* The resource has finished loading, but requires further processing.
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*
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* @type {number}
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* @constant
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* @private
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*/
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LOADED: 2,
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/**
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* The resource is processing. GPU resources are allocated in this state as needed.
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*
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* @type {Number}
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* @constant
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* @private
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*/
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PROCESSING: 3,
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/**
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* The resource has finished loading and processing; the results are ready to be used.
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*
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* @type {number}
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* @constant
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* @private
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*/
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READY: 4,
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/**
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* The resource loading or processing has failed due to an error.
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*
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* @type {number}
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* @constant
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* @private
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*/
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FAILED: 5,
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};
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export default Object.freeze(ResourceLoaderState);
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