34935-vm/assets/cesium/Apps/Sandcastle/gallery/3D Tiles Batch Table Hierarchy.html
Flatlogic Bot 055d24df95 WORKING
2025-10-14 02:37:44 +00:00

243 lines
7.3 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1" />
<!-- Use Chrome Frame in IE -->
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
/>
<meta
name="description"
content="Demonstrates use cases for a batch table hierarchy."
/>
<meta name="cesium-sandcastle-labels" content="3D Tiles" />
<title>Cesium Demo</title>
<script type="text/javascript" src="../Sandcastle-header.js"></script>
<script
type="text/javascript"
src="../../../Build/CesiumUnminified/Cesium.js"
nomodule
></script>
<script type="module" src="../load-cesium-es6.js"></script>
</head>
<body
class="sandcastle-loading"
data-sandcastle-bucket="bucket-requirejs.html"
>
<style>
@import url(../templates/bucket.css);
#toolbar button {
display: block;
}
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar"></div>
<script id="cesium_sandcastle_script">
window.startup = async function (Cesium) {
"use strict";
//Sandcastle_Begin
// Doorknobs, doors, roofs, and walls are styled with the batch table hierarchy.
// Since buildings and zones are not backed by geometry they are not styled directly. However
// styles may be written that take building and zone properties into account.
//
// Hierarchy layout (doorknobs are children of doors):
//
// zone0
// building0
// roof0
// wall0
// door0 - doorknob0
// door1 - doorknob1
// door2 - doorknob2
// door3 - doorknob3
// building1
// roof1
// wall1
// door4 - doorknob4
// door5 - doorknob5
// door6 - doorknob6
// door7 - doorknob7
// building2
// roof2
// wall2
// door8 - doorknob8
// door9 - doorknob9
// door10 - doorknob10
// door11 - doorknob11
//
// Class properties:
//
// zone:
// * zone_building
// * zone_name
// building:
// * building_area
// * building_name
// wall:
// * wall_paint
// * wall_windows
// * wall_name
// roof:
// * roof_paint
// * roof_name
// door:
// * door_mass
// * door_width
// * door_name
// doorknob:
// * doorknob_size
// * doorknob_name
const viewer = new Cesium.Viewer("cesiumContainer");
viewer.clock.currentTime = new Cesium.JulianDate(2457522.154792);
let tileset;
try {
tileset = await Cesium.Cesium3DTileset.fromUrl(
"../../SampleData/Cesium3DTiles/Hierarchy/BatchTableHierarchy/tileset.json"
);
viewer.scene.primitives.add(tileset);
viewer.zoomTo(tileset, new Cesium.HeadingPitchRange(0.0, -0.3, 0.0));
tileset.style = new Cesium.Cesium3DTileStyle({
color: {
conditions: [
["isExactClass('door')", "color('orange')"],
["true", "color('white')"],
],
},
});
} catch (error) {
console.log(`Error loading tileset: ${error}`);
}
function setStyle(style) {
return function () {
if (!Cesium.defined(tileset)) {
return;
}
tileset.style = new Cesium.Cesium3DTileStyle(style);
};
}
const styles = [];
function addStyle(name, style) {
styles.push({
name: name,
style: style,
});
}
addStyle("Color all doors", {
color: {
conditions: [
["isExactClass('door')", "color('orange')"],
["true", "color('white')"],
],
},
});
addStyle("Color all features derived from door", {
color: {
conditions: [
["isClass('door')", "color('orange')"],
["true", "color('white')"],
],
},
});
addStyle("Color by building", {
color: {
conditions: [
["${building_name} === 'building0'", "color('purple')"],
["${building_name} === 'building1'", "color('red')"],
["${building_name} === 'building2'", "color('orange')"],
["true", "color('blue')"],
],
},
});
addStyle("Color features by class name", {
defines: {
suffix: "regExp('door(.*)').exec(getExactClassName())",
},
color: {
conditions: [
["${suffix} === 'knob'", "color('yellow')"],
["${suffix} === ''", "color('lime')"],
["${suffix} === null", "color('gray')"],
["true", "color('blue')"],
],
},
});
addStyle("Style by height", {
color: {
conditions: [
["${height} >= 10", "color('purple')"],
["${height} >= 6", "color('red')"],
["${height} >= 5", "color('orange')"],
["true", "color('blue')"],
],
},
});
addStyle("No style", {});
const styleOptions = [];
for (let i = 0; i < styles.length; ++i) {
const style = styles[i];
styleOptions.push({
text: style.name,
onselect: setStyle(style.style),
});
}
Sandcastle.addToolbarMenu(styleOptions);
const handler = new Cesium.ScreenSpaceEventHandler(viewer.canvas);
// When a feature is left clicked, print its class name and properties
handler.setInputAction(function (movement) {
const feature = viewer.scene.pick(movement.position);
if (!Cesium.defined(feature)) {
return;
}
console.log(`Class: ${feature.getExactClassName()}`);
console.log("Properties:");
const propertyIds = feature.getPropertyIds();
const length = propertyIds.length;
for (let i = 0; i < length; ++i) {
const propertyId = propertyIds[i];
const value = feature.getProperty(propertyId);
console.log(` ${propertyId}: ${value}`);
}
}, Cesium.ScreenSpaceEventType.LEFT_CLICK);
// When a feature is middle clicked, hide it
handler.setInputAction(function (movement) {
const feature = viewer.scene.pick(movement.position);
if (!Cesium.defined(feature)) {
return;
}
feature.show = false;
}, Cesium.ScreenSpaceEventType.MIDDLE_CLICK);
//Sandcastle_End
};
if (typeof Cesium !== "undefined") {
window.startupCalled = true;
window.startup(Cesium).catch((error) => {
"use strict";
console.error(error);
});
Sandcastle.finishedLoading();
}
</script>
</body>
</html>