29 lines
898 B
JavaScript
29 lines
898 B
JavaScript
//This file is automatically rebuilt by the Cesium build process.
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export default "in vec3 position3DHigh;\n\
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in vec3 position3DLow;\n\
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in vec3 normal;\n\
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in vec3 tangent;\n\
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in vec3 bitangent;\n\
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in vec2 st;\n\
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in float batchId;\n\
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\n\
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out vec3 v_positionEC;\n\
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out vec3 v_normalEC;\n\
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out vec3 v_tangentEC;\n\
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out vec3 v_bitangentEC;\n\
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out vec2 v_st;\n\
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\n\
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void main()\n\
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{\n\
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vec4 p = czm_computePosition();\n\
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\n\
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v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates\n\
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v_normalEC = czm_normal * normal; // normal in eye coordinates\n\
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v_tangentEC = czm_normal * tangent; // tangent in eye coordinates\n\
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v_bitangentEC = czm_normal * bitangent; // bitangent in eye coordinates\n\
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v_st = st;\n\
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\n\
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gl_Position = czm_modelViewProjectionRelativeToEye * p;\n\
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}\n\
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";
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