CullFace

Determines which triangles, if any, are culled.
Properties:
Name Type Description
FRONT number Front-facing triangles are culled.
BACK number Back-facing triangles are culled.
FRONT_AND_BACK number Both front-facing and back-facing triangles are culled.

Members

static constant Cesium.CullFace.BACK : number

Back-facing triangles are culled.
Default Value: WebGLConstants.BACK

static constant Cesium.CullFace.FRONT : number

Front-facing triangles are culled.
Default Value: WebGLConstants.FRONT

static constant Cesium.CullFace.FRONT_AND_BACK : number

Both front-facing and back-facing triangles are culled.
Default Value: WebGLConstants.FRONT_AND_BACK
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