# PixelDatatype

engine/Source/Renderer/PixelDatatype.js 9
The data type of a pixel.

##### Properties:

Name | Type | Description
--- | --- | ---
`UNSIGNED_BYTE` | number |
`UNSIGNED_SHORT` | number |
`UNSIGNED_INT` | number |
`FLOAT` | number |
`HALF_FLOAT` | number |
`UNSIGNED_INT_24_8` | number |
`UNSIGNED_SHORT_4_4_4_4` | number |
`UNSIGNED_SHORT_5_5_5_1` | number |
`UNSIGNED_SHORT_5_6_5` | number |

##### See:

- PostProcessStage

### Members

#### static Cesium.PixelDatatype.FLOAT : number
engine/Source/Renderer/PixelDatatype.js 13

Default Value: `WebGLConstants.FLOAT`

#### static Cesium.PixelDatatype.HALF_FLOAT : number
engine/Source/Renderer/PixelDatatype.js 14

Default Value: `WebGLConstants.HALF_FLOAT_OES`

#### static Cesium.PixelDatatype.UNSIGNED_BYTE : number
engine/Source/Renderer/PixelDatatype.js 10

Default Value: `WebGLConstants.UNSIGNED_BYTE`

#### static Cesium.PixelDatatype.UNSIGNED_INT : number
engine/Source/Renderer/PixelDatatype.js 12

Default Value: `WebGLConstants.UNSIGNED_INT`

#### static Cesium.PixelDatatype.UNSIGNED_INT_24_8 : number
engine/Source/Renderer/PixelDatatype.js 15

Default Value: `WebGLConstants.UNSIGNED_INT_24_8`

#### static Cesium.PixelDatatype.UNSIGNED_SHORT : number
engine/Source/Renderer/PixelDatatype.js 11

Default Value: `WebGLConstants.UNSIGNED_SHORT`

#### static Cesium.PixelDatatype.UNSIGNED_SHORT_4_4_4_4 : number
engine/Source/Renderer/PixelDatatype.js 16

Default Value: `WebGLConstants.UNSIGNED_SHORT_4_4_4_4`

#### static Cesium.PixelDatatype.UNSIGNED_SHORT_5_5_5_1 : number
engine/Source/Renderer/PixelDatatype.js 17

Default Value: `WebGLConstants.UNSIGNED_SHORT_5_5_5_1`

#### static Cesium.PixelDatatype.UNSIGNED_SHORT_5_6_5 : number
engine/Source/Renderer/PixelDatatype.js 18

Default Value: `WebGLConstants.UNSIGNED_SHORT_5_6_5`

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