WindingOrder

Winding order defines the order of vertices for a triangle to be considered front-facing.
Properties:
Name Type Description
CLOCKWISE number Vertices are in clockwise order.
COUNTER_CLOCKWISE number Vertices are in counter-clockwise order.

Members

static constant Cesium.WindingOrder.CLOCKWISE : number

Vertices are in clockwise order.
Default Value: WebGLConstants.CW

static constant Cesium.WindingOrder.COUNTER_CLOCKWISE : number

Vertices are in counter-clockwise order.
Default Value: WebGLConstants.CCW
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