34935-vm/assets/cesium/Apps/Sandcastle/gallery/Image-Based Lighting.html
Flatlogic Bot 055d24df95 WORKING
2025-10-14 02:37:44 +00:00

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HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
/>
<meta
name="description"
content="Use image-based lighting to light a model."
/>
<meta name="cesium-sandcastle-labels" content="Showcases" />
<title>Cesium Demo</title>
<script type="text/javascript" src="../Sandcastle-header.js"></script>
<script
type="text/javascript"
src="../../../Build/CesiumUnminified/Cesium.js"
nomodule
></script>
<script type="module" src="../load-cesium-es6.js"></script>
</head>
<body
class="sandcastle-loading"
data-sandcastle-bucket="bucket-requirejs.html"
>
<style>
@import url(../templates/bucket.css);
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar">
<table>
<tbody>
<tr>
<td>Luminance at Zenith</td>
<td>
<input
type="range"
min="0.0"
max="2.0"
step="0.01"
data-bind="value: luminanceAtZenith, valueUpdate: 'input'"
/>
<input
type="text"
size="4"
data-bind="value: luminanceAtZenith"
/>
</td>
</tr>
</tbody>
</table>
</div>
<script id="cesium_sandcastle_script">
window.startup = async function (Cesium) {
"use strict";
//Sandcastle_Begin
const viewer = new Cesium.Viewer("cesiumContainer");
if (!viewer.scene.specularEnvironmentMapsSupported) {
window.alert(
"This browser does not support specular environment maps."
);
}
const environmentMapURL =
"https://cesium.com/public/SandcastleSampleData/kiara_6_afternoon_2k_ibl.ktx2";
const modelURL = "../../SampleData/models/Pawns/Pawns.glb";
// This environment map was processed using Khronos's glTF IBL Sampler. To process your own:
// 1 - Download and build the Khronos glTF IBL Sampler (https://github.com/KhronosGroup/glTF-IBL-Sampler).
// 2 - Run `cli -inputPath /path/to/image.hdr -outCubeMap /path/to/output.ktx2`. Run `cli -h` for all options.
// To generate the spherical harmonic coefficients below, use Google's Filament project:
// 1 - Download the Filament release (https://github.com/google/filament/releases).
// 2 - Run `cmgen --type=ktx --deploy=/path/to/output /path/to/image.hdr`. Other formats are also supported. Run `cmgen --help` for all options.
// 3 - Take the generated coefficients and load them in CesiumJS as shown below.
const L00 = new Cesium.Cartesian3(
1.234709620475769,
1.221461296081543,
1.273156881332397
);
const L1_1 = new Cesium.Cartesian3(
1.135921120643616,
1.171217799186707,
1.287644743919373
);
const L10 = new Cesium.Cartesian3(
1.245193719863892,
1.245591878890991,
1.282818794250488
);
const L11 = new Cesium.Cartesian3(
-1.106930732727051,
-1.112522482872009,
-1.153198838233948
);
const L2_2 = new Cesium.Cartesian3(
-1.086226940155029,
-1.079731941223145,
-1.101912498474121
);
const L2_1 = new Cesium.Cartesian3(
1.189834713935852,
1.185906887054443,
1.214385271072388
);
const L20 = new Cesium.Cartesian3(
0.01778045296669,
0.02013735473156,
0.025313569232821
);
const L21 = new Cesium.Cartesian3(
-1.086826920509338,
-1.084611177444458,
-1.111204028129578
);
const L22 = new Cesium.Cartesian3(
-0.05241484940052,
-0.048303380608559,
-0.041960217058659
);
const coefficients = [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22];
const height = 0.0;
const hpr = new Cesium.HeadingPitchRoll(0.0, 0.0, 0.0);
const origin = Cesium.Cartesian3.fromDegrees(
-123.0744619,
44.0503706,
height
);
const modelMatrix = Cesium.Transforms.headingPitchRollToFixedFrame(
origin,
hpr
);
try {
const model = viewer.scene.primitives.add(
await Cesium.Model.fromGltfAsync({
url: modelURL,
modelMatrix: modelMatrix,
minimumPixelSize: 128,
})
);
model.readyEvent.addEventListener(() => {
const camera = viewer.camera;
// Zoom to model
const controller = viewer.scene.screenSpaceCameraController;
const r =
2.0 * Math.max(model.boundingSphere.radius, camera.frustum.near);
controller.minimumZoomDistance = r * 0.5;
const center = model.boundingSphere.center;
const heading = Cesium.Math.toRadians(230.0);
const pitch = Cesium.Math.toRadians(-20.0);
camera.lookAt(
center,
new Cesium.HeadingPitchRange(heading, pitch, r * 2.0)
);
camera.lookAtTransform(Cesium.Matrix4.IDENTITY);
const ibl = model.imageBasedLighting;
ibl.sphericalHarmonicCoefficients = coefficients;
ibl.specularEnvironmentMaps = environmentMapURL;
// The viewModel tracks the state of our mini application.
const viewModel = {
luminanceAtZenith: ibl.luminanceAtZenith,
};
// Convert the viewModel members into knockout observables.
Cesium.knockout.track(viewModel);
// Bind the viewModel to the DOM elements of the UI that call for it.
const toolbar = document.getElementById("toolbar");
Cesium.knockout.applyBindings(viewModel, toolbar);
function subscribeParameter(name) {
Cesium.knockout
.getObservable(viewModel, name)
.subscribe(function (newValue) {
ibl[name] = newValue;
});
}
subscribeParameter("luminanceAtZenith");
Sandcastle.addToggleButton(
"Use procedural environment lighting",
false,
function (checked) {
if (!checked) {
ibl.sphericalHarmonicCoefficients = coefficients;
ibl.specularEnvironmentMaps = environmentMapURL;
} else {
ibl.sphericalHarmonicCoefficients = undefined;
ibl.specularEnvironmentMaps = undefined;
}
}
);
});
} catch (error) {
window.alert(`Error loading model: ${error}`);
}
//Sandcastle_End
};
if (typeof Cesium !== "undefined") {
window.startupCalled = true;
window.startup(Cesium).catch((error) => {
"use strict";
console.error(error);
});
Sandcastle.finishedLoading();
}
</script>
</body>
</html>