34935-vm/assets/cesium/packages/engine/Source/Shaders/Appearances/BasicMaterialAppearanceVS.glsl
Flatlogic Bot 055d24df95 WORKING
2025-10-14 02:37:44 +00:00

18 lines
425 B
GLSL

in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}