# WebGLConstants

engine/Source/Core/WebGLConstants.js 12
Enum containing WebGL Constant values by name. for use without an active WebGL context, or in cases where certain constants are unavailable using the WebGL context (For example, in Safari 9). These match the constants from the WebGL 1.0 and WebGL 2.0 specifications.

##### Properties:

Name | Type | Description
--- | --- | ---
`DEPTH_BUFFER_BIT` | number |
`STENCIL_BUFFER_BIT` | number |
`COLOR_BUFFER_BIT` | number |
`POINTS` | number |
`LINES` | number |
`LINE_LOOP` | number |
`LINE_STRIP` | number |
`TRIANGLES` | number |
`TRIANGLE_STRIP` | number |
`TRIANGLE_FAN` | number |
`ZERO` | number |
`ONE` | number |
`SRC_COLOR` | number |
`ONE_MINUS_SRC_COLOR` | number |
`SRC_ALPHA` | number |
`ONE_MINUS_SRC_ALPHA` | number |
`DST_ALPHA` | number |
`ONE_MINUS_DST_ALPHA` | number |
`DST_COLOR` | number |
`ONE_MINUS_DST_COLOR` | number |
`SRC_ALPHA_SATURATE` | number |
`FUNC_ADD` | number |
`BLEND_EQUATION` | number |
`BLEND_EQUATION_RGB` | number |
`BLEND_EQUATION_ALPHA` | number |
`FUNC_SUBTRACT` | number |
`FUNC_REVERSE_SUBTRACT` | number |
`BLEND_DST_RGB` | number |
`BLEND_SRC_RGB` | number |
`BLEND_DST_ALPHA` | number |
`BLEND_SRC_ALPHA` | number |
`CONSTANT_COLOR` | number |
`ONE_MINUS_CONSTANT_COLOR` | number |
`CONSTANT_ALPHA` | number |
`ONE_MINUS_CONSTANT_ALPHA` | number |
`BLEND_COLOR` | number |
`ARRAY_BUFFER` | number |
`ELEMENT_ARRAY_BUFFER` | number |
`ARRAY_BUFFER_BINDING` | number |
`ELEMENT_ARRAY_BUFFER_BINDING` | number |
`STREAM_DRAW` | number |
`STATIC_DRAW` | number |
`DYNAMIC_DRAW` | number |
`BUFFER_SIZE` | number |
`BUFFER_USAGE` | number |
`CURRENT_VERTEX_ATTRIB` | number |
`FRONT` | number |
`BACK` | number |
`FRONT_AND_BACK` | number |
`CULL_FACE` | number |
`BLEND` | number |
`DITHER` | number |
`STENCIL_TEST` | number |
`DEPTH_TEST` | number |
`SCISSOR_TEST` | number |
`POLYGON_OFFSET_FILL` | number |
`SAMPLE_ALPHA_TO_COVERAGE` | number |
`SAMPLE_COVERAGE` | number |
`NO_ERROR` | number |
`INVALID_ENUM` | number |
`INVALID_VALUE` | number |
`INVALID_OPERATION` | number |
`OUT_OF_MEMORY` | number |
`CW` | number |
`CCW` | number |
`LINE_WIDTH` | number |
`ALIASED_POINT_SIZE_RANGE` | number |
`ALIASED_LINE_WIDTH_RANGE` | number |
`CULL_FACE_MODE` | number |
`FRONT_FACE` | number |
`DEPTH_RANGE` | number |
`DEPTH_WRITEMASK` | number |
`DEPTH_CLEAR_VALUE` | number |
`DEPTH_FUNC` | number |
`STENCIL_CLEAR_VALUE` | number |
`STENCIL_FUNC` | number |
`STENCIL_FAIL` | number |
`STENCIL_PASS_DEPTH_FAIL` | number |
`STENCIL_PASS_DEPTH_PASS` | number |
`STENCIL_REF` | number |
`STENCIL_VALUE_MASK` | number |
`STENCIL_WRITEMASK` | number |
`STENCIL_BACK_FUNC` | number |
`STENCIL_BACK_FAIL` | number |
`STENCIL_BACK_PASS_DEPTH_FAIL` | number |
`STENCIL_BACK_PASS_DEPTH_PASS` | number |
`STENCIL_BACK_REF` | number |
`STENCIL_BACK_VALUE_MASK` | number |
`STENCIL_BACK_WRITEMASK` | number |
`VIEWPORT` | number |
`SCISSOR_BOX` | number |
`COLOR_CLEAR_VALUE` | number |
`COLOR_WRITEMASK` | number |
`UNPACK_ALIGNMENT` | number |
`PACK_ALIGNMENT` | number |
`MAX_TEXTURE_SIZE` | number |
`MAX_VIEWPORT_DIMS` | number |
`SUBPIXEL_BITS` | number |
`RED_BITS` | number |
`GREEN_BITS` | number |
`BLUE_BITS` | number |
`ALPHA_BITS` | number |
`DEPTH_BITS` | number |
`STENCIL_BITS` | number |
`POLYGON_OFFSET_UNITS` | number |
`POLYGON_OFFSET_FACTOR` | number |
`TEXTURE_BINDING_2D` | number |
`SAMPLE_BUFFERS` | number |
`SAMPLES` | number |
`SAMPLE_COVERAGE_VALUE` | number |
`SAMPLE_COVERAGE_INVERT` | number |
`COMPRESSED_TEXTURE_FORMATS` | number |
`DONT_CARE` | number |
`FASTEST` | number |
`NICEST` | number |
`GENERATE_MIPMAP_HINT` | number |
`BYTE` | number |
`UNSIGNED_BYTE` | number |
`SHORT` | number |
`UNSIGNED_SHORT` | number |
`INT` | number |
`UNSIGNED_INT` | number |
`FLOAT` | number |
`DEPTH_COMPONENT` | number |
`ALPHA` | number |
`RGB` | number |
`RGBA` | number |
`LUMINANCE` | number |
`LUMINANCE_ALPHA` | number |
`UNSIGNED_SHORT_4_4_4_4` | number |
`UNSIGNED_SHORT_5_5_5_1` | number |
`UNSIGNED_SHORT_5_6_5` | number |
`FRAGMENT_SHADER` | number |
`VERTEX_SHADER` | number |
`MAX_VERTEX_ATTRIBS` | number |
`MAX_VERTEX_UNIFORM_VECTORS` | number |
`MAX_VARYING_VECTORS` | number |
`MAX_COMBINED_TEXTURE_IMAGE_UNITS` | number |
`MAX_VERTEX_TEXTURE_IMAGE_UNITS` | number |
`MAX_TEXTURE_IMAGE_UNITS` | number |
`MAX_FRAGMENT_UNIFORM_VECTORS` | number |
`SHADER_TYPE` | number |
`DELETE_STATUS` | number |
`LINK_STATUS` | number |
`VALIDATE_STATUS` | number |
`ATTACHED_SHADERS` | number |
`ACTIVE_UNIFORMS` | number |
`ACTIVE_ATTRIBUTES` | number |
`SHADING_LANGUAGE_VERSION` | number |
`CURRENT_PROGRAM` | number |
`NEVER` | number |
`LESS` | number |
`EQUAL` | number |
`LEQUAL` | number |
`GREATER` | number |
`NOTEQUAL` | number |
`GEQUAL` | number |
`ALWAYS` | number |
`KEEP` | number |
`REPLACE` | number |
`INCR` | number |
`DECR` | number |
`INVERT` | number |
`INCR_WRAP` | number |
`DECR_WRAP` | number |
`VENDOR` | number |
`RENDERER` | number |
`VERSION` | number |
`NEAREST` | number |
`LINEAR` | number |
`NEAREST_MIPMAP_NEAREST` | number |
`LINEAR_MIPMAP_NEAREST` | number |
`NEAREST_MIPMAP_LINEAR` | number |
`LINEAR_MIPMAP_LINEAR` | number |
`TEXTURE_MAG_FILTER` | number |
`TEXTURE_MIN_FILTER` | number |
`TEXTURE_WRAP_S` | number |
`TEXTURE_WRAP_T` | number |
`TEXTURE_2D` | number |
`TEXTURE` | number |
`TEXTURE_CUBE_MAP` | number |
`TEXTURE_BINDING_CUBE_MAP` | number |
`TEXTURE_CUBE_MAP_POSITIVE_X` | number |
`TEXTURE_CUBE_MAP_NEGATIVE_X` | number |
`TEXTURE_CUBE_MAP_POSITIVE_Y` | number |
`TEXTURE_CUBE_MAP_NEGATIVE_Y` | number |
`TEXTURE_CUBE_MAP_POSITIVE_Z` | number |
`TEXTURE_CUBE_MAP_NEGATIVE_Z` | number |
`MAX_CUBE_MAP_TEXTURE_SIZE` | number |
`TEXTURE0` | number |
`TEXTURE1` | number |
`TEXTURE2` | number |
`TEXTURE3` | number |
`TEXTURE4` | number |
`TEXTURE5` | number |
`TEXTURE6` | number |
`TEXTURE7` | number |
`TEXTURE8` | number |
`TEXTURE9` | number |
`TEXTURE10` | number |
`TEXTURE11` | number |
`TEXTURE12` | number |
`TEXTURE13` | number |
`TEXTURE14` | number |
`TEXTURE15` | number |
`TEXTURE16` | number |
`TEXTURE17` | number |
`TEXTURE18` | number |
`TEXTURE19` | number |
`TEXTURE20` | number |
`TEXTURE21` | number |
`TEXTURE22` | number |
`TEXTURE23` | number |
`TEXTURE24` | number |
`TEXTURE25` | number |
`TEXTURE26` | number |
`TEXTURE27` | number |
`TEXTURE28` | number |
`TEXTURE29` | number |
`TEXTURE30` | number |
`TEXTURE31` | number |
`ACTIVE_TEXTURE` | number |
`REPEAT` | number |
`CLAMP_TO_EDGE` | number |
`MIRRORED_REPEAT` | number |
`FLOAT_VEC2` | number |
`FLOAT_VEC3` | number |
`FLOAT_VEC4` | number |
`INT_VEC2` | number |
`INT_VEC3` | number |
`INT_VEC4` | number |
`BOOL` | number |
`BOOL_VEC2` | number |
`BOOL_VEC3` | number |
`BOOL_VEC4` | number |
`FLOAT_MAT2` | number |
`FLOAT_MAT3` | number |
`FLOAT_MAT4` | number |
`SAMPLER_2D` | number |
`SAMPLER_CUBE` | number |
`VERTEX_ATTRIB_ARRAY_ENABLED` | number |
`VERTEX_ATTRIB_ARRAY_SIZE` | number |
`VERTEX_ATTRIB_ARRAY_STRIDE` | number |
`VERTEX_ATTRIB_ARRAY_TYPE` | number |
`VERTEX_ATTRIB_ARRAY_NORMALIZED` | number |
`VERTEX_ATTRIB_ARRAY_POINTER` | number |
`VERTEX_ATTRIB_ARRAY_BUFFER_BINDING` | number |
`IMPLEMENTATION_COLOR_READ_TYPE` | number |
`IMPLEMENTATION_COLOR_READ_FORMAT` | number |
`COMPILE_STATUS` | number |
`LOW_FLOAT` | number |
`MEDIUM_FLOAT` | number |
`HIGH_FLOAT` | number |
`LOW_INT` | number |
`MEDIUM_INT` | number |
`HIGH_INT` | number |
`FRAMEBUFFER` | number |
`RENDERBUFFER` | number |
`RGBA4` | number |
`RGB5_A1` | number |
`RGB565` | number |
`DEPTH_COMPONENT16` | number |
`STENCIL_INDEX` | number |
`STENCIL_INDEX8` | number |
`DEPTH_STENCIL` | number |
`RENDERBUFFER_WIDTH` | number |
`RENDERBUFFER_HEIGHT` | number |
`RENDERBUFFER_INTERNAL_FORMAT` | number |
`RENDERBUFFER_RED_SIZE` | number |
`RENDERBUFFER_GREEN_SIZE` | number |
`RENDERBUFFER_BLUE_SIZE` | number |
`RENDERBUFFER_ALPHA_SIZE` | number |
`RENDERBUFFER_DEPTH_SIZE` | number |
`RENDERBUFFER_STENCIL_SIZE` | number |
`FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE` | number |
`FRAMEBUFFER_ATTACHMENT_OBJECT_NAME` | number |
`FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL` | number |
`FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE` | number |
`COLOR_ATTACHMENT0` | number |
`DEPTH_ATTACHMENT` | number |
`STENCIL_ATTACHMENT` | number |
`DEPTH_STENCIL_ATTACHMENT` | number |
`NONE` | number |
`FRAMEBUFFER_COMPLETE` | number |
`FRAMEBUFFER_INCOMPLETE_ATTACHMENT` | number |
`FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT` | number |
`FRAMEBUFFER_INCOMPLETE_DIMENSIONS` | number |
`FRAMEBUFFER_UNSUPPORTED` | number |
`FRAMEBUFFER_BINDING` | number |
`RENDERBUFFER_BINDING` | number |
`MAX_RENDERBUFFER_SIZE` | number |
`INVALID_FRAMEBUFFER_OPERATION` | number |
`UNPACK_FLIP_Y_WEBGL` | number |
`UNPACK_PREMULTIPLY_ALPHA_WEBGL` | number |
`CONTEXT_LOST_WEBGL` | number |
`UNPACK_COLORSPACE_CONVERSION_WEBGL` | number |
`BROWSER_DEFAULT_WEBGL` | number |
`COMPRESSED_RGB_S3TC_DXT1_EXT` | number |
`COMPRESSED_RGBA_S3TC_DXT1_EXT` | number |
`COMPRESSED_RGBA_S3TC_DXT3_EXT` | number |
`COMPRESSED_RGBA_S3TC_DXT5_EXT` | number |
`COMPRESSED_RGB_PVRTC_4BPPV1_IMG` | number |
`COMPRESSED_RGB_PVRTC_2BPPV1_IMG` | number |
`COMPRESSED_RGBA_PVRTC_4BPPV1_IMG` | number |
`COMPRESSED_RGBA_PVRTC_2BPPV1_IMG` | number |
`COMPRESSED_RGBA_ASTC_4x4_WEBGL` | number |
`COMPRESSED_RGB_ETC1_WEBGL` | number |
`COMPRESSED_RGBA_BPTC_UNORM` | number |
`HALF_FLOAT_OES` | number |
`DOUBLE` | number |
`READ_BUFFER` | number |
`UNPACK_ROW_LENGTH` | number |
`UNPACK_SKIP_ROWS` | number |
`UNPACK_SKIP_PIXELS` | number |
`PACK_ROW_LENGTH` | number |
`PACK_SKIP_ROWS` | number |
`PACK_SKIP_PIXELS` | number |
`COLOR` | number |
`DEPTH` | number |
`STENCIL` | number |
`RED` | number |
`RGB8` | number |
`RGBA8` | number |
`RGB10_A2` | number |
`TEXTURE_BINDING_3D` | number |
`UNPACK_SKIP_IMAGES` | number |
`UNPACK_IMAGE_HEIGHT` | number |
`TEXTURE_3D` | number |
`TEXTURE_WRAP_R` | number |
`MAX_3D_TEXTURE_SIZE` | number |
`UNSIGNED_INT_2_10_10_10_REV` | number |
`MAX_ELEMENTS_VERTICES` | number |
`MAX_ELEMENTS_INDICES` | number |
`TEXTURE_MIN_LOD` | number |
`TEXTURE_MAX_LOD` | number |
`TEXTURE_BASE_LEVEL` | number |
`TEXTURE_MAX_LEVEL` | number |
`MIN` | number |
`MAX` | number |
`DEPTH_COMPONENT24` | number |
`MAX_TEXTURE_LOD_BIAS` | number |
`TEXTURE_COMPARE_MODE` | number |
`TEXTURE_COMPARE_FUNC` | number |
`CURRENT_QUERY` | number |
`QUERY_RESULT` | number |
`QUERY_RESULT_AVAILABLE` | number |
`STREAM_READ` | number |
`STREAM_COPY` | number |
`STATIC_READ` | number |
`STATIC_COPY` | number |
`DYNAMIC_READ` | number |
`DYNAMIC_COPY` | number |
`MAX_DRAW_BUFFERS` | number |
`DRAW_BUFFER0` | number |
`DRAW_BUFFER1` | number |
`DRAW_BUFFER2` | number |
`DRAW_BUFFER3` | number |
`DRAW_BUFFER4` | number |
`DRAW_BUFFER5` | number |
`DRAW_BUFFER6` | number |
`DRAW_BUFFER7` | number |
`DRAW_BUFFER8` | number |
`DRAW_BUFFER9` | number |
`DRAW_BUFFER10` | number |
`DRAW_BUFFER11` | number |
`DRAW_BUFFER12` | number |
`DRAW_BUFFER13` | number |
`DRAW_BUFFER14` | number |
`DRAW_BUFFER15` | number |
`MAX_FRAGMENT_UNIFORM_COMPONENTS` | number |
`MAX_VERTEX_UNIFORM_COMPONENTS` | number |
`SAMPLER_3D` | number |
`SAMPLER_2D_SHADOW` | number |
`FRAGMENT_SHADER_DERIVATIVE_HINT` | number |
`PIXEL_PACK_BUFFER` | number |
`PIXEL_UNPACK_BUFFER` | number |
`PIXEL_PACK_BUFFER_BINDING` | number |
`PIXEL_UNPACK_BUFFER_BINDING` | number |
`FLOAT_MAT2x3` | number |
`FLOAT_MAT2x4` | number |
`FLOAT_MAT3x2` | number |
`FLOAT_MAT3x4` | number |
`FLOAT_MAT4x2` | number |
`FLOAT_MAT4x3` | number |
`SRGB` | number |
`SRGB8` | number |
`SRGB8_ALPHA8` | number |
`COMPARE_REF_TO_TEXTURE` | number |
`RGBA32F` | number |
`RGB32F` | number |
`RGBA16F` | number |
`RGB16F` | number |
`VERTEX_ATTRIB_ARRAY_INTEGER` | number |
`MAX_ARRAY_TEXTURE_LAYERS` | number |
`MIN_PROGRAM_TEXEL_OFFSET` | number |
`MAX_PROGRAM_TEXEL_OFFSET` | number |
`MAX_VARYING_COMPONENTS` | number |
`TEXTURE_2D_ARRAY` | number |
`TEXTURE_BINDING_2D_ARRAY` | number |
`R11F_G11F_B10F` | number |
`UNSIGNED_INT_10F_11F_11F_REV` | number |
`RGB9_E5` | number |
`UNSIGNED_INT_5_9_9_9_REV` | number |
`TRANSFORM_FEEDBACK_BUFFER_MODE` | number |
`MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS` | number |
`TRANSFORM_FEEDBACK_VARYINGS` | number |
`TRANSFORM_FEEDBACK_BUFFER_START` | number |
`TRANSFORM_FEEDBACK_BUFFER_SIZE` | number |
`TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN` | number |
`RASTERIZER_DISCARD` | number |
`MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS` | number |
`MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS` | number |
`INTERLEAVED_ATTRIBS` | number |
`SEPARATE_ATTRIBS` | number |
`TRANSFORM_FEEDBACK_BUFFER` | number |
`TRANSFORM_FEEDBACK_BUFFER_BINDING` | number |
`RGBA32UI` | number |
`RGB32UI` | number |
`RGBA16UI` | number |
`RGB16UI` | number |
`RGBA8UI` | number |
`RGB8UI` | number |
`RGBA32I` | number |
`RGB32I` | number |
`RGBA16I` | number |
`RGB16I` | number |
`RGBA8I` | number |
`RGB8I` | number |
`RED_INTEGER` | number |
`RGB_INTEGER` | number |
`RGBA_INTEGER` | number |
`SAMPLER_2D_ARRAY` | number |
`SAMPLER_2D_ARRAY_SHADOW` | number |
`SAMPLER_CUBE_SHADOW` | number |
`UNSIGNED_INT_VEC2` | number |
`UNSIGNED_INT_VEC3` | number |
`UNSIGNED_INT_VEC4` | number |
`INT_SAMPLER_2D` | number |
`INT_SAMPLER_3D` | number |
`INT_SAMPLER_CUBE` | number |
`INT_SAMPLER_2D_ARRAY` | number |
`UNSIGNED_INT_SAMPLER_2D` | number |
`UNSIGNED_INT_SAMPLER_3D` | number |
`UNSIGNED_INT_SAMPLER_CUBE` | number |
`UNSIGNED_INT_SAMPLER_2D_ARRAY` | number |
`DEPTH_COMPONENT32F` | number |
`DEPTH32F_STENCIL8` | number |
`FLOAT_32_UNSIGNED_INT_24_8_REV` | number |
`FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING` | number |
`FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE` | number |
`FRAMEBUFFER_ATTACHMENT_RED_SIZE` | number |
`FRAMEBUFFER_ATTACHMENT_GREEN_SIZE` | number |
`FRAMEBUFFER_ATTACHMENT_BLUE_SIZE` | number |
`FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE` | number |
`FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE` | number |
`FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE` | number |
`FRAMEBUFFER_DEFAULT` | number |
`UNSIGNED_INT_24_8` | number |
`DEPTH24_STENCIL8` | number |
`UNSIGNED_NORMALIZED` | number |
`DRAW_FRAMEBUFFER_BINDING` | number |
`READ_FRAMEBUFFER` | number |
`DRAW_FRAMEBUFFER` | number |
`READ_FRAMEBUFFER_BINDING` | number |
`RENDERBUFFER_SAMPLES` | number |
`FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER` | number |
`MAX_COLOR_ATTACHMENTS` | number |
`COLOR_ATTACHMENT1` | number |
`COLOR_ATTACHMENT2` | number |
`COLOR_ATTACHMENT3` | number |
`COLOR_ATTACHMENT4` | number |
`COLOR_ATTACHMENT5` | number |
`COLOR_ATTACHMENT6` | number |
`COLOR_ATTACHMENT7` | number |
`COLOR_ATTACHMENT8` | number |
`COLOR_ATTACHMENT9` | number |
`COLOR_ATTACHMENT10` | number |
`COLOR_ATTACHMENT11` | number |
`COLOR_ATTACHMENT12` | number |
`COLOR_ATTACHMENT13` | number |
`COLOR_ATTACHMENT14` | number |
`COLOR_ATTACHMENT15` | number |
`FRAMEBUFFER_INCOMPLETE_MULTISAMPLE` | number |
`MAX_SAMPLES` | number |
`HALF_FLOAT` | number |
`RG` | number |
`RG_INTEGER` | number |
`R8` | number |
`RG8` | number |
`R16F` | number |
`R32F` | number |
`RG16F` | number |
`RG32F` | number |
`R8I` | number |
`R8UI` | number |
`R16I` | number |
`R16UI` | number |
`R32I` | number |
`R32UI` | number |
`RG8I` | number |
`RG8UI` | number |
`RG16I` | number |
`RG16UI` | number |
`RG32I` | number |
`RG32UI` | number |
`VERTEX_ARRAY_BINDING` | number |
`R8_SNORM` | number |
`RG8_SNORM` | number |
`RGB8_SNORM` | number |
`RGBA8_SNORM` | number |
`SIGNED_NORMALIZED` | number |
`COPY_READ_BUFFER` | number |
`COPY_WRITE_BUFFER` | number |
`COPY_READ_BUFFER_BINDING` | number |
`COPY_WRITE_BUFFER_BINDING` | number |
`UNIFORM_BUFFER` | number |
`UNIFORM_BUFFER_BINDING` | number |
`UNIFORM_BUFFER_START` | number |
`UNIFORM_BUFFER_SIZE` | number |
`MAX_VERTEX_UNIFORM_BLOCKS` | number |
`MAX_FRAGMENT_UNIFORM_BLOCKS` | number |
`MAX_COMBINED_UNIFORM_BLOCKS` | number |
`MAX_UNIFORM_BUFFER_BINDINGS` | number |
`MAX_UNIFORM_BLOCK_SIZE` | number |
`MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS` | number |
`MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS` | number |
`UNIFORM_BUFFER_OFFSET_ALIGNMENT` | number |
`ACTIVE_UNIFORM_BLOCKS` | number |
`UNIFORM_TYPE` | number |
`UNIFORM_SIZE` | number |
`UNIFORM_BLOCK_INDEX` | number |
`UNIFORM_OFFSET` | number |
`UNIFORM_ARRAY_STRIDE` | number |
`UNIFORM_MATRIX_STRIDE` | number |
`UNIFORM_IS_ROW_MAJOR` | number |
`UNIFORM_BLOCK_BINDING` | number |
`UNIFORM_BLOCK_DATA_SIZE` | number |
`UNIFORM_BLOCK_ACTIVE_UNIFORMS` | number |
`UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES` | number |
`UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER` | number |
`UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER` | number |
`INVALID_INDEX` | number |
`MAX_VERTEX_OUTPUT_COMPONENTS` | number |
`MAX_FRAGMENT_INPUT_COMPONENTS` | number |
`MAX_SERVER_WAIT_TIMEOUT` | number |
`OBJECT_TYPE` | number |
`SYNC_CONDITION` | number |
`SYNC_STATUS` | number |
`SYNC_FLAGS` | number |
`SYNC_FENCE` | number |
`SYNC_GPU_COMMANDS_COMPLETE` | number |
`UNSIGNALED` | number |
`SIGNALED` | number |
`ALREADY_SIGNALED` | number |
`TIMEOUT_EXPIRED` | number |
`CONDITION_SATISFIED` | number |
`WAIT_FAILED` | number |
`SYNC_FLUSH_COMMANDS_BIT` | number |
`VERTEX_ATTRIB_ARRAY_DIVISOR` | number |
`ANY_SAMPLES_PASSED` | number |
`ANY_SAMPLES_PASSED_CONSERVATIVE` | number |
`SAMPLER_BINDING` | number |
`RGB10_A2UI` | number |
`INT_2_10_10_10_REV` | number |
`TRANSFORM_FEEDBACK` | number |
`TRANSFORM_FEEDBACK_PAUSED` | number |
`TRANSFORM_FEEDBACK_ACTIVE` | number |
`TRANSFORM_FEEDBACK_BINDING` | number |
`COMPRESSED_R11_EAC` | number |
`COMPRESSED_SIGNED_R11_EAC` | number |
`COMPRESSED_RG11_EAC` | number |
`COMPRESSED_SIGNED_RG11_EAC` | number |
`COMPRESSED_RGB8_ETC2` | number |
`COMPRESSED_SRGB8_ETC2` | number |
`COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2` | number |
`COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2` | number |
`COMPRESSED_RGBA8_ETC2_EAC` | number |
`COMPRESSED_SRGB8_ALPHA8_ETC2_EAC` | number |
`TEXTURE_IMMUTABLE_FORMAT` | number |
`MAX_ELEMENT_INDEX` | number |
`TEXTURE_IMMUTABLE_LEVELS` | number |
`MAX_TEXTURE_MAX_ANISOTROPY_EXT` | number |

### Members

#### static Cesium.WebGLConstants.ACTIVE_ATTRIBUTES : number
engine/Source/Core/WebGLConstants.js 160

Default Value: `35721`

#### static Cesium.WebGLConstants.ACTIVE_TEXTURE : number
engine/Source/Core/WebGLConstants.js 234

Default Value: `34016`

#### static Cesium.WebGLConstants.ACTIVE_UNIFORM_BLOCKS : number
engine/Source/Core/WebGLConstants.js 556

Default Value: `35382`

#### static Cesium.WebGLConstants.ACTIVE_UNIFORMS : number
engine/Source/Core/WebGLConstants.js 159

Default Value: `35718`

#### static Cesium.WebGLConstants.ALIASED_LINE_WIDTH_RANGE : number
engine/Source/Core/WebGLConstants.js 80

Default Value: `33902`

#### static Cesium.WebGLConstants.ALIASED_POINT_SIZE_RANGE : number
engine/Source/Core/WebGLConstants.js 79

Default Value: `33901`

#### static Cesium.WebGLConstants.ALPHA : number
engine/Source/Core/WebGLConstants.js 137

Default Value: `6406`

#### static Cesium.WebGLConstants.ALPHA_BITS : number
engine/Source/Core/WebGLConstants.js 114

Default Value: `3413`

#### static Cesium.WebGLConstants.ALREADY_SIGNALED : number
engine/Source/Core/WebGLConstants.js 582

Default Value: `37146`

#### static Cesium.WebGLConstants.ALWAYS : number
engine/Source/Core/WebGLConstants.js 170

Default Value: `519`

#### static Cesium.WebGLConstants.ANY_SAMPLES_PASSED : number
engine/Source/Core/WebGLConstants.js 588

Default Value: `35887`

#### static Cesium.WebGLConstants.ANY_SAMPLES_PASSED_CONSERVATIVE : number
engine/Source/Core/WebGLConstants.js 589

Default Value: `36202`

#### static Cesium.WebGLConstants.ARRAY_BUFFER : number
engine/Source/Core/WebGLConstants.js 49

Default Value: `34962`

#### static Cesium.WebGLConstants.ARRAY_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 51

Default Value: `34964`

#### static Cesium.WebGLConstants.ATTACHED_SHADERS : number
engine/Source/Core/WebGLConstants.js 158

Default Value: `35717`

#### static Cesium.WebGLConstants.BACK : number
engine/Source/Core/WebGLConstants.js 60

Default Value: `1029`

#### static Cesium.WebGLConstants.BLEND : number
engine/Source/Core/WebGLConstants.js 63

Default Value: `3042`

#### static Cesium.WebGLConstants.BLEND_COLOR : number
engine/Source/Core/WebGLConstants.js 48

Default Value: `32773`

#### static Cesium.WebGLConstants.BLEND_DST_ALPHA : number
engine/Source/Core/WebGLConstants.js 42

Default Value: `32970`

#### static Cesium.WebGLConstants.BLEND_DST_RGB : number
engine/Source/Core/WebGLConstants.js 40

Default Value: `32968`

#### static Cesium.WebGLConstants.BLEND_EQUATION : number
engine/Source/Core/WebGLConstants.js 35

Default Value: `32777`

#### static Cesium.WebGLConstants.BLEND_EQUATION_ALPHA : number
engine/Source/Core/WebGLConstants.js 37

Default Value: `34877`

#### static Cesium.WebGLConstants.BLEND_EQUATION_RGB : number
engine/Source/Core/WebGLConstants.js 36

Default Value: `32777`

#### static Cesium.WebGLConstants.BLEND_SRC_ALPHA : number
engine/Source/Core/WebGLConstants.js 43

Default Value: `32971`

#### static Cesium.WebGLConstants.BLEND_SRC_RGB : number
engine/Source/Core/WebGLConstants.js 41

Default Value: `32969`

#### static Cesium.WebGLConstants.BLUE_BITS : number
engine/Source/Core/WebGLConstants.js 113

Default Value: `3412`

#### static Cesium.WebGLConstants.BOOL : number
engine/Source/Core/WebGLConstants.js 244

Default Value: `35670`

#### static Cesium.WebGLConstants.BOOL_VEC2 : number
engine/Source/Core/WebGLConstants.js 245

Default Value: `35671`

#### static Cesium.WebGLConstants.BOOL_VEC3 : number
engine/Source/Core/WebGLConstants.js 246

Default Value: `35672`

#### static Cesium.WebGLConstants.BOOL_VEC4 : number
engine/Source/Core/WebGLConstants.js 247

Default Value: `35673`

#### static Cesium.WebGLConstants.BROWSER_DEFAULT_WEBGL : number
engine/Source/Core/WebGLConstants.js 309

Default Value: `37444`

#### static Cesium.WebGLConstants.BUFFER_SIZE : number
engine/Source/Core/WebGLConstants.js 56

Default Value: `34660`

#### static Cesium.WebGLConstants.BUFFER_USAGE : number
engine/Source/Core/WebGLConstants.js 57

Default Value: `34661`

#### static Cesium.WebGLConstants.BYTE : number
engine/Source/Core/WebGLConstants.js 129

Default Value: `5120`

#### static Cesium.WebGLConstants.CCW : number
engine/Source/Core/WebGLConstants.js 77

Default Value: `2305`

#### static Cesium.WebGLConstants.CLAMP_TO_EDGE : number
engine/Source/Core/WebGLConstants.js 236

Default Value: `33071`

#### static Cesium.WebGLConstants.COLOR : number
engine/Source/Core/WebGLConstants.js 346

Default Value: `6144`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT0 : number
engine/Source/Core/WebGLConstants.js 291

Default Value: `36064`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT1 : number
engine/Source/Core/WebGLConstants.js 496

Default Value: `36065`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT2 : number
engine/Source/Core/WebGLConstants.js 497

Default Value: `36066`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT3 : number
engine/Source/Core/WebGLConstants.js 498

Default Value: `36067`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT4 : number
engine/Source/Core/WebGLConstants.js 499

Default Value: `36068`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT5 : number
engine/Source/Core/WebGLConstants.js 500

Default Value: `36069`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT6 : number
engine/Source/Core/WebGLConstants.js 501

Default Value: `36070`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT7 : number
engine/Source/Core/WebGLConstants.js 502

Default Value: `36071`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT8 : number
engine/Source/Core/WebGLConstants.js 503

Default Value: `36072`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT9 : number
engine/Source/Core/WebGLConstants.js 504

Default Value: `36073`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT10 : number
engine/Source/Core/WebGLConstants.js 505

Default Value: `36074`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT11 : number
engine/Source/Core/WebGLConstants.js 506

Default Value: `36075`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT12 : number
engine/Source/Core/WebGLConstants.js 507

Default Value: `36076`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT13 : number
engine/Source/Core/WebGLConstants.js 508

Default Value: `36077`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT14 : number
engine/Source/Core/WebGLConstants.js 509

Default Value: `36078`

#### static Cesium.WebGLConstants.COLOR_ATTACHMENT15 : number
engine/Source/Core/WebGLConstants.js 510

Default Value: `36079`

#### static Cesium.WebGLConstants.COLOR_BUFFER_BIT : number
engine/Source/Core/WebGLConstants.js 15

Default Value: `16384`

#### static Cesium.WebGLConstants.COLOR_CLEAR_VALUE : number
engine/Source/Core/WebGLConstants.js 104

Default Value: `3106`

#### static Cesium.WebGLConstants.COLOR_WRITEMASK : number
engine/Source/Core/WebGLConstants.js 105

Default Value: `3107`

#### static Cesium.WebGLConstants.COMPARE_REF_TO_TEXTURE : number
engine/Source/Core/WebGLConstants.js 416

Default Value: `34894`

#### static Cesium.WebGLConstants.COMPILE_STATUS : number
engine/Source/Core/WebGLConstants.js 262

Default Value: `35713`

#### static Cesium.WebGLConstants.COMPRESSED_R11_EAC : number
engine/Source/Core/WebGLConstants.js 597

Default Value: `37488`

#### static Cesium.WebGLConstants.COMPRESSED_RG11_EAC : number
engine/Source/Core/WebGLConstants.js 599

Default Value: `37490`

#### static Cesium.WebGLConstants.COMPRESSED_RGB8_ETC2 : number
engine/Source/Core/WebGLConstants.js 601

Default Value: `37492`

#### static Cesium.WebGLConstants.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 : number
engine/Source/Core/WebGLConstants.js 603

Default Value: `37494`

#### static Cesium.WebGLConstants.COMPRESSED_RGB_ETC1_WEBGL : number
engine/Source/Core/WebGLConstants.js 327

Default Value: `36196`

#### static Cesium.WebGLConstants.COMPRESSED_RGB_PVRTC_2BPPV1_IMG : number
engine/Source/Core/WebGLConstants.js 319

Default Value: `35841`

#### static Cesium.WebGLConstants.COMPRESSED_RGB_PVRTC_4BPPV1_IMG : number
engine/Source/Core/WebGLConstants.js 318

Default Value: `35840`

#### static Cesium.WebGLConstants.COMPRESSED_RGB_S3TC_DXT1_EXT : number
engine/Source/Core/WebGLConstants.js 312

Default Value: `33776`

#### static Cesium.WebGLConstants.COMPRESSED_RGBA8_ETC2_EAC : number
engine/Source/Core/WebGLConstants.js 605

Default Value: `37496`

#### static Cesium.WebGLConstants.COMPRESSED_RGBA_ASTC_4x4_WEBGL : number
engine/Source/Core/WebGLConstants.js 324

Default Value: `37808`

#### static Cesium.WebGLConstants.COMPRESSED_RGBA_BPTC_UNORM : number
engine/Source/Core/WebGLConstants.js 330

Default Value: `36492`

#### static Cesium.WebGLConstants.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG : number
engine/Source/Core/WebGLConstants.js 321

Default Value: `35843`

#### static Cesium.WebGLConstants.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG : number
engine/Source/Core/WebGLConstants.js 320

Default Value: `35842`

#### static Cesium.WebGLConstants.COMPRESSED_RGBA_S3TC_DXT1_EXT : number
engine/Source/Core/WebGLConstants.js 313

Default Value: `33777`

#### static Cesium.WebGLConstants.COMPRESSED_RGBA_S3TC_DXT3_EXT : number
engine/Source/Core/WebGLConstants.js 314

Default Value: `33778`

#### static Cesium.WebGLConstants.COMPRESSED_RGBA_S3TC_DXT5_EXT : number
engine/Source/Core/WebGLConstants.js 315

Default Value: `33779`

#### static Cesium.WebGLConstants.COMPRESSED_SIGNED_R11_EAC : number
engine/Source/Core/WebGLConstants.js 598

Default Value: `37489`

#### static Cesium.WebGLConstants.COMPRESSED_SIGNED_RG11_EAC : number
engine/Source/Core/WebGLConstants.js 600

Default Value: `37491`

#### static Cesium.WebGLConstants.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : number
engine/Source/Core/WebGLConstants.js 606

Default Value: `37497`

#### static Cesium.WebGLConstants.COMPRESSED_SRGB8_ETC2 : number
engine/Source/Core/WebGLConstants.js 602

Default Value: `37493`

#### static Cesium.WebGLConstants.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : number
engine/Source/Core/WebGLConstants.js 604

Default Value: `37495`

#### static Cesium.WebGLConstants.COMPRESSED_TEXTURE_FORMATS : number
engine/Source/Core/WebGLConstants.js 124

Default Value: `34467`

#### static Cesium.WebGLConstants.CONDITION_SATISFIED : number
engine/Source/Core/WebGLConstants.js 584

Default Value: `37148`

#### static Cesium.WebGLConstants.CONSTANT_ALPHA : number
engine/Source/Core/WebGLConstants.js 46

Default Value: `32771`

#### static Cesium.WebGLConstants.CONSTANT_COLOR : number
engine/Source/Core/WebGLConstants.js 44

Default Value: `32769`

#### static Cesium.WebGLConstants.CONTEXT_LOST_WEBGL : number
engine/Source/Core/WebGLConstants.js 307

Default Value: `37442`

#### static Cesium.WebGLConstants.COPY_READ_BUFFER : number
engine/Source/Core/WebGLConstants.js 540

Default Value: `36662`

#### static Cesium.WebGLConstants.COPY_READ_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 542

Default Value: `36662`

#### static Cesium.WebGLConstants.COPY_WRITE_BUFFER : number
engine/Source/Core/WebGLConstants.js 541

Default Value: `36663`

#### static Cesium.WebGLConstants.COPY_WRITE_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 543

Default Value: `36663`

#### static Cesium.WebGLConstants.CULL_FACE : number
engine/Source/Core/WebGLConstants.js 62

Default Value: `2884`

#### static Cesium.WebGLConstants.CULL_FACE_MODE : number
engine/Source/Core/WebGLConstants.js 81

Default Value: `2885`

#### static Cesium.WebGLConstants.CURRENT_PROGRAM : number
engine/Source/Core/WebGLConstants.js 162

Default Value: `35725`

#### static Cesium.WebGLConstants.CURRENT_QUERY : number
engine/Source/Core/WebGLConstants.js 372

Default Value: `34917`

#### static Cesium.WebGLConstants.CURRENT_VERTEX_ATTRIB : number
engine/Source/Core/WebGLConstants.js 58

Default Value: `34342`

#### static Cesium.WebGLConstants.CW : number
engine/Source/Core/WebGLConstants.js 76

Default Value: `2304`

#### static Cesium.WebGLConstants.DECR : number
engine/Source/Core/WebGLConstants.js 174

Default Value: `7683`

#### static Cesium.WebGLConstants.DECR_WRAP : number
engine/Source/Core/WebGLConstants.js 177

Default Value: `34056`

#### static Cesium.WebGLConstants.DELETE_STATUS : number
engine/Source/Core/WebGLConstants.js 155

Default Value: `35712`

#### static Cesium.WebGLConstants.DEPTH : number
engine/Source/Core/WebGLConstants.js 347

Default Value: `6145`

#### static Cesium.WebGLConstants.DEPTH24_STENCIL8 : number
engine/Source/Core/WebGLConstants.js 487

Default Value: `35056`

#### static Cesium.WebGLConstants.DEPTH32F_STENCIL8 : number
engine/Source/Core/WebGLConstants.js 475

Default Value: `36013`

#### static Cesium.WebGLConstants.DEPTH_ATTACHMENT : number
engine/Source/Core/WebGLConstants.js 292

Default Value: `36096`

#### static Cesium.WebGLConstants.DEPTH_BITS : number
engine/Source/Core/WebGLConstants.js 115

Default Value: `3414`

#### static Cesium.WebGLConstants.DEPTH_BUFFER_BIT : number
engine/Source/Core/WebGLConstants.js 13

Default Value: `256`

#### static Cesium.WebGLConstants.DEPTH_CLEAR_VALUE : number
engine/Source/Core/WebGLConstants.js 85

Default Value: `2931`

#### static Cesium.WebGLConstants.DEPTH_COMPONENT : number
engine/Source/Core/WebGLConstants.js 136

Default Value: `6402`

#### static Cesium.WebGLConstants.DEPTH_COMPONENT16 : number
engine/Source/Core/WebGLConstants.js 274

Default Value: `33189`

#### static Cesium.WebGLConstants.DEPTH_COMPONENT24 : number
engine/Source/Core/WebGLConstants.js 368

Default Value: `33190`

#### static Cesium.WebGLConstants.DEPTH_COMPONENT32F : number
engine/Source/Core/WebGLConstants.js 474

Default Value: `36012`

#### static Cesium.WebGLConstants.DEPTH_FUNC : number
engine/Source/Core/WebGLConstants.js 86

Default Value: `2932`

#### static Cesium.WebGLConstants.DEPTH_RANGE : number
engine/Source/Core/WebGLConstants.js 83

Default Value: `2928`

#### static Cesium.WebGLConstants.DEPTH_STENCIL : number
engine/Source/Core/WebGLConstants.js 277

Default Value: `34041`

#### static Cesium.WebGLConstants.DEPTH_STENCIL_ATTACHMENT : number
engine/Source/Core/WebGLConstants.js 294

Default Value: `33306`

#### static Cesium.WebGLConstants.DEPTH_TEST : number
engine/Source/Core/WebGLConstants.js 66

Default Value: `2929`

#### static Cesium.WebGLConstants.DEPTH_WRITEMASK : number
engine/Source/Core/WebGLConstants.js 84

Default Value: `2930`

#### static Cesium.WebGLConstants.DITHER : number
engine/Source/Core/WebGLConstants.js 64

Default Value: `3024`

#### static Cesium.WebGLConstants.DONT_CARE : number
engine/Source/Core/WebGLConstants.js 125

Default Value: `4352`

#### static Cesium.WebGLConstants.DOUBLE : number
engine/Source/Core/WebGLConstants.js 336

Default Value: `5130`

#### static Cesium.WebGLConstants.DRAW_BUFFER0 : number
engine/Source/Core/WebGLConstants.js 382

Default Value: `34853`

#### static Cesium.WebGLConstants.DRAW_BUFFER1 : number
engine/Source/Core/WebGLConstants.js 383

Default Value: `34854`

#### static Cesium.WebGLConstants.DRAW_BUFFER2 : number
engine/Source/Core/WebGLConstants.js 384

Default Value: `34855`

#### static Cesium.WebGLConstants.DRAW_BUFFER3 : number
engine/Source/Core/WebGLConstants.js 385

Default Value: `34856`

#### static Cesium.WebGLConstants.DRAW_BUFFER4 : number
engine/Source/Core/WebGLConstants.js 386

Default Value: `34857`

#### static Cesium.WebGLConstants.DRAW_BUFFER5 : number
engine/Source/Core/WebGLConstants.js 387

Default Value: `34858`

#### static Cesium.WebGLConstants.DRAW_BUFFER6 : number
engine/Source/Core/WebGLConstants.js 388

Default Value: `34859`

#### static Cesium.WebGLConstants.DRAW_BUFFER7 : number
engine/Source/Core/WebGLConstants.js 389

Default Value: `34860`

#### static Cesium.WebGLConstants.DRAW_BUFFER8 : number
engine/Source/Core/WebGLConstants.js 390

Default Value: `34861`

#### static Cesium.WebGLConstants.DRAW_BUFFER9 : number
engine/Source/Core/WebGLConstants.js 391

Default Value: `34862`

#### static Cesium.WebGLConstants.DRAW_BUFFER10 : number
engine/Source/Core/WebGLConstants.js 392

Default Value: `34863`

#### static Cesium.WebGLConstants.DRAW_BUFFER11 : number
engine/Source/Core/WebGLConstants.js 393

Default Value: `34864`

#### static Cesium.WebGLConstants.DRAW_BUFFER12 : number
engine/Source/Core/WebGLConstants.js 394

Default Value: `34865`

#### static Cesium.WebGLConstants.DRAW_BUFFER13 : number
engine/Source/Core/WebGLConstants.js 395

Default Value: `34866`

#### static Cesium.WebGLConstants.DRAW_BUFFER14 : number
engine/Source/Core/WebGLConstants.js 396

Default Value: `34867`

#### static Cesium.WebGLConstants.DRAW_BUFFER15 : number
engine/Source/Core/WebGLConstants.js 397

Default Value: `34868`

#### static Cesium.WebGLConstants.DRAW_FRAMEBUFFER : number
engine/Source/Core/WebGLConstants.js 491

Default Value: `36009`

#### static Cesium.WebGLConstants.DRAW_FRAMEBUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 489

Default Value: `36006`

#### static Cesium.WebGLConstants.DST_ALPHA : number
engine/Source/Core/WebGLConstants.js 29

Default Value: `772`

#### static Cesium.WebGLConstants.DST_COLOR : number
engine/Source/Core/WebGLConstants.js 31

Default Value: `774`

#### static Cesium.WebGLConstants.DYNAMIC_COPY : number
engine/Source/Core/WebGLConstants.js 380

Default Value: `35050`

#### static Cesium.WebGLConstants.DYNAMIC_DRAW : number
engine/Source/Core/WebGLConstants.js 55

Default Value: `35048`

#### static Cesium.WebGLConstants.DYNAMIC_READ : number
engine/Source/Core/WebGLConstants.js 379

Default Value: `35049`

#### static Cesium.WebGLConstants.ELEMENT_ARRAY_BUFFER : number
engine/Source/Core/WebGLConstants.js 50

Default Value: `34963`

#### static Cesium.WebGLConstants.ELEMENT_ARRAY_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 52

Default Value: `34965`

#### static Cesium.WebGLConstants.EQUAL : number
engine/Source/Core/WebGLConstants.js 165

Default Value: `514`

#### static Cesium.WebGLConstants.FASTEST : number
engine/Source/Core/WebGLConstants.js 126

Default Value: `4353`

#### static Cesium.WebGLConstants.FLOAT : number
engine/Source/Core/WebGLConstants.js 135

Default Value: `5126`

#### static Cesium.WebGLConstants.FLOAT_32_UNSIGNED_INT_24_8_REV : number
engine/Source/Core/WebGLConstants.js 476

Default Value: `36269`

#### static Cesium.WebGLConstants.FLOAT_MAT2 : number
engine/Source/Core/WebGLConstants.js 248

Default Value: `35674`

#### static Cesium.WebGLConstants.FLOAT_MAT2x3 : number
engine/Source/Core/WebGLConstants.js 407

Default Value: `35685`

#### static Cesium.WebGLConstants.FLOAT_MAT2x4 : number
engine/Source/Core/WebGLConstants.js 408

Default Value: `35686`

#### static Cesium.WebGLConstants.FLOAT_MAT3 : number
engine/Source/Core/WebGLConstants.js 249

Default Value: `35675`

#### static Cesium.WebGLConstants.FLOAT_MAT3x2 : number
engine/Source/Core/WebGLConstants.js 409

Default Value: `35687`

#### static Cesium.WebGLConstants.FLOAT_MAT3x4 : number
engine/Source/Core/WebGLConstants.js 410

Default Value: `35688`

#### static Cesium.WebGLConstants.FLOAT_MAT4 : number
engine/Source/Core/WebGLConstants.js 250

Default Value: `35676`

#### static Cesium.WebGLConstants.FLOAT_MAT4x2 : number
engine/Source/Core/WebGLConstants.js 411

Default Value: `35689`

#### static Cesium.WebGLConstants.FLOAT_MAT4x3 : number
engine/Source/Core/WebGLConstants.js 412

Default Value: `35690`

#### static Cesium.WebGLConstants.FLOAT_VEC2 : number
engine/Source/Core/WebGLConstants.js 238

Default Value: `35664`

#### static Cesium.WebGLConstants.FLOAT_VEC3 : number
engine/Source/Core/WebGLConstants.js 239

Default Value: `35665`

#### static Cesium.WebGLConstants.FLOAT_VEC4 : number
engine/Source/Core/WebGLConstants.js 240

Default Value: `35666`

#### static Cesium.WebGLConstants.FRAGMENT_SHADER : number
engine/Source/Core/WebGLConstants.js 145

Default Value: `35632`

#### static Cesium.WebGLConstants.FRAGMENT_SHADER_DERIVATIVE_HINT : number
engine/Source/Core/WebGLConstants.js 402

Default Value: `35723`

#### static Cesium.WebGLConstants.FRAMEBUFFER : number
engine/Source/Core/WebGLConstants.js 269

Default Value: `36160`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE : number
engine/Source/Core/WebGLConstants.js 482

Default Value: `33301`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE : number
engine/Source/Core/WebGLConstants.js 481

Default Value: `33300`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING : number
engine/Source/Core/WebGLConstants.js 477

Default Value: `33296`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE : number
engine/Source/Core/WebGLConstants.js 478

Default Value: `33297`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE : number
engine/Source/Core/WebGLConstants.js 483

Default Value: `33302`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE : number
engine/Source/Core/WebGLConstants.js 480

Default Value: `33299`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME : number
engine/Source/Core/WebGLConstants.js 288

Default Value: `36049`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE : number
engine/Source/Core/WebGLConstants.js 287

Default Value: `36048`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_RED_SIZE : number
engine/Source/Core/WebGLConstants.js 479

Default Value: `33298`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE : number
engine/Source/Core/WebGLConstants.js 484

Default Value: `33303`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE : number
engine/Source/Core/WebGLConstants.js 290

Default Value: `36051`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER : number
engine/Source/Core/WebGLConstants.js 494

Default Value: `36052`

#### static Cesium.WebGLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL : number
engine/Source/Core/WebGLConstants.js 289

Default Value: `36050`

#### static Cesium.WebGLConstants.FRAMEBUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 301

Default Value: `36006`

#### static Cesium.WebGLConstants.FRAMEBUFFER_COMPLETE : number
engine/Source/Core/WebGLConstants.js 296

Default Value: `36053`

#### static Cesium.WebGLConstants.FRAMEBUFFER_DEFAULT : number
engine/Source/Core/WebGLConstants.js 485

Default Value: `33304`

#### static Cesium.WebGLConstants.FRAMEBUFFER_INCOMPLETE_ATTACHMENT : number
engine/Source/Core/WebGLConstants.js 297

Default Value: `36054`

#### static Cesium.WebGLConstants.FRAMEBUFFER_INCOMPLETE_DIMENSIONS : number
engine/Source/Core/WebGLConstants.js 299

Default Value: `36057`

#### static Cesium.WebGLConstants.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT : number
engine/Source/Core/WebGLConstants.js 298

Default Value: `36055`

#### static Cesium.WebGLConstants.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE : number
engine/Source/Core/WebGLConstants.js 511

Default Value: `36182`

#### static Cesium.WebGLConstants.FRAMEBUFFER_UNSUPPORTED : number
engine/Source/Core/WebGLConstants.js 300

Default Value: `36061`

#### static Cesium.WebGLConstants.FRONT : number
engine/Source/Core/WebGLConstants.js 59

Default Value: `1028`

#### static Cesium.WebGLConstants.FRONT_AND_BACK : number
engine/Source/Core/WebGLConstants.js 61

Default Value: `1032`

#### static Cesium.WebGLConstants.FRONT_FACE : number
engine/Source/Core/WebGLConstants.js 82

Default Value: `2886`

#### static Cesium.WebGLConstants.FUNC_ADD : number
engine/Source/Core/WebGLConstants.js 34

Default Value: `32774`

#### static Cesium.WebGLConstants.FUNC_REVERSE_SUBTRACT : number
engine/Source/Core/WebGLConstants.js 39

Default Value: `32779`

#### static Cesium.WebGLConstants.FUNC_SUBTRACT : number
engine/Source/Core/WebGLConstants.js 38

Default Value: `32778`

#### static Cesium.WebGLConstants.GENERATE_MIPMAP_HINT : number
engine/Source/Core/WebGLConstants.js 128

Default Value: `33170`

#### static Cesium.WebGLConstants.GEQUAL : number
engine/Source/Core/WebGLConstants.js 169

Default Value: `518`

#### static Cesium.WebGLConstants.GREATER : number
engine/Source/Core/WebGLConstants.js 167

Default Value: `516`

#### static Cesium.WebGLConstants.GREEN_BITS : number
engine/Source/Core/WebGLConstants.js 112

Default Value: `3411`

#### static Cesium.WebGLConstants.HALF_FLOAT : number
engine/Source/Core/WebGLConstants.js 513

Default Value: `5131`

#### static Cesium.WebGLConstants.HALF_FLOAT_OES : number
engine/Source/Core/WebGLConstants.js 333

Default Value: `36193`

#### static Cesium.WebGLConstants.HIGH_FLOAT : number
engine/Source/Core/WebGLConstants.js 265

Default Value: `36338`

#### static Cesium.WebGLConstants.HIGH_INT : number
engine/Source/Core/WebGLConstants.js 268

Default Value: `36341`

#### static Cesium.WebGLConstants.IMPLEMENTATION_COLOR_READ_FORMAT : number
engine/Source/Core/WebGLConstants.js 261

Default Value: `35739`

#### static Cesium.WebGLConstants.IMPLEMENTATION_COLOR_READ_TYPE : number
engine/Source/Core/WebGLConstants.js 260

Default Value: `35738`

#### static Cesium.WebGLConstants.INCR : number
engine/Source/Core/WebGLConstants.js 173

Default Value: `7682`

#### static Cesium.WebGLConstants.INCR_WRAP : number
engine/Source/Core/WebGLConstants.js 176

Default Value: `34055`

#### static Cesium.WebGLConstants.INT : number
engine/Source/Core/WebGLConstants.js 133

Default Value: `5124`

#### static Cesium.WebGLConstants.INT_2_10_10_10_REV : number
engine/Source/Core/WebGLConstants.js 592

Default Value: `36255`

#### static Cesium.WebGLConstants.INT_SAMPLER_2D : number
engine/Source/Core/WebGLConstants.js 466

Default Value: `36298`

#### static Cesium.WebGLConstants.INT_SAMPLER_2D_ARRAY : number
engine/Source/Core/WebGLConstants.js 469

Default Value: `36303`

#### static Cesium.WebGLConstants.INT_SAMPLER_3D : number
engine/Source/Core/WebGLConstants.js 467

Default Value: `36299`

#### static Cesium.WebGLConstants.INT_SAMPLER_CUBE : number
engine/Source/Core/WebGLConstants.js 468

Default Value: `36300`

#### static Cesium.WebGLConstants.INT_VEC2 : number
engine/Source/Core/WebGLConstants.js 241

Default Value: `35667`

#### static Cesium.WebGLConstants.INT_VEC3 : number
engine/Source/Core/WebGLConstants.js 242

Default Value: `35668`

#### static Cesium.WebGLConstants.INT_VEC4 : number
engine/Source/Core/WebGLConstants.js 243

Default Value: `35669`

#### static Cesium.WebGLConstants.INTERLEAVED_ATTRIBS : number
engine/Source/Core/WebGLConstants.js 441

Default Value: `35980`

#### static Cesium.WebGLConstants.INVALID_ENUM : number
engine/Source/Core/WebGLConstants.js 72

Default Value: `1280`

#### static Cesium.WebGLConstants.INVALID_FRAMEBUFFER_OPERATION : number
engine/Source/Core/WebGLConstants.js 304

Default Value: `1286`

#### static Cesium.WebGLConstants.INVALID_INDEX : number
engine/Source/Core/WebGLConstants.js 570

Default Value: `4294967295`

#### static Cesium.WebGLConstants.INVALID_OPERATION : number
engine/Source/Core/WebGLConstants.js 74

Default Value: `1282`

#### static Cesium.WebGLConstants.INVALID_VALUE : number
engine/Source/Core/WebGLConstants.js 73

Default Value: `1281`

#### static Cesium.WebGLConstants.INVERT : number
engine/Source/Core/WebGLConstants.js 175

Default Value: `5386`

#### static Cesium.WebGLConstants.KEEP : number
engine/Source/Core/WebGLConstants.js 171

Default Value: `7680`

#### static Cesium.WebGLConstants.LEQUAL : number
engine/Source/Core/WebGLConstants.js 166

Default Value: `515`

#### static Cesium.WebGLConstants.LESS : number
engine/Source/Core/WebGLConstants.js 164

Default Value: `513`

#### static Cesium.WebGLConstants.LINE_LOOP : number
engine/Source/Core/WebGLConstants.js 18

Default Value: `2`

#### static Cesium.WebGLConstants.LINE_STRIP : number
engine/Source/Core/WebGLConstants.js 19

Default Value: `3`

#### static Cesium.WebGLConstants.LINE_WIDTH : number
engine/Source/Core/WebGLConstants.js 78

Default Value: `2849`

#### static Cesium.WebGLConstants.LINEAR : number
engine/Source/Core/WebGLConstants.js 182

Default Value: `9729`

#### static Cesium.WebGLConstants.LINEAR_MIPMAP_LINEAR : number
engine/Source/Core/WebGLConstants.js 186

Default Value: `9987`

#### static Cesium.WebGLConstants.LINEAR_MIPMAP_NEAREST : number
engine/Source/Core/WebGLConstants.js 184

Default Value: `9985`

#### static Cesium.WebGLConstants.LINES : number
engine/Source/Core/WebGLConstants.js 17

Default Value: `1`

#### static Cesium.WebGLConstants.LINK_STATUS : number
engine/Source/Core/WebGLConstants.js 156

Default Value: `35714`

#### static Cesium.WebGLConstants.LOW_FLOAT : number
engine/Source/Core/WebGLConstants.js 263

Default Value: `36336`

#### static Cesium.WebGLConstants.LOW_INT : number
engine/Source/Core/WebGLConstants.js 266

Default Value: `36339`

#### static Cesium.WebGLConstants.LUMINANCE : number
engine/Source/Core/WebGLConstants.js 140

Default Value: `6409`

#### static Cesium.WebGLConstants.LUMINANCE_ALPHA : number
engine/Source/Core/WebGLConstants.js 141

Default Value: `6410`

#### static Cesium.WebGLConstants.MAX : number
engine/Source/Core/WebGLConstants.js 367

Default Value: `32776`

#### static Cesium.WebGLConstants.MAX_3D_TEXTURE_SIZE : number
engine/Source/Core/WebGLConstants.js 358

Default Value: `32883`

#### static Cesium.WebGLConstants.MAX_ARRAY_TEXTURE_LAYERS : number
engine/Source/Core/WebGLConstants.js 422

Default Value: `35071`

#### static Cesium.WebGLConstants.MAX_COLOR_ATTACHMENTS : number
engine/Source/Core/WebGLConstants.js 495

Default Value: `36063`

#### static Cesium.WebGLConstants.MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 554

Default Value: `35379`

#### static Cesium.WebGLConstants.MAX_COMBINED_TEXTURE_IMAGE_UNITS : number
engine/Source/Core/WebGLConstants.js 150

Default Value: `35661`

#### static Cesium.WebGLConstants.MAX_COMBINED_UNIFORM_BLOCKS : number
engine/Source/Core/WebGLConstants.js 550

Default Value: `35374`

#### static Cesium.WebGLConstants.MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 553

Default Value: `35377`

#### static Cesium.WebGLConstants.MAX_CUBE_MAP_TEXTURE_SIZE : number
engine/Source/Core/WebGLConstants.js 201

Default Value: `34076`

#### static Cesium.WebGLConstants.MAX_DRAW_BUFFERS : number
engine/Source/Core/WebGLConstants.js 381

Default Value: `34852`

#### static Cesium.WebGLConstants.MAX_ELEMENT_INDEX : number
engine/Source/Core/WebGLConstants.js 608

Default Value: `36203`

#### static Cesium.WebGLConstants.MAX_ELEMENTS_INDICES : number
engine/Source/Core/WebGLConstants.js 361

Default Value: `33001`

#### static Cesium.WebGLConstants.MAX_ELEMENTS_VERTICES : number
engine/Source/Core/WebGLConstants.js 360

Default Value: `33000`

#### static Cesium.WebGLConstants.MAX_FRAGMENT_INPUT_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 572

Default Value: `37157`

#### static Cesium.WebGLConstants.MAX_FRAGMENT_UNIFORM_BLOCKS : number
engine/Source/Core/WebGLConstants.js 549

Default Value: `35373`

#### static Cesium.WebGLConstants.MAX_FRAGMENT_UNIFORM_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 398

Default Value: `35657`

#### static Cesium.WebGLConstants.MAX_FRAGMENT_UNIFORM_VECTORS : number
engine/Source/Core/WebGLConstants.js 153

Default Value: `36349`

#### static Cesium.WebGLConstants.MAX_PROGRAM_TEXEL_OFFSET : number
engine/Source/Core/WebGLConstants.js 424

Default Value: `35077`

#### static Cesium.WebGLConstants.MAX_RENDERBUFFER_SIZE : number
engine/Source/Core/WebGLConstants.js 303

Default Value: `34024`

#### static Cesium.WebGLConstants.MAX_SAMPLES : number
engine/Source/Core/WebGLConstants.js 512

Default Value: `36183`

#### static Cesium.WebGLConstants.MAX_SERVER_WAIT_TIMEOUT : number
engine/Source/Core/WebGLConstants.js 573

Default Value: `37137`

#### static Cesium.WebGLConstants.MAX_TEXTURE_IMAGE_UNITS : number
engine/Source/Core/WebGLConstants.js 152

Default Value: `34930`

#### static Cesium.WebGLConstants.MAX_TEXTURE_LOD_BIAS : number
engine/Source/Core/WebGLConstants.js 369

Default Value: `34045`

#### static Cesium.WebGLConstants.MAX_TEXTURE_MAX_ANISOTROPY_EXT : number
engine/Source/Core/WebGLConstants.js 612

Default Value: `34047`

#### static Cesium.WebGLConstants.MAX_TEXTURE_SIZE : number
engine/Source/Core/WebGLConstants.js 108

Default Value: `3379`

#### static Cesium.WebGLConstants.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 439

Default Value: `35978`

#### static Cesium.WebGLConstants.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS : number
engine/Source/Core/WebGLConstants.js 440

Default Value: `35979`

#### static Cesium.WebGLConstants.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 433

Default Value: `35968`

#### static Cesium.WebGLConstants.MAX_UNIFORM_BLOCK_SIZE : number
engine/Source/Core/WebGLConstants.js 552

Default Value: `35376`

#### static Cesium.WebGLConstants.MAX_UNIFORM_BUFFER_BINDINGS : number
engine/Source/Core/WebGLConstants.js 551

Default Value: `35375`

#### static Cesium.WebGLConstants.MAX_VARYING_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 425

Default Value: `35659`

#### static Cesium.WebGLConstants.MAX_VARYING_VECTORS : number
engine/Source/Core/WebGLConstants.js 149

Default Value: `36348`

#### static Cesium.WebGLConstants.MAX_VERTEX_ATTRIBS : number
engine/Source/Core/WebGLConstants.js 147

Default Value: `34921`

#### static Cesium.WebGLConstants.MAX_VERTEX_OUTPUT_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 571

Default Value: `37154`

#### static Cesium.WebGLConstants.MAX_VERTEX_TEXTURE_IMAGE_UNITS : number
engine/Source/Core/WebGLConstants.js 151

Default Value: `35660`

#### static Cesium.WebGLConstants.MAX_VERTEX_UNIFORM_BLOCKS : number
engine/Source/Core/WebGLConstants.js 548

Default Value: `35371`

#### static Cesium.WebGLConstants.MAX_VERTEX_UNIFORM_COMPONENTS : number
engine/Source/Core/WebGLConstants.js 399

Default Value: `35658`

#### static Cesium.WebGLConstants.MAX_VERTEX_UNIFORM_VECTORS : number
engine/Source/Core/WebGLConstants.js 148

Default Value: `36347`

#### static Cesium.WebGLConstants.MAX_VIEWPORT_DIMS : number
engine/Source/Core/WebGLConstants.js 109

Default Value: `3386`

#### static Cesium.WebGLConstants.MEDIUM_FLOAT : number
engine/Source/Core/WebGLConstants.js 264

Default Value: `36337`

#### static Cesium.WebGLConstants.MEDIUM_INT : number
engine/Source/Core/WebGLConstants.js 267

Default Value: `36340`

#### static Cesium.WebGLConstants.MIN : number
engine/Source/Core/WebGLConstants.js 366

Default Value: `32775`

#### static Cesium.WebGLConstants.MIN_PROGRAM_TEXEL_OFFSET : number
engine/Source/Core/WebGLConstants.js 423

Default Value: `35076`

#### static Cesium.WebGLConstants.MIRRORED_REPEAT : number
engine/Source/Core/WebGLConstants.js 237

Default Value: `33648`

#### static Cesium.WebGLConstants.NEAREST : number
engine/Source/Core/WebGLConstants.js 181

Default Value: `9728`

#### static Cesium.WebGLConstants.NEAREST_MIPMAP_LINEAR : number
engine/Source/Core/WebGLConstants.js 185

Default Value: `9986`

#### static Cesium.WebGLConstants.NEAREST_MIPMAP_NEAREST : number
engine/Source/Core/WebGLConstants.js 183

Default Value: `9984`

#### static Cesium.WebGLConstants.NEVER : number
engine/Source/Core/WebGLConstants.js 163

Default Value: `512`

#### static Cesium.WebGLConstants.NICEST : number
engine/Source/Core/WebGLConstants.js 127

Default Value: `4354`

#### static Cesium.WebGLConstants.NO_ERROR : number
engine/Source/Core/WebGLConstants.js 71

#### static Cesium.WebGLConstants.NONE : number
engine/Source/Core/WebGLConstants.js 295

#### static Cesium.WebGLConstants.NOTEQUAL : number
engine/Source/Core/WebGLConstants.js 168

Default Value: `517`

#### static Cesium.WebGLConstants.OBJECT_TYPE : number
engine/Source/Core/WebGLConstants.js 574

Default Value: `37138`

#### static Cesium.WebGLConstants.ONE : number
engine/Source/Core/WebGLConstants.js 24

Default Value: `1`

#### static Cesium.WebGLConstants.ONE_MINUS_CONSTANT_ALPHA : number
engine/Source/Core/WebGLConstants.js 47

Default Value: `32772`

#### static Cesium.WebGLConstants.ONE_MINUS_CONSTANT_COLOR : number
engine/Source/Core/WebGLConstants.js 45

Default Value: `32770`

#### static Cesium.WebGLConstants.ONE_MINUS_DST_ALPHA : number
engine/Source/Core/WebGLConstants.js 30

Default Value: `773`

#### static Cesium.WebGLConstants.ONE_MINUS_DST_COLOR : number
engine/Source/Core/WebGLConstants.js 32

Default Value: `775`

#### static Cesium.WebGLConstants.ONE_MINUS_SRC_ALPHA : number
engine/Source/Core/WebGLConstants.js 28

Default Value: `771`

#### static Cesium.WebGLConstants.ONE_MINUS_SRC_COLOR : number
engine/Source/Core/WebGLConstants.js 26

Default Value: `769`

#### static Cesium.WebGLConstants.OUT_OF_MEMORY : number
engine/Source/Core/WebGLConstants.js 75

Default Value: `1285`

#### static Cesium.WebGLConstants.PACK_ALIGNMENT : number
engine/Source/Core/WebGLConstants.js 107

Default Value: `3333`

#### static Cesium.WebGLConstants.PACK_ROW_LENGTH : number
engine/Source/Core/WebGLConstants.js 343

Default Value: `3330`

#### static Cesium.WebGLConstants.PACK_SKIP_PIXELS : number
engine/Source/Core/WebGLConstants.js 345

Default Value: `3332`

#### static Cesium.WebGLConstants.PACK_SKIP_ROWS : number
engine/Source/Core/WebGLConstants.js 344

Default Value: `3331`

#### static Cesium.WebGLConstants.PIXEL_PACK_BUFFER : number
engine/Source/Core/WebGLConstants.js 403

Default Value: `35051`

#### static Cesium.WebGLConstants.PIXEL_PACK_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 405

Default Value: `35053`

#### static Cesium.WebGLConstants.PIXEL_UNPACK_BUFFER : number
engine/Source/Core/WebGLConstants.js 404

Default Value: `35052`

#### static Cesium.WebGLConstants.PIXEL_UNPACK_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 406

Default Value: `35055`

#### static Cesium.WebGLConstants.POINTS : number
engine/Source/Core/WebGLConstants.js 16

#### static Cesium.WebGLConstants.POLYGON_OFFSET_FACTOR : number
engine/Source/Core/WebGLConstants.js 118

Default Value: `32824`

#### static Cesium.WebGLConstants.POLYGON_OFFSET_FILL : number
engine/Source/Core/WebGLConstants.js 68

Default Value: `32823`

#### static Cesium.WebGLConstants.POLYGON_OFFSET_UNITS : number
engine/Source/Core/WebGLConstants.js 117

Default Value: `10752`

#### static Cesium.WebGLConstants.QUERY_RESULT : number
engine/Source/Core/WebGLConstants.js 373

Default Value: `34918`

#### static Cesium.WebGLConstants.QUERY_RESULT_AVAILABLE : number
engine/Source/Core/WebGLConstants.js 374

Default Value: `34919`

#### static Cesium.WebGLConstants.R8 : number
engine/Source/Core/WebGLConstants.js 516

Default Value: `33321`

#### static Cesium.WebGLConstants.R8_SNORM : number
engine/Source/Core/WebGLConstants.js 535

Default Value: `36756`

#### static Cesium.WebGLConstants.R8I : number
engine/Source/Core/WebGLConstants.js 522

Default Value: `33329`

#### static Cesium.WebGLConstants.R8UI : number
engine/Source/Core/WebGLConstants.js 523

Default Value: `33330`

#### static Cesium.WebGLConstants.R11F_G11F_B10F : number
engine/Source/Core/WebGLConstants.js 428

Default Value: `35898`

#### static Cesium.WebGLConstants.R16F : number
engine/Source/Core/WebGLConstants.js 518

Default Value: `33325`

#### static Cesium.WebGLConstants.R16I : number
engine/Source/Core/WebGLConstants.js 524

Default Value: `33331`

#### static Cesium.WebGLConstants.R16UI : number
engine/Source/Core/WebGLConstants.js 525

Default Value: `33332`

#### static Cesium.WebGLConstants.R32F : number
engine/Source/Core/WebGLConstants.js 519

Default Value: `33326`

#### static Cesium.WebGLConstants.R32I : number
engine/Source/Core/WebGLConstants.js 526

Default Value: `33333`

#### static Cesium.WebGLConstants.R32UI : number
engine/Source/Core/WebGLConstants.js 527

Default Value: `33334`

#### static Cesium.WebGLConstants.RASTERIZER_DISCARD : number
engine/Source/Core/WebGLConstants.js 438

Default Value: `35977`

#### static Cesium.WebGLConstants.READ_BUFFER : number
engine/Source/Core/WebGLConstants.js 339

Default Value: `3074`

#### static Cesium.WebGLConstants.READ_FRAMEBUFFER : number
engine/Source/Core/WebGLConstants.js 490

Default Value: `36008`

#### static Cesium.WebGLConstants.READ_FRAMEBUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 492

Default Value: `36010`

#### static Cesium.WebGLConstants.RED : number
engine/Source/Core/WebGLConstants.js 349

Default Value: `6403`

#### static Cesium.WebGLConstants.RED_BITS : number
engine/Source/Core/WebGLConstants.js 111

Default Value: `3410`

#### static Cesium.WebGLConstants.RED_INTEGER : number
engine/Source/Core/WebGLConstants.js 457

Default Value: `36244`

#### static Cesium.WebGLConstants.RENDERBUFFER : number
engine/Source/Core/WebGLConstants.js 270

Default Value: `36161`

#### static Cesium.WebGLConstants.RENDERBUFFER_ALPHA_SIZE : number
engine/Source/Core/WebGLConstants.js 284

Default Value: `36179`

#### static Cesium.WebGLConstants.RENDERBUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 302

Default Value: `36007`

#### static Cesium.WebGLConstants.RENDERBUFFER_BLUE_SIZE : number
engine/Source/Core/WebGLConstants.js 283

Default Value: `36178`

#### static Cesium.WebGLConstants.RENDERBUFFER_DEPTH_SIZE : number
engine/Source/Core/WebGLConstants.js 285

Default Value: `36180`

#### static Cesium.WebGLConstants.RENDERBUFFER_GREEN_SIZE : number
engine/Source/Core/WebGLConstants.js 282

Default Value: `36177`

#### static Cesium.WebGLConstants.RENDERBUFFER_HEIGHT : number
engine/Source/Core/WebGLConstants.js 279

Default Value: `36163`

#### static Cesium.WebGLConstants.RENDERBUFFER_INTERNAL_FORMAT : number
engine/Source/Core/WebGLConstants.js 280

Default Value: `36164`

#### static Cesium.WebGLConstants.RENDERBUFFER_RED_SIZE : number
engine/Source/Core/WebGLConstants.js 281

Default Value: `36176`

#### static Cesium.WebGLConstants.RENDERBUFFER_SAMPLES : number
engine/Source/Core/WebGLConstants.js 493

Default Value: `36011`

#### static Cesium.WebGLConstants.RENDERBUFFER_STENCIL_SIZE : number
engine/Source/Core/WebGLConstants.js 286

Default Value: `36181`

#### static Cesium.WebGLConstants.RENDERBUFFER_WIDTH : number
engine/Source/Core/WebGLConstants.js 278

Default Value: `36162`

#### static Cesium.WebGLConstants.RENDERER : number
engine/Source/Core/WebGLConstants.js 179

Default Value: `7937`

#### static Cesium.WebGLConstants.REPEAT : number
engine/Source/Core/WebGLConstants.js 235

Default Value: `10497`

#### static Cesium.WebGLConstants.REPLACE : number
engine/Source/Core/WebGLConstants.js 172

Default Value: `7681`

#### static Cesium.WebGLConstants.RG : number
engine/Source/Core/WebGLConstants.js 514

Default Value: `33319`

#### static Cesium.WebGLConstants.RG8 : number
engine/Source/Core/WebGLConstants.js 517

Default Value: `33323`

#### static Cesium.WebGLConstants.RG8_SNORM : number
engine/Source/Core/WebGLConstants.js 536

Default Value: `36757`

#### static Cesium.WebGLConstants.RG8I : number
engine/Source/Core/WebGLConstants.js 528

Default Value: `33335`

#### static Cesium.WebGLConstants.RG8UI : number
engine/Source/Core/WebGLConstants.js 529

Default Value: `33336`

#### static Cesium.WebGLConstants.RG16F : number
engine/Source/Core/WebGLConstants.js 520

Default Value: `33327`

#### static Cesium.WebGLConstants.RG16I : number
engine/Source/Core/WebGLConstants.js 530

Default Value: `33337`

#### static Cesium.WebGLConstants.RG16UI : number
engine/Source/Core/WebGLConstants.js 531

Default Value: `33338`

#### static Cesium.WebGLConstants.RG32F : number
engine/Source/Core/WebGLConstants.js 521

Default Value: `33328`

#### static Cesium.WebGLConstants.RG32I : number
engine/Source/Core/WebGLConstants.js 532

Default Value: `33339`

#### static Cesium.WebGLConstants.RG32UI : number
engine/Source/Core/WebGLConstants.js 533

Default Value: `33340`

#### static Cesium.WebGLConstants.RG_INTEGER : number
engine/Source/Core/WebGLConstants.js 515

Default Value: `33320`

#### static Cesium.WebGLConstants.RGB : number
engine/Source/Core/WebGLConstants.js 138

Default Value: `6407`

#### static Cesium.WebGLConstants.RGB5_A1 : number
engine/Source/Core/WebGLConstants.js 272

Default Value: `32855`

#### static Cesium.WebGLConstants.RGB8 : number
engine/Source/Core/WebGLConstants.js 350

Default Value: `32849`

#### static Cesium.WebGLConstants.RGB8_SNORM : number
engine/Source/Core/WebGLConstants.js 537

Default Value: `36758`

#### static Cesium.WebGLConstants.RGB8I : number
engine/Source/Core/WebGLConstants.js 456

Default Value: `36239`

#### static Cesium.WebGLConstants.RGB8UI : number
engine/Source/Core/WebGLConstants.js 450

Default Value: `36221`

#### static Cesium.WebGLConstants.RGB9_E5 : number
engine/Source/Core/WebGLConstants.js 430

Default Value: `35901`

#### static Cesium.WebGLConstants.RGB10_A2 : number
engine/Source/Core/WebGLConstants.js 352

Default Value: `32857`

#### static Cesium.WebGLConstants.RGB10_A2UI : number
engine/Source/Core/WebGLConstants.js 591

Default Value: `36975`

#### static Cesium.WebGLConstants.RGB16F : number
engine/Source/Core/WebGLConstants.js 420

Default Value: `34843`

#### static Cesium.WebGLConstants.RGB16I : number
engine/Source/Core/WebGLConstants.js 454

Default Value: `36233`

#### static Cesium.WebGLConstants.RGB16UI : number
engine/Source/Core/WebGLConstants.js 448

Default Value: `36215`

#### static Cesium.WebGLConstants.RGB32F : number
engine/Source/Core/WebGLConstants.js 418

Default Value: `34837`

#### static Cesium.WebGLConstants.RGB32I : number
engine/Source/Core/WebGLConstants.js 452

Default Value: `36227`

#### static Cesium.WebGLConstants.RGB32UI : number
engine/Source/Core/WebGLConstants.js 446

Default Value: `36209`

#### static Cesium.WebGLConstants.RGB565 : number
engine/Source/Core/WebGLConstants.js 273

Default Value: `36194`

#### static Cesium.WebGLConstants.RGB_INTEGER : number
engine/Source/Core/WebGLConstants.js 458

Default Value: `36248`

#### static Cesium.WebGLConstants.RGBA : number
engine/Source/Core/WebGLConstants.js 139

Default Value: `6408`

#### static Cesium.WebGLConstants.RGBA4 : number
engine/Source/Core/WebGLConstants.js 271

Default Value: `32854`

#### static Cesium.WebGLConstants.RGBA8 : number
engine/Source/Core/WebGLConstants.js 351

Default Value: `32856`

#### static Cesium.WebGLConstants.RGBA8_SNORM : number
engine/Source/Core/WebGLConstants.js 538

Default Value: `36759`

#### static Cesium.WebGLConstants.RGBA8I : number
engine/Source/Core/WebGLConstants.js 455

Default Value: `36238`

#### static Cesium.WebGLConstants.RGBA8UI : number
engine/Source/Core/WebGLConstants.js 449

Default Value: `36220`

#### static Cesium.WebGLConstants.RGBA16F : number
engine/Source/Core/WebGLConstants.js 419

Default Value: `34842`

#### static Cesium.WebGLConstants.RGBA16I : number
engine/Source/Core/WebGLConstants.js 453

Default Value: `36232`

#### static Cesium.WebGLConstants.RGBA16UI : number
engine/Source/Core/WebGLConstants.js 447

Default Value: `36214`

#### static Cesium.WebGLConstants.RGBA32F : number
engine/Source/Core/WebGLConstants.js 417

Default Value: `34836`

#### static Cesium.WebGLConstants.RGBA32I : number
engine/Source/Core/WebGLConstants.js 451

Default Value: `36226`

#### static Cesium.WebGLConstants.RGBA32UI : number
engine/Source/Core/WebGLConstants.js 445

Default Value: `36208`

#### static Cesium.WebGLConstants.RGBA_INTEGER : number
engine/Source/Core/WebGLConstants.js 459

Default Value: `36249`

#### static Cesium.WebGLConstants.SAMPLE_ALPHA_TO_COVERAGE : number
engine/Source/Core/WebGLConstants.js 69

Default Value: `32926`

#### static Cesium.WebGLConstants.SAMPLE_BUFFERS : number
engine/Source/Core/WebGLConstants.js 120

Default Value: `32936`

#### static Cesium.WebGLConstants.SAMPLE_COVERAGE : number
engine/Source/Core/WebGLConstants.js 70

Default Value: `32928`

#### static Cesium.WebGLConstants.SAMPLE_COVERAGE_INVERT : number
engine/Source/Core/WebGLConstants.js 123

Default Value: `32939`

#### static Cesium.WebGLConstants.SAMPLE_COVERAGE_VALUE : number
engine/Source/Core/WebGLConstants.js 122

Default Value: `32938`

#### static Cesium.WebGLConstants.SAMPLER_2D : number
engine/Source/Core/WebGLConstants.js 251

Default Value: `35678`

#### static Cesium.WebGLConstants.SAMPLER_2D_ARRAY : number
engine/Source/Core/WebGLConstants.js 460

Default Value: `36289`

#### static Cesium.WebGLConstants.SAMPLER_2D_ARRAY_SHADOW : number
engine/Source/Core/WebGLConstants.js 461

Default Value: `36292`

#### static Cesium.WebGLConstants.SAMPLER_2D_SHADOW : number
engine/Source/Core/WebGLConstants.js 401

Default Value: `35682`

#### static Cesium.WebGLConstants.SAMPLER_3D : number
engine/Source/Core/WebGLConstants.js 400

Default Value: `35679`

#### static Cesium.WebGLConstants.SAMPLER_BINDING : number
engine/Source/Core/WebGLConstants.js 590

Default Value: `35097`

#### static Cesium.WebGLConstants.SAMPLER_CUBE : number
engine/Source/Core/WebGLConstants.js 252

Default Value: `35680`

#### static Cesium.WebGLConstants.SAMPLER_CUBE_SHADOW : number
engine/Source/Core/WebGLConstants.js 462

Default Value: `36293`

#### static Cesium.WebGLConstants.SAMPLES : number
engine/Source/Core/WebGLConstants.js 121

Default Value: `32937`

#### static Cesium.WebGLConstants.SCISSOR_BOX : number
engine/Source/Core/WebGLConstants.js 103

Default Value: `3088`

#### static Cesium.WebGLConstants.SCISSOR_TEST : number
engine/Source/Core/WebGLConstants.js 67

Default Value: `3089`

#### static Cesium.WebGLConstants.SEPARATE_ATTRIBS : number
engine/Source/Core/WebGLConstants.js 442

Default Value: `35981`

#### static Cesium.WebGLConstants.SHADER_TYPE : number
engine/Source/Core/WebGLConstants.js 154

Default Value: `35663`

#### static Cesium.WebGLConstants.SHADING_LANGUAGE_VERSION : number
engine/Source/Core/WebGLConstants.js 161

Default Value: `35724`

#### static Cesium.WebGLConstants.SHORT : number
engine/Source/Core/WebGLConstants.js 131

Default Value: `5122`

#### static Cesium.WebGLConstants.SIGNALED : number
engine/Source/Core/WebGLConstants.js 581

Default Value: `37145`

#### static Cesium.WebGLConstants.SIGNED_NORMALIZED : number
engine/Source/Core/WebGLConstants.js 539

Default Value: `36764`

#### static Cesium.WebGLConstants.SRC_ALPHA : number
engine/Source/Core/WebGLConstants.js 27

Default Value: `770`

#### static Cesium.WebGLConstants.SRC_ALPHA_SATURATE : number
engine/Source/Core/WebGLConstants.js 33

Default Value: `776`

#### static Cesium.WebGLConstants.SRC_COLOR : number
engine/Source/Core/WebGLConstants.js 25

Default Value: `768`

#### static Cesium.WebGLConstants.SRGB : number
engine/Source/Core/WebGLConstants.js 413

Default Value: `35904`

#### static Cesium.WebGLConstants.SRGB8 : number
engine/Source/Core/WebGLConstants.js 414

Default Value: `35905`

#### static Cesium.WebGLConstants.SRGB8_ALPHA8 : number
engine/Source/Core/WebGLConstants.js 415

Default Value: `35907`

#### static Cesium.WebGLConstants.STATIC_COPY : number
engine/Source/Core/WebGLConstants.js 378

Default Value: `35046`

#### static Cesium.WebGLConstants.STATIC_DRAW : number
engine/Source/Core/WebGLConstants.js 54

Default Value: `35044`

#### static Cesium.WebGLConstants.STATIC_READ : number
engine/Source/Core/WebGLConstants.js 377

Default Value: `35045`

#### static Cesium.WebGLConstants.STENCIL : number
engine/Source/Core/WebGLConstants.js 348

Default Value: `6146`

#### static Cesium.WebGLConstants.STENCIL_ATTACHMENT : number
engine/Source/Core/WebGLConstants.js 293

Default Value: `36128`

#### static Cesium.WebGLConstants.STENCIL_BACK_FAIL : number
engine/Source/Core/WebGLConstants.js 96

Default Value: `34817`

#### static Cesium.WebGLConstants.STENCIL_BACK_FUNC : number
engine/Source/Core/WebGLConstants.js 95

Default Value: `34816`

#### static Cesium.WebGLConstants.STENCIL_BACK_PASS_DEPTH_FAIL : number
engine/Source/Core/WebGLConstants.js 97

Default Value: `34818`

#### static Cesium.WebGLConstants.STENCIL_BACK_PASS_DEPTH_PASS : number
engine/Source/Core/WebGLConstants.js 98

Default Value: `34819`

#### static Cesium.WebGLConstants.STENCIL_BACK_REF : number
engine/Source/Core/WebGLConstants.js 99

Default Value: `36003`

#### static Cesium.WebGLConstants.STENCIL_BACK_VALUE_MASK : number
engine/Source/Core/WebGLConstants.js 100

Default Value: `36004`

#### static Cesium.WebGLConstants.STENCIL_BACK_WRITEMASK : number
engine/Source/Core/WebGLConstants.js 101

Default Value: `36005`

#### static Cesium.WebGLConstants.STENCIL_BITS : number
engine/Source/Core/WebGLConstants.js 116

Default Value: `3415`

#### static Cesium.WebGLConstants.STENCIL_BUFFER_BIT : number
engine/Source/Core/WebGLConstants.js 14

Default Value: `1024`

#### static Cesium.WebGLConstants.STENCIL_CLEAR_VALUE : number
engine/Source/Core/WebGLConstants.js 87

Default Value: `2961`

#### static Cesium.WebGLConstants.STENCIL_FAIL : number
engine/Source/Core/WebGLConstants.js 89

Default Value: `2964`

#### static Cesium.WebGLConstants.STENCIL_FUNC : number
engine/Source/Core/WebGLConstants.js 88

Default Value: `2962`

#### static Cesium.WebGLConstants.STENCIL_INDEX : number
engine/Source/Core/WebGLConstants.js 275

Default Value: `6401`

#### static Cesium.WebGLConstants.STENCIL_INDEX8 : number
engine/Source/Core/WebGLConstants.js 276

Default Value: `36168`

#### static Cesium.WebGLConstants.STENCIL_PASS_DEPTH_FAIL : number
engine/Source/Core/WebGLConstants.js 90

Default Value: `2965`

#### static Cesium.WebGLConstants.STENCIL_PASS_DEPTH_PASS : number
engine/Source/Core/WebGLConstants.js 91

Default Value: `2966`

#### static Cesium.WebGLConstants.STENCIL_REF : number
engine/Source/Core/WebGLConstants.js 92

Default Value: `2967`

#### static Cesium.WebGLConstants.STENCIL_TEST : number
engine/Source/Core/WebGLConstants.js 65

Default Value: `2960`

#### static Cesium.WebGLConstants.STENCIL_VALUE_MASK : number
engine/Source/Core/WebGLConstants.js 93

Default Value: `2963`

#### static Cesium.WebGLConstants.STENCIL_WRITEMASK : number
engine/Source/Core/WebGLConstants.js 94

Default Value: `2968`

#### static Cesium.WebGLConstants.STREAM_COPY : number
engine/Source/Core/WebGLConstants.js 376

Default Value: `35042`

#### static Cesium.WebGLConstants.STREAM_DRAW : number
engine/Source/Core/WebGLConstants.js 53

Default Value: `35040`

#### static Cesium.WebGLConstants.STREAM_READ : number
engine/Source/Core/WebGLConstants.js 375

Default Value: `35041`

#### static Cesium.WebGLConstants.SUBPIXEL_BITS : number
engine/Source/Core/WebGLConstants.js 110

Default Value: `3408`

#### static Cesium.WebGLConstants.SYNC_CONDITION : number
engine/Source/Core/WebGLConstants.js 575

Default Value: `37139`

#### static Cesium.WebGLConstants.SYNC_FENCE : number
engine/Source/Core/WebGLConstants.js 578

Default Value: `37142`

#### static Cesium.WebGLConstants.SYNC_FLAGS : number
engine/Source/Core/WebGLConstants.js 577

Default Value: `37141`

#### static Cesium.WebGLConstants.SYNC_FLUSH_COMMANDS_BIT : number
engine/Source/Core/WebGLConstants.js 586

Default Value: `1`

#### static Cesium.WebGLConstants.SYNC_GPU_COMMANDS_COMPLETE : number
engine/Source/Core/WebGLConstants.js 579

Default Value: `37143`

#### static Cesium.WebGLConstants.SYNC_STATUS : number
engine/Source/Core/WebGLConstants.js 576

Default Value: `37140`

#### static Cesium.WebGLConstants.TEXTURE : number
engine/Source/Core/WebGLConstants.js 192

Default Value: `5890`

#### static Cesium.WebGLConstants.TEXTURE0 : number
engine/Source/Core/WebGLConstants.js 202

Default Value: `33984`

#### static Cesium.WebGLConstants.TEXTURE1 : number
engine/Source/Core/WebGLConstants.js 203

Default Value: `33985`

#### static Cesium.WebGLConstants.TEXTURE2 : number
engine/Source/Core/WebGLConstants.js 204

Default Value: `33986`

#### static Cesium.WebGLConstants.TEXTURE3 : number
engine/Source/Core/WebGLConstants.js 205

Default Value: `33987`

#### static Cesium.WebGLConstants.TEXTURE4 : number
engine/Source/Core/WebGLConstants.js 206

Default Value: `33988`

#### static Cesium.WebGLConstants.TEXTURE5 : number
engine/Source/Core/WebGLConstants.js 207

Default Value: `33989`

#### static Cesium.WebGLConstants.TEXTURE6 : number
engine/Source/Core/WebGLConstants.js 208

Default Value: `33990`

#### static Cesium.WebGLConstants.TEXTURE7 : number
engine/Source/Core/WebGLConstants.js 209

Default Value: `33991`

#### static Cesium.WebGLConstants.TEXTURE8 : number
engine/Source/Core/WebGLConstants.js 210

Default Value: `33992`

#### static Cesium.WebGLConstants.TEXTURE9 : number
engine/Source/Core/WebGLConstants.js 211

Default Value: `33993`

#### static Cesium.WebGLConstants.TEXTURE10 : number
engine/Source/Core/WebGLConstants.js 212

Default Value: `33994`

#### static Cesium.WebGLConstants.TEXTURE11 : number
engine/Source/Core/WebGLConstants.js 213

Default Value: `33995`

#### static Cesium.WebGLConstants.TEXTURE12 : number
engine/Source/Core/WebGLConstants.js 214

Default Value: `33996`

#### static Cesium.WebGLConstants.TEXTURE13 : number
engine/Source/Core/WebGLConstants.js 215

Default Value: `33997`

#### static Cesium.WebGLConstants.TEXTURE14 : number
engine/Source/Core/WebGLConstants.js 216

Default Value: `33998`

#### static Cesium.WebGLConstants.TEXTURE15 : number
engine/Source/Core/WebGLConstants.js 217

Default Value: `33999`

#### static Cesium.WebGLConstants.TEXTURE16 : number
engine/Source/Core/WebGLConstants.js 218

Default Value: `34000`

#### static Cesium.WebGLConstants.TEXTURE17 : number
engine/Source/Core/WebGLConstants.js 219

Default Value: `34001`

#### static Cesium.WebGLConstants.TEXTURE18 : number
engine/Source/Core/WebGLConstants.js 220

Default Value: `34002`

#### static Cesium.WebGLConstants.TEXTURE19 : number
engine/Source/Core/WebGLConstants.js 221

Default Value: `34003`

#### static Cesium.WebGLConstants.TEXTURE20 : number
engine/Source/Core/WebGLConstants.js 222

Default Value: `34004`

#### static Cesium.WebGLConstants.TEXTURE21 : number
engine/Source/Core/WebGLConstants.js 223

Default Value: `34005`

#### static Cesium.WebGLConstants.TEXTURE22 : number
engine/Source/Core/WebGLConstants.js 224

Default Value: `34006`

#### static Cesium.WebGLConstants.TEXTURE23 : number
engine/Source/Core/WebGLConstants.js 225

Default Value: `34007`

#### static Cesium.WebGLConstants.TEXTURE24 : number
engine/Source/Core/WebGLConstants.js 226

Default Value: `34008`

#### static Cesium.WebGLConstants.TEXTURE25 : number
engine/Source/Core/WebGLConstants.js 227

Default Value: `34009`

#### static Cesium.WebGLConstants.TEXTURE26 : number
engine/Source/Core/WebGLConstants.js 228

Default Value: `34010`

#### static Cesium.WebGLConstants.TEXTURE27 : number
engine/Source/Core/WebGLConstants.js 229

Default Value: `34011`

#### static Cesium.WebGLConstants.TEXTURE28 : number
engine/Source/Core/WebGLConstants.js 230

Default Value: `34012`

#### static Cesium.WebGLConstants.TEXTURE29 : number
engine/Source/Core/WebGLConstants.js 231

Default Value: `34013`

#### static Cesium.WebGLConstants.TEXTURE30 : number
engine/Source/Core/WebGLConstants.js 232

Default Value: `34014`

#### static Cesium.WebGLConstants.TEXTURE31 : number
engine/Source/Core/WebGLConstants.js 233

Default Value: `34015`

#### static Cesium.WebGLConstants.TEXTURE_2D : number
engine/Source/Core/WebGLConstants.js 191

Default Value: `3553`

#### static Cesium.WebGLConstants.TEXTURE_2D_ARRAY : number
engine/Source/Core/WebGLConstants.js 426

Default Value: `35866`

#### static Cesium.WebGLConstants.TEXTURE_3D : number
engine/Source/Core/WebGLConstants.js 356

Default Value: `32879`

#### static Cesium.WebGLConstants.TEXTURE_BASE_LEVEL : number
engine/Source/Core/WebGLConstants.js 364

Default Value: `33084`

#### static Cesium.WebGLConstants.TEXTURE_BINDING_2D : number
engine/Source/Core/WebGLConstants.js 119

Default Value: `32873`

#### static Cesium.WebGLConstants.TEXTURE_BINDING_2D_ARRAY : number
engine/Source/Core/WebGLConstants.js 427

Default Value: `35869`

#### static Cesium.WebGLConstants.TEXTURE_BINDING_3D : number
engine/Source/Core/WebGLConstants.js 353

Default Value: `32874`

#### static Cesium.WebGLConstants.TEXTURE_BINDING_CUBE_MAP : number
engine/Source/Core/WebGLConstants.js 194

Default Value: `34068`

#### static Cesium.WebGLConstants.TEXTURE_COMPARE_FUNC : number
engine/Source/Core/WebGLConstants.js 371

Default Value: `34893`

#### static Cesium.WebGLConstants.TEXTURE_COMPARE_MODE : number
engine/Source/Core/WebGLConstants.js 370

Default Value: `34892`

#### static Cesium.WebGLConstants.TEXTURE_CUBE_MAP : number
engine/Source/Core/WebGLConstants.js 193

Default Value: `34067`

#### static Cesium.WebGLConstants.TEXTURE_CUBE_MAP_NEGATIVE_X : number
engine/Source/Core/WebGLConstants.js 196

Default Value: `34070`

#### static Cesium.WebGLConstants.TEXTURE_CUBE_MAP_NEGATIVE_Y : number
engine/Source/Core/WebGLConstants.js 198

Default Value: `34072`

#### static Cesium.WebGLConstants.TEXTURE_CUBE_MAP_NEGATIVE_Z : number
engine/Source/Core/WebGLConstants.js 200

Default Value: `34074`

#### static Cesium.WebGLConstants.TEXTURE_CUBE_MAP_POSITIVE_X : number
engine/Source/Core/WebGLConstants.js 195

Default Value: `34069`

#### static Cesium.WebGLConstants.TEXTURE_CUBE_MAP_POSITIVE_Y : number
engine/Source/Core/WebGLConstants.js 197

Default Value: `34071`

#### static Cesium.WebGLConstants.TEXTURE_CUBE_MAP_POSITIVE_Z : number
engine/Source/Core/WebGLConstants.js 199

Default Value: `34073`

#### static Cesium.WebGLConstants.TEXTURE_IMMUTABLE_FORMAT : number
engine/Source/Core/WebGLConstants.js 607

Default Value: `37167`

#### static Cesium.WebGLConstants.TEXTURE_IMMUTABLE_LEVELS : number
engine/Source/Core/WebGLConstants.js 609

Default Value: `33503`

#### static Cesium.WebGLConstants.TEXTURE_MAG_FILTER : number
engine/Source/Core/WebGLConstants.js 187

Default Value: `10240`

#### static Cesium.WebGLConstants.TEXTURE_MAX_LEVEL : number
engine/Source/Core/WebGLConstants.js 365

Default Value: `33085`

#### static Cesium.WebGLConstants.TEXTURE_MAX_LOD : number
engine/Source/Core/WebGLConstants.js 363

Default Value: `33083`

#### static Cesium.WebGLConstants.TEXTURE_MIN_FILTER : number
engine/Source/Core/WebGLConstants.js 188

Default Value: `10241`

#### static Cesium.WebGLConstants.TEXTURE_MIN_LOD : number
engine/Source/Core/WebGLConstants.js 362

Default Value: `33082`

#### static Cesium.WebGLConstants.TEXTURE_WRAP_R : number
engine/Source/Core/WebGLConstants.js 357

Default Value: `32882`

#### static Cesium.WebGLConstants.TEXTURE_WRAP_S : number
engine/Source/Core/WebGLConstants.js 189

Default Value: `10242`

#### static Cesium.WebGLConstants.TEXTURE_WRAP_T : number
engine/Source/Core/WebGLConstants.js 190

Default Value: `10243`

#### static Cesium.WebGLConstants.TIMEOUT_EXPIRED : number
engine/Source/Core/WebGLConstants.js 583

Default Value: `37147`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK : number
engine/Source/Core/WebGLConstants.js 593

Default Value: `36386`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_ACTIVE : number
engine/Source/Core/WebGLConstants.js 595

Default Value: `36388`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_BINDING : number
engine/Source/Core/WebGLConstants.js 596

Default Value: `36389`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_BUFFER : number
engine/Source/Core/WebGLConstants.js 443

Default Value: `35982`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 444

Default Value: `35983`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_BUFFER_MODE : number
engine/Source/Core/WebGLConstants.js 432

Default Value: `35967`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_BUFFER_SIZE : number
engine/Source/Core/WebGLConstants.js 436

Default Value: `35973`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_BUFFER_START : number
engine/Source/Core/WebGLConstants.js 435

Default Value: `35972`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_PAUSED : number
engine/Source/Core/WebGLConstants.js 594

Default Value: `36387`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN : number
engine/Source/Core/WebGLConstants.js 437

Default Value: `35976`

#### static Cesium.WebGLConstants.TRANSFORM_FEEDBACK_VARYINGS : number
engine/Source/Core/WebGLConstants.js 434

Default Value: `35971`

#### static Cesium.WebGLConstants.TRIANGLE_FAN : number
engine/Source/Core/WebGLConstants.js 22

Default Value: `6`

#### static Cesium.WebGLConstants.TRIANGLE_STRIP : number
engine/Source/Core/WebGLConstants.js 21

Default Value: `5`

#### static Cesium.WebGLConstants.TRIANGLES : number
engine/Source/Core/WebGLConstants.js 20

Default Value: `4`

#### static Cesium.WebGLConstants.UNIFORM_ARRAY_STRIDE : number
engine/Source/Core/WebGLConstants.js 561

Default Value: `35388`

#### static Cesium.WebGLConstants.UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES : number
engine/Source/Core/WebGLConstants.js 567

Default Value: `35395`

#### static Cesium.WebGLConstants.UNIFORM_BLOCK_ACTIVE_UNIFORMS : number
engine/Source/Core/WebGLConstants.js 566

Default Value: `35394`

#### static Cesium.WebGLConstants.UNIFORM_BLOCK_BINDING : number
engine/Source/Core/WebGLConstants.js 564

Default Value: `35391`

#### static Cesium.WebGLConstants.UNIFORM_BLOCK_DATA_SIZE : number
engine/Source/Core/WebGLConstants.js 565

Default Value: `35392`

#### static Cesium.WebGLConstants.UNIFORM_BLOCK_INDEX : number
engine/Source/Core/WebGLConstants.js 559

Default Value: `35386`

#### static Cesium.WebGLConstants.UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER : number
engine/Source/Core/WebGLConstants.js 569

Default Value: `35398`

#### static Cesium.WebGLConstants.UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER : number
engine/Source/Core/WebGLConstants.js 568

Default Value: `35396`

#### static Cesium.WebGLConstants.UNIFORM_BUFFER : number
engine/Source/Core/WebGLConstants.js 544

Default Value: `35345`

#### static Cesium.WebGLConstants.UNIFORM_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 545

Default Value: `35368`

#### static Cesium.WebGLConstants.UNIFORM_BUFFER_OFFSET_ALIGNMENT : number
engine/Source/Core/WebGLConstants.js 555

Default Value: `35380`

#### static Cesium.WebGLConstants.UNIFORM_BUFFER_SIZE : number
engine/Source/Core/WebGLConstants.js 547

Default Value: `35370`

#### static Cesium.WebGLConstants.UNIFORM_BUFFER_START : number
engine/Source/Core/WebGLConstants.js 546

Default Value: `35369`

#### static Cesium.WebGLConstants.UNIFORM_IS_ROW_MAJOR : number
engine/Source/Core/WebGLConstants.js 563

Default Value: `35390`

#### static Cesium.WebGLConstants.UNIFORM_MATRIX_STRIDE : number
engine/Source/Core/WebGLConstants.js 562

Default Value: `35389`

#### static Cesium.WebGLConstants.UNIFORM_OFFSET : number
engine/Source/Core/WebGLConstants.js 560

Default Value: `35387`

#### static Cesium.WebGLConstants.UNIFORM_SIZE : number
engine/Source/Core/WebGLConstants.js 558

Default Value: `35384`

#### static Cesium.WebGLConstants.UNIFORM_TYPE : number
engine/Source/Core/WebGLConstants.js 557

Default Value: `35383`

#### static Cesium.WebGLConstants.UNPACK_ALIGNMENT : number
engine/Source/Core/WebGLConstants.js 106

Default Value: `3317`

#### static Cesium.WebGLConstants.UNPACK_COLORSPACE_CONVERSION_WEBGL : number
engine/Source/Core/WebGLConstants.js 308

Default Value: `37443`

#### static Cesium.WebGLConstants.UNPACK_FLIP_Y_WEBGL : number
engine/Source/Core/WebGLConstants.js 305

Default Value: `37440`

#### static Cesium.WebGLConstants.UNPACK_IMAGE_HEIGHT : number
engine/Source/Core/WebGLConstants.js 355

Default Value: `32878`

#### static Cesium.WebGLConstants.UNPACK_PREMULTIPLY_ALPHA_WEBGL : number
engine/Source/Core/WebGLConstants.js 306

Default Value: `37441`

#### static Cesium.WebGLConstants.UNPACK_ROW_LENGTH : number
engine/Source/Core/WebGLConstants.js 340

Default Value: `3314`

#### static Cesium.WebGLConstants.UNPACK_SKIP_IMAGES : number
engine/Source/Core/WebGLConstants.js 354

Default Value: `32877`

#### static Cesium.WebGLConstants.UNPACK_SKIP_PIXELS : number
engine/Source/Core/WebGLConstants.js 342

Default Value: `3316`

#### static Cesium.WebGLConstants.UNPACK_SKIP_ROWS : number
engine/Source/Core/WebGLConstants.js 341

Default Value: `3315`

#### static Cesium.WebGLConstants.UNSIGNALED : number
engine/Source/Core/WebGLConstants.js 580

Default Value: `37144`

#### static Cesium.WebGLConstants.UNSIGNED_BYTE : number
engine/Source/Core/WebGLConstants.js 130

Default Value: `5121`

#### static Cesium.WebGLConstants.UNSIGNED_INT : number
engine/Source/Core/WebGLConstants.js 134

Default Value: `5125`

#### static Cesium.WebGLConstants.UNSIGNED_INT_2_10_10_10_REV : number
engine/Source/Core/WebGLConstants.js 359

Default Value: `33640`

#### static Cesium.WebGLConstants.UNSIGNED_INT_5_9_9_9_REV : number
engine/Source/Core/WebGLConstants.js 431

Default Value: `35902`

#### static Cesium.WebGLConstants.UNSIGNED_INT_10F_11F_11F_REV : number
engine/Source/Core/WebGLConstants.js 429

Default Value: `35899`

#### static Cesium.WebGLConstants.UNSIGNED_INT_24_8 : number
engine/Source/Core/WebGLConstants.js 486

Default Value: `34042`

#### static Cesium.WebGLConstants.UNSIGNED_INT_SAMPLER_2D : number
engine/Source/Core/WebGLConstants.js 470

Default Value: `36306`

#### static Cesium.WebGLConstants.UNSIGNED_INT_SAMPLER_2D_ARRAY : number
engine/Source/Core/WebGLConstants.js 473

Default Value: `36311`

#### static Cesium.WebGLConstants.UNSIGNED_INT_SAMPLER_3D : number
engine/Source/Core/WebGLConstants.js 471

Default Value: `36307`

#### static Cesium.WebGLConstants.UNSIGNED_INT_SAMPLER_CUBE : number
engine/Source/Core/WebGLConstants.js 472

Default Value: `36308`

#### static Cesium.WebGLConstants.UNSIGNED_INT_VEC2 : number
engine/Source/Core/WebGLConstants.js 463

Default Value: `36294`

#### static Cesium.WebGLConstants.UNSIGNED_INT_VEC3 : number
engine/Source/Core/WebGLConstants.js 464

Default Value: `36295`

#### static Cesium.WebGLConstants.UNSIGNED_INT_VEC4 : number
engine/Source/Core/WebGLConstants.js 465

Default Value: `36296`

#### static Cesium.WebGLConstants.UNSIGNED_NORMALIZED : number
engine/Source/Core/WebGLConstants.js 488

Default Value: `35863`

#### static Cesium.WebGLConstants.UNSIGNED_SHORT : number
engine/Source/Core/WebGLConstants.js 132

Default Value: `5123`

#### static Cesium.WebGLConstants.UNSIGNED_SHORT_4_4_4_4 : number
engine/Source/Core/WebGLConstants.js 142

Default Value: `32819`

#### static Cesium.WebGLConstants.UNSIGNED_SHORT_5_5_5_1 : number
engine/Source/Core/WebGLConstants.js 143

Default Value: `32820`

#### static Cesium.WebGLConstants.UNSIGNED_SHORT_5_6_5 : number
engine/Source/Core/WebGLConstants.js 144

Default Value: `33635`

#### static Cesium.WebGLConstants.VALIDATE_STATUS : number
engine/Source/Core/WebGLConstants.js 157

Default Value: `35715`

#### static Cesium.WebGLConstants.VENDOR : number
engine/Source/Core/WebGLConstants.js 178

Default Value: `7936`

#### static Cesium.WebGLConstants.VERSION : number
engine/Source/Core/WebGLConstants.js 180

Default Value: `7938`

#### static Cesium.WebGLConstants.VERTEX_ARRAY_BINDING : number
engine/Source/Core/WebGLConstants.js 534

Default Value: `34229`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : number
engine/Source/Core/WebGLConstants.js 259

Default Value: `34975`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_DIVISOR : number
engine/Source/Core/WebGLConstants.js 587

Default Value: `35070`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_ENABLED : number
engine/Source/Core/WebGLConstants.js 253

Default Value: `34338`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_INTEGER : number
engine/Source/Core/WebGLConstants.js 421

Default Value: `35069`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_NORMALIZED : number
engine/Source/Core/WebGLConstants.js 257

Default Value: `34922`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_POINTER : number
engine/Source/Core/WebGLConstants.js 258

Default Value: `34373`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_SIZE : number
engine/Source/Core/WebGLConstants.js 254

Default Value: `34339`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_STRIDE : number
engine/Source/Core/WebGLConstants.js 255

Default Value: `34340`

#### static Cesium.WebGLConstants.VERTEX_ATTRIB_ARRAY_TYPE : number
engine/Source/Core/WebGLConstants.js 256

Default Value: `34341`

#### static Cesium.WebGLConstants.VERTEX_SHADER : number
engine/Source/Core/WebGLConstants.js 146

Default Value: `35633`

#### static Cesium.WebGLConstants.VIEWPORT : number
engine/Source/Core/WebGLConstants.js 102

Default Value: `2978`

#### static Cesium.WebGLConstants.WAIT_FAILED : number
engine/Source/Core/WebGLConstants.js 585

Default Value: `37149`

#### static Cesium.WebGLConstants.ZERO : number
engine/Source/Core/WebGLConstants.js 23

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