ModelAnimationLoop

Determines if and how a glTF animation is looped.
Properties:
Name Type Description
NONE number Play the animation once; do not loop it.
REPEAT number Loop the animation playing it from the start immediately after it stops.
MIRRORED_REPEAT number Loop the animation. First, playing it forward, then in reverse, then forward, and so on.
See:

Members

static constant Cesium.ModelAnimationLoop.MIRRORED_REPEAT : number

Loop the animation. First, playing it forward, then in reverse, then forward, and so on.
Default Value: 2

static constant Cesium.ModelAnimationLoop.NONE : number

Play the animation once; do not loop it.

static constant Cesium.ModelAnimationLoop.REPEAT : number

Loop the animation playing it from the start immediately after it stops.
Default Value: 1
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